Groucho the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 4, D) a +0 scale mail a +0 war axe (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (62, 0, D) the +6 battleaxe "Soypaoce" {drain, Will+ Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). Will: It increases your willpower. (62, 1, D) the +11 falchion of Zuapsy {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. (62, 8, D) a lightning rod (4/4) (62, 9, D) a piece from Xom's chessboard (15/15) (63, 4, D) a +0 whip a +0 hand axe a draconian skeleton a draconian skeleton (63, 5, D) a +0 morningstar (63, 8, D) a +3 ring mail of fire resistance (64, 4, D) a +0 hand axe a draconian skeleton (67, 0, D) a +7 rapier of protection (68, 0, D) a staff of fire (70, 8, D) the ring of Roptepeg {rElec Will+++ Int-4 Dex+6 SInv} [ring of dexterity] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It greatly increases your willpower. (70, 9, D) a +0 vorpal arbalest (unseen) (71, 8, D) a +6 ring of strength (71, 16, D) a +4 ring of protection (71, 17, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) (72, 9, D) the +1 short sword of Ihecvyisch {holy, rPois Dex+6} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+6). rPois: It protects you from poison. (72, 16, D) a Trismegistus Codex (72, 17, D) a +2 vorpal mace (unseen) (73, 1, D) a staff of conjuration (unseen) (73, 16, D) Oloss's Omnibus of Arcane Weapons Spells Type Level a - Static Discharge Conjuration/Air 2 b - Conjure Flame Conjuration/Fire 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (unseen) (73, 17, D) a +2 great sword of holy wrath (unseen) (75, 1, D) a staff of death (unseen)