Groucho the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 2, D) a +0 scale mail a +0 buckler a +0 war axe (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (59, 36, D) a scroll of brand weapon (59, 37, D) a +0 dagger of venom (unseen) (60, 36, D) a staff of earth (unseen) (60, 37, D) the amulet "Zaciwyar" {Faith +Blink rF+ Str+2 Int+3} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+2). Int: It affects your intelligence (+3). rF: It protects you from fire. +Blink: It lets you blink. (unseen) (61, 0, D) a +2 robe (61, 3, D) a +0 short sword a +0 shortbow a +0 leather armour (61, 8, D) a staff of cold (61, 26, D) a +3 heavy broad axe (61, 37, D) an Inescapable Atlas (62, 0, D) a +5 great mace of holy wrath (62, 3, D) a +1 trident of freezing (62, 8, D) the ring "Uvvirhan" {Fly rF+ Str+2 Int+3 Dex-5} [ring of flight] Str: It affects your strength (+2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rF: It protects you from fire. Fly: It grants you flight. (62, 9, D) a +0 shortbow of draining (62, 21, D) a +0 short sword a +0 battleaxe a +0 arbalest a +0 chain mail (62, 27, D) the +2 leather armour "Pagaum" {MP+9 Int+2 Dex+2} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). (unseen) (62, 36, D) the +8 trident of Yeast {freeze, Fragile Str+7} Str: It affects your strength (+7). Fragile: It will be destroyed if unequipped. (unseen) (62, 37, D) a +6 ring of dexterity (62, 42, D) a polar bear corpse (63, 4, D) a +0 scimitar (63, 8, D) a +4 short sword of venom (63, 16, D) a +2 scimitar of draining (63, 17, D) the +9 dagger "Maomoum" {heavy, rPois rC- Will+ SInv} rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. (63, 21, D) a +0 short sword a boomerang (63, 27, D) a +1 mace of protection (unseen) (63, 36, D) a +0 short sword of freezing (unseen) (63, 37, D) a +2 scale mail of cold resistance (unseen) (64, 17, D) the +7 war axe "Fasuw" {venom, rN+ Str+4} Str: It affects your strength (+4). rN: It protects you from negative energy. (64, 21, D) a +2 dagger of flaming a +0 robe a +0 dagger a +0 robe (64, 22, D) a +0 battleaxe a +0 plate armour (64, 26, D) an amulet of faith (65, 21, D) a +0 whip a +0 ring mail (67, 0, D) the +4 long sword "Xiudghyh" {drain, rF- rC+++ Str-4 Dex+8} Str: It affects your strength (-4). Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. (68, 0, D) the scarf "Nusaqe" {rC+ rF+, Rampage Str+4} Str: It affects your strength (+4). Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (69, 0, D) a staff of death (69, 36, D) a +0 glaive of flaming (unseen) (69, 40, D) a +0 hand axe an orc skeleton (69, 41, D) a +0 dagger a +0 robe (70, 9, D) a +10 plate armour of ponderousness (70, 37, D) an amulet of guardian spirit (70, 40, D) a +0 trident a +0 chain mail (70, 41, D) a +0 dagger a +0 robe (71, 8, D) a staff of air (71, 16, D) a ring of resist corrosion (71, 17, D) the ring of the Sky {Int+8 SInv} [ring of see invisible] Int: It affects your intelligence (+8). SInv: It lets you see invisible. (71, 26, D) the +1 plate armour of the Pit {-Tele rPois rCorr SInv} rPois: It protects you from poison. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (71, 27, D) a +5 demon trident of electrocution (unseen) (71, 36, D) a staff of poison (71, 37, D) a ring of magical power (71, 39, D) a +0 dire flail a +0 plate armour (71, 40, D) a +0 mace a +0 chain mail an orc skeleton (72, 8, D) a +2 short sword of speed (72, 9, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. (72, 17, D) a +2 falchion of holy wrath (72, 19, D) a +0 spear (72, 37, D) the ring of Accord {+Blink rElec rC+ Str-4 Int+6} [ring of intelligence] Str: It affects your strength (-4). Int: It affects your intelligence (+6). rC: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. (72, 40, D) a +0 war axe a +0 plate armour (72, 41, D) a +0 halberd a +0 plate armour an orc skeleton (72, 42, D) a +0 flail an orc skeleton (73, 1, D) the +5 sling of the Conjuring Fool {antimagic, rC+ rN+++ Str-4 Dex+4 Stlth+} Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rC: It protects you from cold. rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. (73, 19, D) a +0 short sword a +0 robe (73, 21, D) a +0 war axe (73, 26, D) a staff of air (73, 36, D) the +4 scale mail of the Archfiend {Dex+3} Dex: It affects your dexterity (+3). (73, 37, D) a staff of air (75, 1, D) an amulet of faith