Groucho the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 1, D) a +0 scale mail a +0 buckler a +0 war axe (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 0, D) a box of beasts (19, 1, D) the Anthology of Enthralling Calefaction Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Mana Viper Hexes/Summoning 5 d - Fire Storm Conjuration/Fire 9 (unseen) (20, 0, D) a tin of tremorstones (2/2) (20, 1, D) a +2 robe of positive energy (unseen) (21, 0, D) a staff of cold (unseen) (21, 1, D) a +2 shortbow of flaming (unseen) (22, 0, D) the ring "Jigolel" {rC- rN+ Will+ MP+9 Int+9} [ring of positive energy] Int: It affects your intelligence (+9). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Will: It increases your willpower. (unseen) (22, 1, D) Dasyom's Precepts of the Lungs Spells Type Level a - Shock Conjuration/Air 1 b - Silence Hexes/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Maxwell's Capacitive Coupling Air 8 (unseen) (23, 0, D) a +2 ring mail of willpower (unseen) (23, 1, D) a manual of Shields (24, 0, D) the ring "Raish" {Int+2 Dex+6} [ring of dexterity] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). (unseen) (24, 1, D) Great Wizards, Vol. VII (25, 0, D) a staff of death (unseen) (25, 1, D) a +1 vorpal glaive (unseen) (26, 0, D) a lightning rod (4/4) (26, 1, D) a +4 ring of protection (27, 0, D) a ring of flight (27, 1, D) the +9 trident of Ejek {venom, Will+ Dex+4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). Will: It increases your willpower. (unseen) (28, 0, D) a condenser vane (28, 1, D) a +3 vorpal shortbow (unseen) (29, 0, D) a +2 rapier of speed (unseen) (29, 1, D) a +2 ring mail of cold resistance (unseen) (34, 28, D) a +0 cloak (35, 0, D) a +4 arbalest of freezing (35, 14, D) a +0 dagger of electrocution (unseen) (35, 15, D) a ring of magical power (36, 1, D) a staff of fire (unseen) (36, 14, D) the amulet of Kudu {Faith Dex+4} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+4). (36, 19, D) a +0 dire flail a +0 arbalest a +0 chain mail (36, 28, D) a staff of death (36, 29, D) a phial of floods (36, 32, D) a warg skeleton (37, 0, D) a +4 rapier of flaming (37, 1, D) a staff of air (unseen) (37, 14, D) a +0 falchion a +0 chain mail a box of beasts (37, 15, D) a +2 trident of venom (37, 19, D) a +0 long sword a +0 chain mail (37, 28, D) the +1 pair of gloves of the Disbelieving Gods {Rampage +Inv} +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (37, 29, D) a staff of cold (37, 31, D) a +2 dagger of speed a +0 robe an orc skeleton (37, 33, D) a +0 giant club an ogre skeleton (37, 34, D) a +0 war axe a +0 chain mail an orc skeleton (38, 0, D) a +0 spectral quarterstaff (38, 1, D) the +0 chain mail "Uteux" {Harm Will+ Int+3} Int: It affects your intelligence (+3). Harm: It increases damage dealt and taken. Will: It increases your willpower. (unseen) (38, 14, D) a staff of death (38, 15, D) a +0 leather armour of poison resistance (38, 18, D) a +0 giant spiked club (38, 19, D) a +0 dagger a +0 robe (38, 20, D) a +0 long sword a +0 plate armour a +0 giant club (38, 28, D) a staff of conjuration (38, 29, D) a +0 short sword a +1 plate armour of cold resistance a +2 buckler of resistance (38, 33, D) a +0 dire flail the +7 triple crossbow of the Bespelling Enemy {penet, rC+} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. rC: It protects you from cold. a +0 chain mail a +0 dagger a +0 robe an orc skeleton (39, 0, D) a condenser vane (39, 1, D) a phantom mirror (39, 14, D) a +0 robe of willpower (39, 15, D) a staff of death (39, 17, D) a +1 halberd of venom a +0 chain mail (39, 18, D) a +0 long sword a +0 plate armour (39, 19, D) a troll corpse (skeletalised by now) (39, 20, D) 5 large rocks a stone giant corpse (skeletalised by now) (39, 28, D) a +0 leather armour (39, 29, D) a staff of death (39, 31, D) a +0 war axe a +0 chain mail (39, 32, D) a +0 dire flail a +0 chain mail an orc skeleton (39, 33, D) a +3 halberd (still there?) a +3 plate armour of poison resistance (still there?) an orc skeleton (still there?) (39, 34, D) a +0 long sword a +0 chain mail a +3 great sword a +0 chain mail a +0 great mace a +0 plate armour a +0 giant club an orc skeleton an orc skeleton an orc skeleton an ogre skeleton (40, 0, D) a +0 pair of boots of rampaging (40, 16, D) a +0 dagger a +0 robe (40, 17, D) a +0 arbalest a +0 mace a +0 plate armour (40, 18, D) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (40, 19, D) a +0 trident (40, 29, D) a condenser vane (40, 33, D) a +3 glaive a +0 chain mail a +0 great sword a +0 plate armour a +0 scimitar a +0 plate armour an orc skeleton an orc skeleton an orc skeleton (41, 0, D) a ring of flight (41, 15, D) a staff of conjuration (41, 29, D) a +4 ring of evasion (42, 0, D) a +0 falchion of holy wrath (unseen) (42, 1, D) a phial of floods (42, 15, D) a +2 arbalest of flaming (42, 17, D) a +0 mace a +0 chain mail (42, 29, D) a +1 vorpal halberd (42, 32, D) 4 large rocks (43, 15, D) a +0 dagger a +0 robe a staff of death (43, 28, D) a condenser vane (43, 29, D) a piece from Xom's chessboard (15/15) (44, 28, D) a tin of tremorstones (2/2) (49, 0, D) a +0 battleaxe (49, 1, D) a staff of air (unseen) (49, 12, D) a +0 sling of freezing (unseen) (49, 16, D) a +0 morningstar (49, 24, D) a staff of poison (unseen) (49, 36, D) a staff of cold (unseen) (49, 37, D) a +6 ring of intelligence (50, 0, D) a lightning rod (4/4) (50, 4, D) a +0 bardiche a +0 plate armour (50, 12, D) a +2 hand axe of freezing (unseen) (50, 13, D) a ring of willpower (50, 24, D) the +2 leather armour "Kyodoef" {rN+ Int-5 SInv} Int: It affects your intelligence (-5). rN: It protects you from negative energy. SInv: It lets you see invisible. (50, 25, D) a +0 flail of protection (50, 36, D) a +4 hand crossbow of freezing (50, 37, D) a +2 shortbow of freezing (51, 0, D) a +1 shortbow of flaming (unseen) (51, 1, D) a box of beasts (51, 12, D) a condenser vane (51, 13, D) the +6 short sword of Qazlal, Howling {drain, Str+2 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Stlth: It makes you more stealthy. (51, 16, D) a +0 flail (51, 24, D) a staff of death (51, 25, D) a ring of flight (51, 36, D) a +2 robe of willpower (51, 37, D) a +4 dagger of venom (52, 0, D) a piece from Xom's chessboard (15/15) (52, 1, D) a +2 mace of protection (52, 3, D) a +0 dagger a +0 robe (52, 7, D) the +1 scimitar of Conformity {antimagic, rPois rC+ Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). rC: It protects you from cold. rPois: It protects you from poison. a +0 plate armour (52, 13, D) a +4 giant spiked club (52, 15, D) a +2 battleaxe of draining a +0 chain mail (52, 16, D) a +0 great sword of draining a +0 chain mail (52, 17, D) a +2 great sword of draining a +0 chain mail (52, 18, D) a +0 flail (52, 25, D) a +1 scimitar of flaming (52, 31, D) a +2 battleaxe of freezing (52, 36, D) a +1 broad axe of flaming (52, 37, D) a +1 antimagic hand axe a +2 robe of positive energy a +1 battleaxe of draining (53, 0, D) a tin of tremorstones (2/2) (53, 1, D) a +4 mace of venom (53, 7, D) a +1 long sword a +0 plate armour a +3 long sword of electrocution a +0 plate armour (53, 12, D) a +4 falchion of holy wrath (53, 24, D) the +3 glaive "Coujop" {flame, rPois rN+ Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (53, 25, D) a +2 robe of fire resistance (54, 1, D) the +11 short sword of Poverty {vorpal, rPois Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rPois: It protects you from poison. (54, 12, D) a +4 sling of freezing (54, 16, D) a +0 flail (54, 25, D) a box of beasts (54, 36, D) a +0 animal skin (55, 0, D) a staff of death (unseen) (55, 1, D) a +3 flail of protection (unseen) (55, 12, D) a staff of conjuration (unseen) (55, 13, D) a +1 rapier of venom (55, 24, D) a staff of conjuration (59, 37, D) a staff of air (60, 37, D) a piece from Xom's chessboard (15/15) (61, 2, D) a +0 trident (61, 8, D) a +2 leather armour of willpower (61, 12, D) a +0 short sword (61, 36, D) a ring of see invisible (62, 0, D) a lightning rod (4/4) (62, 1, D) a staff of earth (62, 2, D) a +0 trident (62, 8, D) a +1 scale mail of poison resistance (62, 9, D) a staff of cold (62, 12, D) a +0 short sword a +0 falchion (62, 26, D) a +1 leather armour of fire resistance (62, 27, D) a +0 shortbow a +0 short sword a +0 leather armour a staff of cold (62, 29, D) a +5 hand axe of flaming (62, 37, D) a +0 longbow of flaming (63, 1, D) a +1 trident of freezing (63, 2, D) a +0 trident (63, 8, D) a +4 glaive of venom (63, 12, D) a +0 short sword (63, 16, D) a +6 ring of dexterity (63, 17, D) a lightning rod (4/4) (63, 26, D) a +2 arbalest of flaming (63, 27, D) a piece from Xom's chessboard (15/15) (63, 29, D) a +0 vorpal halberd (63, 36, D) a tin of tremorstones (2/2) (63, 37, D) a phial of floods (64, 26, D) a +6 ring of dexterity a +6 triple crossbow (64, 27, D) a +0 falchion of flaming (64, 29, D) a +0 long sword (65, 26, D) a +2 vorpal mace (65, 33, D) a +0 rapier (67, 0, D) the +9 flail "Ziontew" {vorpal, Fly} It inflicts extra damage upon your enemies. Fly: It grants you flight. (unseen) (68, 0, D) a lightning rod (4/4) (69, 36, D) the +7 morningstar of Ucluw {freeze, *Slow rElec Int+2 Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (unseen) (69, 40, D) a +0 club (70, 8, D) a +2 scale mail of fire resistance (unseen) (70, 9, D) a +3 vorpal scythe a +0 robe (70, 10, D) a +4 quarterstaff of chaos (70, 36, D) a +1 ring mail of cold resistance (unseen) (70, 37, D) a +2 scimitar of holy wrath (70, 41, D) a +0 hand axe (70, 42, D) a +0 club a +0 club (71, 9, D) a +0 dagger a +0 robe (71, 16, D) a staff of air (71, 17, D) a +6 ring of dexterity (71, 19, D) a +0 long sword (71, 26, D) the +0 scale mail of Proximity {+Blink rPois Int+4 Dex-2} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rPois: It protects you from poison. +Blink: It lets you blink. (71, 28, D) a +0 club a +0 ring mail (71, 36, D) a +2 longbow of freezing (71, 41, D) a +0 flail (71, 42, D) a +0 dagger a +0 mace (72, 8, D) a box of beasts (72, 9, D) a +0 mace a +0 robe a phial of floods (72, 16, D) a +1 plate armour of cold resistance (72, 17, D) a +0 vampiric battleaxe a +0 longbow a +0 dagger a +0 leather armour the +3 spear of Objectivity {drain, +Blink rF+ Int+4} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). rF: It protects you from fire. +Blink: It lets you blink. (72, 19, D) a +2 antimagic battleaxe (72, 26, D) a +1 glaive of protection (72, 27, D) a +0 morningstar a +3 scale mail of cold resistance (72, 28, D) a +0 hand axe (72, 30, D) a +2 short sword of speed a +0 chain mail (72, 37, D) a staff of earth (72, 40, D) a +0 falchion (72, 41, D) a +0 club (73, 1, D) a staff of cold (unseen) (73, 16, D) a phial of floods (73, 27, D) a +0 club (still there?) a +0 ring mail (still there?) a +0 plate armour of cold resistance (still there?) (73, 28, D) a +0 falchion (73, 37, D) a staff of death (74, 12, D) a +0 dagger a +0 robe (74, 18, D) a +0 longbow a +0 dagger a +0 leather armour (75, 1, D) a condenser vane (75, 17, D) a +0 longbow a +0 dagger a +0 leather armour