Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 12711602776741264295 0 Groucho the Sneak (level 1, -4/9 HPs) Began as a Spriggan Enchanter on Mar 4, 2023. Slain by a merfolk siren ... wielding a +0 spear (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:25 (19 turns). Groucho the Sneak (Spriggan Enchanter) Turns: 19, Time: 00:00:26 Health: -4/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: hasted, invisible (expiring), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.1 Short Blades - Level 2.6 Dodging * Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You fade into invisibility! You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You close the door. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! A merfolk siren is nearby! You close the door. You are no longer entranced. You open the door. 3 worms come into view. There is an open door here. The helpless worm fails to defend itself. You puncture the worm! The worm is severely wounded. The worm misses you. You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm bites you. You hit the worm but do no damage. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. You flicker for a moment. The merfolk siren misses you. You hit the worm. The worm is almost dead. The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! You die... ##. $## .B B. .#. # #+# .## ##.##.m.# +.<.+.# ##m##...# #'## .## #.#@# # #ww##w# ##. ## ## You could see a merfolk siren (unable to see you) and a worm (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Groucho the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 3 | D | Noticed a boulder beetle 3 | D | Noticed a boulder beetle 6 | D | Noticed a merfolk siren 19 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Dagger || 8 Use: Potion || 2 Stab: Sleeping || 1 Dodge: Dodged || 2