Groucho the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 3, D) a +0 leather armour a +0 long sword (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (49, 24, D) the +6 falchion of Rublun {chaos, *Noise rElec rF+++ SInv} rF: It renders you almost immune to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Noise: It may make noises in combat. Cheibriados disapproves of the use of such an item. (unseen) (49, 36, D) the +8 mace of Toer {freeze, rCorr} rCorr: It protects you from acid and corrosion. (49, 38, D) a +0 scimitar a +0 robe (50, 13, D) a book of Spectacle (50, 36, D) a +4 trident of freezing (50, 37, D) a +4 longbow of freezing (51, 13, D) a +2 robe of fire resistance (unseen) (51, 24, D) the staff of air "Tiprih" {+Blink rElec} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (51, 37, D) the +4 flail of the Shouting Seer {heavy, rPois Dex+5 Stlth+} Dex: It affects your dexterity (+5). rPois: It protects you from poison. Stlth: It makes you more stealthy. (51, 41, D) a +0 mace (52, 13, D) a wand of mindburst (6) (52, 24, D) a +0 leather armour of cold resistance (52, 30, D) a ghoul corpse (52, 36, D) the staff of death "Gitaiclar" {rElec rF++ rN+ Int-5 SInv} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). rF: It greatly protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (52, 37, D) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible. Cheibriados disapproves of the use of such an item. (52, 39, D) a +0 dagger a +0 robe a human skeleton (53, 13, D) a +2 morningstar of draining (unseen) (53, 24, D) a +2 broad axe of flaming (53, 25, D) a staff of air (53, 30, D) +0 shadow dragon scales a shadow dragon corpse (53, 37, D) the staff of conjuration "Obromnog" {Int+7} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+7). It falls into the 'Staves' category. It is a one-handed weapon. (53, 38, D) a +1 battleaxe a +0 robe (53, 39, D) a +1 long sword a +0 robe (54, 13, D) a staff of cold (unseen) (54, 37, D) a ring of magical power (55, 13, D) the +9 mace "Wepid" {spect, rPois rF- rN+ Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) (55, 24, D) a staff of cold (unseen) (60, 36, D) the +3 ring mail "Xokuw" {Str+2} Str: It affects your strength (+2). (61, 0, D) a +2 ring mail of cold resistance (unseen) (61, 8, D) a ring of wizardry (61, 16, D) the +1 battleaxe of Difalo {freeze, Fragile rElec Will+++ Int-5} Int: It affects your intelligence (-5). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. (unseen) (61, 26, D) the +8 spear of Blood-Lust {protect, Dex+2} Dex: It affects your dexterity (+2). (61, 37, D) a staff of death (62, 0, D) a box of beasts (62, 1, D) a +0 antimagic sling (62, 16, D) the staff of earth "Ukem" {Int+3} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). It falls into the 'Staves' category. It is a one-handed weapon. (62, 17, D) the +8 short sword of Inference {protect, rElec} rElec: It insulates you from electricity. (unseen) (62, 26, D) a staff of cold (62, 27, D) a staff of air (62, 28, D) a +2 rapier of venom a +0 robe a +2 buckler (62, 37, D) a +0 plate armour of fire resistance (63, 8, D) a +2 arbalest of freezing (unseen) (63, 16, D) a +2 quarterstaff of pain (63, 26, D) a +2 robe of willpower (63, 27, D) a +0 short sword a +0 robe a +0 buckler (64, 16, D) the staff of air "Jeril" {rElec Str+2 Int+2 Dex-4} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (64, 17, D) a +0 bardiche of protection (64, 27, D) a +0 dagger a +0 robe a staff of earth (64, 28, D) a +2 vampiric spear a +0 buckler (64, 30, D) a +0 spear (67, 0, D) a +1 quarterstaff of draining (68, 0, D) the staff of death "Suuleth" {rPois rN+ Int+5} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (68, 4, D) a +2 dagger a +0 robe (69, 0, D) a +4 mace of holy wrath (69, 36, D) a +3 ring mail of cold resistance (unseen) (70, 8, D) a +2 spear of freezing (unseen) (70, 9, D) a staff of cold (unseen) (70, 28, D) a +3 war axe of freezing (still there?) a +0 robe (still there?) (70, 36, D) a +1 whip of venom (unseen) (71, 8, D) a staff of cold (71, 17, D) a staff of poison (unseen) (71, 26, D) a staff of fire (unseen) (71, 36, D) a staff of death (72, 8, D) a +2 falchion of freezing (72, 9, D) the staff of air "Tethrohu" {rElec rPois rCorr Str-2 Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 17, D) the +5 spear "Death Rattle" {spect, rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (72, 37, D) a staff of fire (73, 1, D) +0 gold dragon scales (73, 2, D) a +0 trident (73, 17, D) a +8 chain mail of ponderousness (unseen) (73, 26, D) a +2 spectral quarterstaff (unseen) (73, 36, D) a +0 heavy shortbow (unseen) (74, 2, D) a +0 trident