Groucho the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 1, D) 3 throwing nets a +0 leather armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 1, D) a +0 trident (49, 37, D) a +3 leather armour of poison resistance (still there?) a +2 short sword of holy wrath (still there?) (49, 39, D) a +1 whip of holy wrath (52, 37, D) the +13 plate armour "Xiwe" {Will+ Dex+5} (still there?) Dex: It affects your dexterity (+5). Will: It increases your willpower. a ring of ice (still there?) (59, 36, D) the +8 dagger "Xidaogg" {protect, rF- Dex+7} Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. (59, 37, D) a +6 short sword of flaming (59, 39, D) a +1 heavy great sword a +0 chain mail (59, 42, D) a +0 lajatang (60, 17, D) a +0 shortbow (60, 36, D) a staff of poison (60, 41, D) a +1 heavy great mace a +0 plate armour (61, 8, D) a +2 robe of positive energy (61, 20, D) a +0 trident (61, 36, D) a +2 trident of venom (61, 37, D) a +2 heavy bardiche (61, 41, D) a +2 flail of holy wrath (61, 43, D) a +3 dire flail of holy wrath a +1 flail of holy wrath (62, 0, D) a +3 whip of freezing (62, 8, D) the +2 chain mail of the Snake Pit {Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). (62, 9, D) a +3 heavy mace (62, 16, D) a ring of willpower (62, 18, D) a +6 ring of dexterity a +2 trident of venom (62, 26, D) a +4 mace of protection (62, 27, D) a +5 battleaxe of freezing (unseen) (62, 43, D) a +0 flail (63, 0, D) the +0 quarterstaff "Dasch" {venom, rN+ Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. (63, 8, D) a +1 leather armour of fire resistance (63, 16, D) the +9 broad axe of Culoyp {antimagic, Will+} Will: It increases your willpower. (63, 26, D) a staff of air (63, 27, D) a ring of willpower (63, 37, D) a +3 scale mail of fire resistance (64, 16, D) the ring "Cuatias" {Str+4 SInv} [ring of see invisible] Str: It affects your strength (+4). SInv: It lets you see invisible. (64, 18, D) a +3 ring mail of cold resistance (unseen) (64, 27, D) a +2 shortbow of freezing (66, 16, D) a +0 shortbow (67, 0, D) a phantom mirror (67, 2, D) a +0 trident (68, 2, D) a +0 trident (68, 5, D) a throwing net (69, 2, D) a +0 trident (70, 8, D) an amulet of guardian spirit (70, 37, D) a +0 battleaxe of flaming (unseen) (71, 16, D) a +1 plate armour of fire resistance (71, 17, D) the +1 war axe of Earthquakes {vamp, rElec rF+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. rElec: It insulates you from electricity. (71, 26, D) the staff of fire "Kiwkou" {+Blink rF+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 36, D) the +1 robe "Citollal" {Int+3} Int: It affects your intelligence (+3). (71, 37, D) a +2 morningstar of venom (72, 8, D) an amulet of magic regeneration (72, 9, D) a staff of earth (72, 16, D) a +2 hand axe of electrocution (72, 17, D) a +0 glaive of protection (72, 18, D) a +0 long sword (72, 26, D) the +8 war axe "Gupoing" {freeze, Will+ MP+9 Dex+4} Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). Will: It increases your willpower. (72, 27, D) a +4 heavy falchion (72, 36, D) a +6 morningstar of holy wrath (72, 37, D) the staff of cold "Ywuts" {*Corrode rF++ rC+} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It greatly protects you from fire. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. It falls into the 'Staves' category. It is a one-handed weapon. (73, 1, D) the +0 crystal plate armour "Ycuer" {Regen+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Regen: It increases your rate of health regeneration. (unseen) (73, 16, D) the +5 shortbow of Parts Unknown {heavy, rC++ Will-} rC: It greatly protects you from cold. Will: It decreases your willpower. (73, 17, D) a +0 lajatang of electrocution (73, 26, D) a +6 heavy battleaxe (73, 27, D) a +1 heavy long sword (73, 36, D) a staff of cold (73, 37, D) +0 storm dragon scales (74, 2, D) a +0 club a +0 leather armour (74, 3, D) a +0 hand axe (75, 1, D) a staff of earth