Groucho the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 tower shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 robe a +2 quarterstaff a +0 dagger a +0 short sword a +0 spear (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 37, D) a cursed staff of earth (60, 37, D) a book of Death (61, 0, D) a +1 vampiric rapier (61, 8, D) a +3 scale mail of positive energy (61, 26, D) a +1 mace of venom (61, 37, D) a ration (62, 0, D) a +1 shortbow of flaming (62, 1, D) a box of beasts (62, 8, D) a cursed amulet of inaccuracy (62, 9, D) a phial of floods (62, 16, D) a box of beasts (62, 17, D) a tin of tremorstones (3/3) (62, 30, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (62, 37, D) a cursed -4 ring of evasion (63, 0, D) the cursed +1 giant spiked club of Uximafi {flame, rPois Int+2 Dex+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (63, 16, D) a tin of tremorstones (3/3) (63, 17, D) a box of beasts (63, 26, D) a +2 plate armour of poison resistance (63, 27, D) a +4 great sword of electrocution (63, 37, D) a +3 spear of flaming (64, 16, D) an uncursed staff of fire (64, 17, D) an uncursed staff of summoning (64, 21, D) a necrophage corpse (skeletalised by now) (64, 26, D) a cursed staff of summoning (64, 27, D) an uncursed staff of poison (64, 31, D) a rime drake corpse (skeletalised by now) (64, 32, D) +0 steam dragon scales a steam dragon corpse (65, 26, D) the ring "Faulaush" {AC+4 Stlth+} [ring of protection] It affects your AC (+4). It makes you more stealthy. (67, 0, D) an uncursed staff of poison (68, 0, D) an uncursed staff of conjuration (69, 0, D) a +2 hand crossbow of freezing (69, 36, D) a +2 glaive of protection (70, 8, D) a box of beasts (70, 30, D) a +0 club a +0 leather armour (70, 37, D) a +0 troll leather armour (71, 10, D) a +0 battleaxe a +0 robe (71, 26, D) a +3 broad axe of electrocution (71, 27, D) a +3 rapier of venom (71, 36, D) an uncursed ring of fire (71, 37, D) an uncursed staff of conjuration (71, 38, D) an iguana corpse (71, 40, D) an iguana corpse (71, 42, D) a water moccasin corpse (72, 16, D) a +0 shortbow of freezing (72, 17, D) a lightning rod (4/4) (72, 20, D) a +1 vampiric glaive (72, 21, D) a +0 rapier a +0 leather armour a +0 long sword a +2 short sword of electrocution (72, 26, D) a +4 falchion of holy wrath (72, 27, D) a cursed amulet of inaccuracy (72, 28, D) a +0 club (72, 29, D) an uncursed staff of wizardry a +0 robe (72, 30, D) a +5 mace of protection a +0 robe (72, 36, D) a +2 quarterstaff of protection (72, 38, D) a bullfrog corpse (73, 17, D) a tin of tremorstones (3/3) (73, 26, D) a +0 dagger (73, 27, D) a +0 dagger (73, 30, D) a cursed -3 morningstar a +0 chain mail (73, 36, D) a phial of floods (73, 37, D) the ring of Beifus {rElec MP+9 Int+6} [ring of magical power] It affects your intelligence (+6). It insulates you from electricity. It affects your magic capacity (+9). (75, 1, D) the +10 glaive "Cuifov" {elec, Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5).