Dungeon Sprint DCSS version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 14060719172535341420 2391 Groucho the Blocker (level 9, -6/85 HPs) Began as a Demigod Fighter on Feb 15, 2021. Mangled by an emperor scorpion (9 damage) ... summoned by a royal mummy ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:58 (475 turns). Groucho the Blocker (Demigod Fighter) Turns: 475, Time: 00:04:59 Health: -6/85 AC: 33 Str: 27 XL: 9 Next: 2% Magic: 11/11 EV: 1 Int: 12 God: Gold: 0 SH: 32 Dex: 25 Spells: 8/8 levels left rFire + . . SeeInvis + F - +14 obsidian axe {vorpal, +Fly SInv *Curse} (curse) rCold + . . Faith . H - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . G - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois + Reflect . T - +0 hat rElec + Harm . U - +2 cloak {rPois} rCorr + Rampage . (no gloves) Will ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.24/turn A - +6 ring of strength MPRegen 0.12/turn w - +6 ring of dexterity @: resistant, mesmerised, slowed, studying Spellcasting, very slow A: high mp 1 a: Evoke Flight You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons C - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). D - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. E - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. F - the cursed +14 obsidian axe (weapon) {vorpal, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. I - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. J - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. K - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. L - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. M - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. N - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) O - the +8 storm bow {elec, penet} (You found it in the Dungeon) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. P - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. Q - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. Armour a - +5 gold dragon scales G - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. H - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. T - a +0 hat (worn) U - a +2 cloak of poison resistance (worn) Jewellery v - an uncursed ring of flight w - a +6 ring of dexterity (right hand) x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength (left hand) B - a +6 ring of strength R - an uncursed ring of positive energy S - the ring "Ruowkest" {rPois rF+ rC+} (You found it in the Dungeon) [ring of poison resistance] It protects you from fire. It protects you from cold. It protects you from poison. X - an uncursed ring of resist corrosion Wands b - a wand of disintegration (7) c - a wand of iceblast (7) u - a wand of acid (7) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear V - a scroll of brand weapon Potions d - 6 potions of might e - 10 potions of curing f - 9 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 3 potions of resistance n - a potion of experience Books W - a manual of Spellcasting Skills: + Level 10.2 Fighting + Level 10.0 Axes + Level 10.2 Armour + Level 10.2 Shields You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Beastly Appendage Tmut 0% 99% 1 Freeze Ice 0% 99% 1 Magic Dart Conj 0% 99% 1 Sting Tmut/Pois 0% 99% 1 Summon Small Mammal Summ 0% 99% 1 Blink Tloc N/A 100% 2 Call Imp Summ 0% 100% 2 Passwall Tmut/Erth 0% 100% 2 Slow Hex 0% 100% 2 Wereblood Tmut 0% 100% 2 Conjure Flame Conj/Fire 0% 100% 3 Mephitic Cloud Conj/Pois/Air 0% 100% 3 Spider Form Tmut/Pois 0% 100% 3 Cause Fear Hex 0% 100% 4 Ice Form Ice/Tmut 0% 100% 4 Olgreb's Toxic Radiance Pois 0% 100% 4 Alistair's Intoxication Tmut/Pois 0% 100% 5 Blade Hands Tmut 0% 100% 5 Irradiate Conj/Tmut 0% 100% 5 Silence Hex/Air 0% 100% 5 Summon Forest Summ/Tloc 0% 100% 5 Yara's Violent Unravell Hex/Tmut 0% 100% 5 Eringya's Noxious Bog Tmut/Pois 0% 100% 6 Iron Shot Conj/Erth 0% 100% 6 Malign Gateway Summ/Tloc 0% 100% 7 Summon Hydra Summ 0% 100% 7 Discord Hex 0% 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Your sixfirhy shocks the emperor scorpion! Your sixfirhy closely misses the emperor scorpion. Your sixfirhy barely misses the emperor scorpion. Your sixfirhy hits the emperor scorpion but does no damage. Your sixfirhy barely misses the emperor scorpion. You block the orange demon's attack. GONNNNG! Your sixfirhy closely misses the emperor scorpion. You block the emperor scorpion's attack. GONNNNG! The emperor scorpion claws you but does no damage. You block the emperor scorpion's attack. PANG! Your sixfirhy closely misses the emperor scorpion. The emperor scorpion stings you. * * * LOW HITPOINT WARNING * * * You block the emperor scorpion's attack. GONNNNG! The emperor scorpion claws you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...8©8...▓..8©8..▓ ▓...:=.=..▓...)...▓ ▓..."|)...▓...|=..▓ ▓.........▓.......▓ ▓.....MSSM▓.......▓ ▓....4sMs.▓...†.).▓ ▓...Ms§sMs▓.......▓ ▓.▓..3@s▓.▓.▓...▓.▓ ▓....©..3.▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 royal mummies, 6 emperor scorpions, an orange demon (summoned), 2 mana vipers, a guardian mummy, 2 mummies and 2 friendly sixfirhies. Vanquished Creatures 2 death scarabs (D) A large abomination (D) 2 hell hounds (D) A black bear (D) An orc warrior (D) 2 wolves (D) A crimson imp (D) A quasit (D) 2 orc priests (D) An iron imp (D) 2 shadow imps (D) 2 white imps (D) An ufetubus (D) An adder skeleton (D) An adder zombie (D) 4 orcs (D) A bat zombie (D) 2 leopard gecko zombies (D) 28 creatures vanquished. Vanquished Creatures (collateral kills) A guardian serpent (D) A hell hound (D) A phantom (D) A wight (D) An orc wizard (D) 2 orc priests (D) An ufetubus (D) An orc (D) A bat skeleton (D) A bat zombie (D) A leopard gecko zombie (D) 12 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Groucho the Demigod Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {*Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 5 | D | Banished a spatial maelstrom 73 | D | Entered arena 2. 73 | D | Noticed a hell hound 73 | D | Found a transporter. 80 | D | Killed a hell hound 81 | D | Reached XP level 2. HP: 28/28 MP: 4/4 81 | D | Reached XP level 3. HP: 35/35 MP: 5/5 81 | D | Reached XP level 4. HP: 41/41 MP: 6/6 189 | D | Entered arena 3. 189 | D | Noticed a wolf 189 | D | Noticed a wolf 189 | D | Noticed a black bear 189 | D | Found a transporter. 194 | D | Killed a wolf 195 | D | Reached skill level 5 in Fighting 195 | D | Reached skill level 5 in Axes 195 | D | Reached skill level 5 in Armour 195 | D | Reached skill level 5 in Shields 195 | D | Reached XP level 5. HP: 40/50 MP: 7/7 196 | D | Killed a wolf 196 | D | Killed a black bear 197 | D | Reached XP level 6. HP: 47/58 MP: 8/8 206 | D | Entered arena 4. 206 | D | Found a transporter. 218 | D | Got the Almanac of Creative Envenoming 268 | D | Entered arena 5. 268 | D | Noticed a hell hound 268 | D | Found a transporter. 271 | D | Killed a hell hound 276 | D | Got the ring "Ruowkest" {rPois rF+ rC+} 287 | D | Entered arena 6. 287 | D | Noticed a hell hound 287 | D | Found a transporter. 292 | D | Killed a hell hound 293 | D | Reached XP level 7. HP: 63/67 MP: 9/9 297 | D | Got the ring of the Catamount {rPois Int+4} 312 | D | Entered arena 7. 313 | D | Found a transporter. 324 | D | Got the Volume of Creative Confrontation 333 | D | Entered arena 8. 333 | D | Noticed a guardian serpent 334 | D | Found a transporter. 337 | D | Killed a guardian serpent 446 | D | Entered arena 9. 447 | D | Found the +6 lightning scales {run, rElec} 447 | D | Found a transporter. 455 | D | Reached XP level 8. HP: 77/77 MP: 10/10 461 | D | Got the Reference Book on the Shifting Glacier 466 | D | Entered arena 10. 466 | D | Noticed a guardian mummy 466 | D | Noticed a royal mummy 466 | D | Noticed a royal mummy 466 | D | Noticed a death scarab 466 | D | Noticed a death scarab 467 | D | Found a transporter. 470 | D | Noticed an emperor scorpion 470 | D | Noticed an emperor scorpion 470 | D | Noticed an emperor scorpion 471 | D | Noticed an orange demon 473 | D | Noticed an emperor scorpion 473 | D | Killed a death scarab 474 | D | Noticed an emperor scorpion 474 | D | Noticed an emperor scorpion 474 | D | Killed a death scarab 474 | D | Noticed an emperor scorpion 475 | D | Reached skill level 10 in Fighting 475 | D | Reached skill level 10 in Axes 475 | D | Reached skill level 10 in Armour 475 | D | Reached skill level 10 in Shields 475 | D | Reached XP level 9. HP: 8/85 MP: 11/11 475 | D | Noticed a mana viper 475 | D | Noticed a mana viper 475 | D | Noticed a mana viper 475 | D | Noticed a mana viper 475 | D | HP: 3/85 [emperor scorpion[a royal mummy] (6)] 475 | D | Mangled by an emperor scorpion Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 4 5 6 7 8 10 | 10.0 Fighting | 4 5 6 7 8 10 | 10.2 Armour | 4 5 6 7 8 10 | 10.2 Shields | 4 5 6 7 8 10 | 10.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 6 | 16 | 21 || 43 Use: Potion | | | 2 || 2 Armor: Plate armour | 4 | 24 | 26 || 54 Dodge: Dodged | | 1 | 3 || 4 Block: Kite shield | 10 | 34 | 52 || 96