Groucho the Dungeon (2, 16, D) a staff of air (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 arbalest a +5 hand crossbow (3, 5, D) a +0 buckler (3, 16, D) the amulet "Mealote" {Spirit rN+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 16, D) an amulet of reflection (5, 16, D) +0 ice dragon scales (6, 8, D) a +0 scale mail a +0 flail (6, 16, D) a +3 flail of draining (unseen) (6, 18, D) a +0 demon whip (still there?) a +2 robe of cold resistance (still there?) (7, 7, D) 5 potions of haste 2 potions of berserk rage (7, 16, D) a book of Changes (8, 16, D) a +2 rapier of venom (unseen) (9, 16, D) a +2 scale mail of poison resistance (unseen) (9, 18, D) a +0 demon whip of electrocution (still there?) a ring of willpower (still there?) (10, 16, D) the staff of fire "Tuc Ca Isamn" {rElec rF+ rN+ SInv} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (11, 16, D) a staff of cold (unseen) (12, 16, D) the +3 scimitar of Inconvenience {heavy, rC++} rC: It greatly protects you from cold. (unseen) (19, 1, D) a +5 quick blade of distortion (19, 4, D) a +1 rapier of speed a +0 robe (19, 16, D) a +1 scale mail of fire resistance (19, 32, D) a +1 ring mail of fire resistance (19, 36, D) a komodo dragon skeleton (20, 0, D) the ring of False Pretenses {Str+6 Stlth+} [ring of strength] Str: It affects your strength (+6). Stlth: It makes you more stealthy. (20, 1, D) a +0 heavy arbalest (20, 16, D) a book of Weapons (20, 17, D) the +1 hat of Okawaru, Holding {Fly Int+2} Int: It affects your intelligence (+2). Fly: It grants you flight. (20, 33, D) a staff of poison (20, 36, D) a +1 antimagic broad axe a +0 animal skin a cane toad skeleton a spriggan skeleton (21, 0, D) a +0 trident (21, 1, D) a ring of positive energy (21, 6, D) a +3 trident of freezing a +0 robe (21, 17, D) a book of Flames (21, 34, D) the staff of air "Zeeres" {rElec rPois rF+ rC+ Int-4} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-4). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. It falls into the 'Staves' category. It is a weapon for one hand-pair. (22, 1, D) the staff of death "Firiar" {rN+ Dex+3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (22, 4, D) the +4 sling "Killer Bee's Curse" {heavy, rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. (22, 5, D) a +0 trident a +0 leather armour (22, 6, D) a +0 trident of venom a +0 leather armour (22, 16, D) a staff of conjuration (22, 19, D) a +1 rapier of draining a +0 robe (22, 21, D) a +3 spear of freezing 2 silver javelins a +0 leather armour (22, 32, D) a +2 quarterstaff of speed (22, 34, D) a +1 scale mail of cold resistance (22, 35, D) a rime drake skeleton (22, 36, D) a +0 rapier quicksilver dragon scales (22, 41, D) a +6 ring of strength (23, 1, D) a staff of death (23, 5, D) a ring of magical power a +3 spear of flaming 2 javelins a +0 leather armour a +0 rapier a +0 robe (23, 7, D) a +3 rapier of protection a +0 robe (23, 16, D) a staff of earth (23, 17, D) a +2 trident of freezing (23, 18, D) a +0 trident (23, 22, D) a +0 rapier a +0 robe (23, 32, D) the +2 chain mail "Derhemn" {rPois Will+ Str+3 Int+2} Str: It affects your strength (+3). Int: It affects your intelligence (+2). rPois: It protects you from poison. Will: It increases your willpower. (23, 33, D) a +0 animal skin (23, 34, D) the +6 mace "Beetlebane" {holy, Stlth+} Stlth: It makes you more stealthy. a dream sheep skeleton (23, 36, D) the +2 scimitar of Afritub {heavy, MP+9 Dex+6} Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). a +0 robe (23, 38, D) a staff of fire a +0 robe the amulet of Xom's Passing Interest {Faith Fragile Int+4 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+4). Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a spriggan skeleton (24, 6, D) a +0 rapier a +0 robe (24, 7, D) a +4 scimitar of flaming a +0 leather armour (24, 16, D) a +1 trident of venom (24, 19, D) a +1 vampiric broad axe a +0 leather armour (24, 21, D) 4 large rocks (24, 22, D) a +2 trident of venom a +0 robe an amulet of reflection a +1 spear of venom 2 javelins a +0 leather armour (24, 23, D) a +0 rapier of speed a +0 robe (24, 32, D) a ring of wizardry (24, 35, D) a +3 mace of draining a +0 animal skin (24, 36, D) the +0 mace "Dikevihe" {heavy, rPois rCorr MP+9 Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 robe a spriggan skeleton a polar bear skeleton (24, 38, D) a hydra skeleton (24, 39, D) a +2 demon whip of pain a +0 robe a +2 buckler (24, 40, D) a +1 quick blade of flaming a +0 robe a +0 buckler (25, 0, D) a piece from Xom's chessboard (15/15) (25, 1, D) a +0 trident of freezing a +0 hand axe of freezing (25, 4, D) a +0 trident 2 boomerangs (25, 5, D) a +2 arbalest of draining 3 javelins a +0 leather armour (25, 16, D) the +0 glaive "Emmyfuk" {venom, Int+3} Int: It affects your intelligence (+3). (25, 18, D) a +2 spectral quarterstaff (25, 21, D) a +0 rapier a +0 robe (25, 22, D) a +0 trident (25, 34, D) the Catalogue of Fiery Graupel Spells Type Level a - Foxfire Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Metabolic Englaciation Hexes/Ice 5 d - Ozocubu's Refrigeration Ice 7 (25, 39, D) a +2 rapier of venom a +0 robe a +0 buckler (25, 40, D) a ring of fire (26, 5, D) a +1 rapier of protection a +0 robe (26, 17, D) a +0 spear (26, 32, D) a +0 rapier (26, 34, D) the +6 scimitar "Kumycwie" {drain, Int+3 Dex+5} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). (26, 38, D) a +0 war axe a +0 animal skin a komodo dragon skeleton (27, 0, D) a +0 trident (27, 17, D) a +1 mace of protection (27, 18, D) a +4 morningstar of protection the +1 robe of Histrionic Miracles {Str+3} Str: It affects your strength (+3). (27, 32, D) a staff of earth (27, 35, D) a +2 hand axe of freezing a +0 robe a spriggan skeleton (27, 36, D) a komodo dragon skeleton (27, 38, D) a +0 quarterstaff a +0 robe (28, 0, D) a +2 spear of venom (28, 1, D) 4 potions of haste (28, 17, D) a +1 cloak of preservation (28, 32, D) a staff of air (28, 33, D) the +2 ring mail of Untold Secrets {*Corrode rF- rN+++ Int+8} Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. (29, 1, D) a +1 short sword of electrocution (29, 16, D) the staff of death "Vuph" {Fragile rN+ Int+3 Stlth+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (29, 33, D) an amulet of guardian spirit (34, 28, D) a +0 trident (35, 0, D) a staff of poison (35, 14, D) a +0 dagger (35, 15, D) the +5 spear "Siegeuf" {holy, rC+ Will+ Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rC: It protects you from cold. Will: It increases your willpower. (35, 29, D) a +0 antimagic spear (36, 0, D) a +6 heavy spear (36, 15, D) a staff of air (36, 19, D) the +6 short sword of Neurosis {protect, *Slow rF+ rC+ Str+7} Str: It affects your strength (+7). rF: It protects you from fire. rC: It protects you from cold. *Slow: It may slow you when you take damage. (36, 28, D) a +1 scale mail of fire resistance (36, 33, D) a +3 heavy trident (unseen) (37, 1, D) a wand of digging (7) (37, 14, D) a +0 battleaxe (37, 15, D) the +4 glaive "Itorisei" {flame, Dex+5} Dex: It affects your dexterity (+5). (37, 17, D) a +0 trident (37, 20, D) a +0 trident (37, 29, D) a +2 ring mail of fire resistance (37, 33, D) a +0 short sword (38, 0, D) a box of beasts (38, 1, D) a +4 great sword a +0 robe a +3 dagger a +0 robe a +1 war axe of electrocution (38, 2, D) a +0 great mace a +0 plate armour (38, 5, D) a +0 dagger a +0 robe (38, 14, D) a +0 war axe (38, 19, D) a +4 quarterstaff of holy wrath (38, 20, D) a +0 dire flail a +0 halberd (38, 21, D) a +0 hand axe (38, 22, D) a +0 battleaxe (38, 28, D) a staff of poison (38, 29, D) a staff of cold (38, 32, D) a +0 halberd (38, 33, D) a +0 halberd (38, 34, D) a +0 long sword (39, 0, D) a +0 spectral quarterstaff (39, 1, D) a +0 battleaxe of freezing (39, 6, D) a +0 hand axe (39, 19, D) a +0 halberd (39, 21, D) a +0 long sword a +0 short sword (39, 29, D) a +1 ring mail of cold resistance (39, 32, D) a +0 battleaxe a +0 short sword (39, 35, D) a +0 dire flail (40, 1, D) a book of the Earth (40, 14, D) a +1 flail of protection (unseen) (40, 15, D) the +6 spear of Lenahodd {flame, *Rage Will+ Str+2 Dex+3} Str: It affects your strength (+2). Dex: It affects your dexterity (+3). *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. (40, 20, D) a +0 mace a +1 heavy trident (40, 21, D) a +0 long sword (40, 22, D) a +0 broad axe (40, 32, D) a +0 trident (40, 33, D) a +0 glaive (41, 0, D) a phantom mirror (41, 15, D) a +1 sling of freezing (41, 20, D) a +0 dire flail (41, 29, D) a +2 vampiric battleaxe (unseen) (41, 33, D) a +0 dire flail (42, 0, D) a +2 rapier of flaming (42, 14, D) the staff of fire "Dargh" {+Blink rF+ rC+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rC: It protects you from cold. +Blink: It lets you blink. It falls into the 'Staves' category. It is a weapon for one hand-pair. (42, 15, D) a staff of poison (42, 17, D) a +0 cloak (42, 33, D) a +0 scimitar (42, 34, D) a +0 flail (43, 28, D) a +2 plate armour of fire resistance (unseen) (43, 29, D) a +2 scimitar of holy wrath (unseen) (44, 28, D) a staff of death (unseen) (49, 0, D) a lightning rod (4/4) (49, 1, D) the +6 broad axe "Dogaucus" {flame, *Rage rN+ Stlth+} rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. (49, 24, D) the +4 executioner's axe of the Swamp {heavy, Contam rElec Dex+2 SInv} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (49, 36, D) a +1 robe of cold resistance (49, 39, D) a +0 robe (50, 0, D) an amulet of the acrobat an amulet of magic regeneration a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 4 scrolls of blinking a scroll of acquirement a ring of wizardry (50, 16, D) a +0 dagger (50, 24, D) a wand of digging (3) (50, 25, D) a ring of ice (50, 37, D) the ring "Acaukk" {rElec rC+ Will+ Dex+4} [ring of protection from cold] Dex: It affects your dexterity (+4). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. (51, 1, D) a staff of cold (51, 12, D) a +0 leather armour (51, 13, D) the staff of cold "Moh Zahu" {*Corrode rPois rC+ Str+9 SInv} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+9). rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. It falls into the 'Staves' category. It is a weapon for one hand-pair. (51, 16, D) a +0 longbow a +0 leather armour (51, 28, D) a +0 flail a +0 robe (51, 37, D) the amulet of Surprise {Faith Harm *Corrode rPois Int+3} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+3). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (51, 40, D) a staff of cold a +0 great mace a +0 plate armour (52, 0, D) a phial of floods (52, 1, D) a staff of fire (52, 12, D) the +0 mace of Grim Responsibility {heavy, rF- rCorr Str+2} Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (52, 13, D) a +3 leather armour of fire resistance (52, 16, D) a +0 short sword a +0 chain mail (52, 17, D) a +0 rapier (52, 24, D) the staff of air "Muisuuth" {Fly rElec rPois Dex+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. It falls into the 'Staves' category. It is a weapon for one hand-pair. (52, 25, D) a +0 ring mail of cold resistance (52, 37, D) a +2 scimitar a +0 robe a +0 dagger a +0 robe a +0 rapier of freezing (52, 40, D) a +2 long sword a +0 chain mail (53, 0, D) a +4 chain mail of fire resistance (53, 1, D) a staff of earth (53, 12, D) the +6 whip of the Poles {freeze, rF+ Int-5 Dex+8} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+8). rF: It protects you from fire. (53, 13, D) a +3 plate armour of poison resistance (53, 14, D) a +0 short sword (still there?) a +0 longbow (still there?) a +2 robe of positive energy (still there?) a +0 mace of holy wrath (still there?) (53, 15, D) a +0 scimitar (53, 17, D) a +0 longbow a +0 leather armour (53, 19, D) a +0 rapier a +0 leather armour (53, 25, D) the ring "Teak" {Ice Dex+5} [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. (53, 37, D) a +2 great mace of protection (54, 0, D) a staff of earth (54, 12, D) a +1 helmet of see invisible (54, 13, D) a staff of conjuration (54, 36, D) the staff of air "Ewuikh" {rElec rPois rC- rN+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (55, 0, D) a condenser vane (55, 1, D) a +5 spear of venom (unseen) (55, 12, D) the staff of conjuration "Lani" {*Corrode Will+ MP+9 Dex+7} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+7). MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. It falls into the 'Staves' category. It is a weapon for one hand-pair. (55, 13, D) a +2 plate armour of cold resistance (55, 24, D) the +1 quarterstaff of the Original Sin {freeze, rN+ Will+ Str-3} Str: It affects your strength (-3). rN: It protects you from negative energy. Will: It increases your willpower. (unseen) (57, 12, D) a +0 short sword (59, 36, D) a staff of poison (60, 36, D) a +3 great sword of holy wrath (60, 37, D) a +1 ring mail of cold resistance (60, 39, D) 3 large rocks (60, 41, D) a +0 glaive a +0 chain mail (60, 42, D) 2 large rocks (61, 26, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of poison (still there?) (61, 29, D) a +0 spear (61, 37, D) a staff of poison (61, 41, D) a +0 glaive a +0 plate armour (61, 42, D) 4 large rocks a +0 great sword a +0 chain mail (62, 8, D) a staff of death (62, 9, D) a staff of fire (62, 16, D) the ring "Siwurui" {Str+4 SInv} [ring of see invisible] Str: It affects your strength (+4). SInv: It lets you see invisible. (62, 17, D) the +8 lajatang of True Grit {flame, Fly rC+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. Fly: It grants you flight. (62, 26, D) the +1 robe "Zirar" {rC+++ rN+} rC: It renders you almost immune to cold. rN: It protects you from negative energy. (62, 27, D) the +7 chain mail "Dule" {MP+9} MP: It affects your magic capacity (+9). (62, 42, D) a +1 battleaxe a +0 chain mail (62, 43, D) 5 large rocks (63, 0, D) a +4 battleaxe of freezing (unseen) (63, 26, D) an amulet of guardian spirit (63, 27, D) a +0 rapier a +0 robe a +0 buckler the +11 falchion "Sicwyst" {spect, rElec Str+5 Stlth+} Str: It affects your strength (+5). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (63, 28, D) a +0 spear a +0 buckler (63, 37, D) a ring of protection from fire (64, 16, D) a +6 great sword of venom (unseen) (64, 17, D) a +3 chain mail of cold resistance (64, 26, D) a +1 great mace of protection (64, 29, D) a +0 rapier (still there?) a +0 robe (still there?) a +0 buckler of poison resistance (still there?) (65, 26, D) a wand of digging (6) (68, 0, D) a +1 rapier of speed (69, 0, D) a +4 battleaxe of draining (69, 36, D) a +0 vampiric trident (70, 8, D) the +5 morningstar "Buul" {elec, rC+ Will+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. Will: It increases your willpower. (70, 9, D) a +0 lajatang of pain (70, 12, D) 4 large rocks a +0 giant spiked club (70, 13, D) a +0 giant club (70, 36, D) a +2 short sword of protection (70, 37, D) +1 gold dragon scales (70, 38, D) a +0 shortbow a +0 dagger of speed a +0 leather armour (71, 8, D) a +2 war axe of freezing (71, 12, D) a +0 giant spiked club a +0 giant club (71, 26, D) a +2 chain mail of cold resistance (unseen) (71, 27, D) a staff of death (unseen) (71, 36, D) the +2 halberd "Fecix" {vamp, rPois rCorr Str-2 Int+4} Str: It affects your strength (-2). Int: It affects your intelligence (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (71, 37, D) a +2 sling of draining (71, 38, D) a +4 heavy scimitar (72, 8, D) a +4 falchion of holy wrath (72, 16, D) a +3 lajatang of electrocution (72, 17, D) the +11 sling "Arbiter" {drain, Int+8 Dex-3 SInv} Int: It affects your intelligence (+8). Dex: It affects your dexterity (-3). SInv: It lets you see invisible. (72, 26, D) the staff of poison "Honaj" {rPois Int+4} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rPois: It protects you from poison. It falls into the 'Staves' category. It is a weapon for one hand-pair. (72, 37, D) the staff of poison "Reaq" {rPois Will++ Int-2 Dex+4} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). rPois: It protects you from poison. Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a weapon for one hand-pair. (72, 39, D) a +0 short sword (73, 1, D) a +0 arbalest (73, 16, D) a +6 ring of strength (73, 17, D) the +10 quarterstaff of the Scorned {freeze, Int+3} Int: It affects your intelligence (+3). (73, 26, D) a ring of resist corrosion (73, 27, D) the staff of death "Xoaliteb" {Fragile rN+ Dex+5} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (73, 36, D) the +1 sling of Contumacious Judgement {heavy, Str+3 Int+2} Str: It affects your strength (+3). Int: It affects your intelligence (+2). (73, 37, D) a ring of ice (73, 39, D) a +0 short sword a +0 shortbow a +0 leather armour (74, 1, D) the ring "Hyicidde" {rElec rPois rC- rCorr Str+5} [ring of resist corrosion] Str: It affects your strength (+5). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (74, 2, D) a +0 shortbow (74, 37, D) a +0 long sword