Dungeon Sprint DCSS version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 7562279488997579686 1681 Groucho the Blocker (level 9, -10/96 HPs) Began as an Octopode Transmuter on June 17, 2023. Killed by vampiric draining ... invoked by a deep elf death mage (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:29 (446 turns). Groucho the Blocker (Octopode Transmuter) Turns: 446, Time: 00:04:29 Health: -10/96 AC: 1 Str: 25 XL: 9 Next: 2% Magic: 15/19 EV: 14 Int: 27 God: Gold: 0 SH: 32 Dex: 25 Spells: 21/22 levels left rFire . . . H - +6 shillelagh "Devastator" {shatter} rCold . . . Q - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (helmet restricted) rPois . (no amulet) rElec . r - +6 ring of dexterity rCorr + s - +6 ring of dexterity SInv . t - +6 ring of intelligence Will +.... u - +6 ring of intelligence Stlth v - +6 ring of strength HPRegen 0.36/turn w - +6 ring of strength MPRegen 0.16/turn q - ring of flight (no ring) %: no teleportation @: mighty, berserking, flying, studying 2 skills, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons B - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) C - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. D - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. E - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) F - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. G - the +13 scythe of Curses {drain, curses, Drain} (You found it in the Dungeon) Drain: It drains your maximum health when unequipped. H - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) I - the +8 storm bow {elec, penet} (You found it in the Dungeon) J - the +9 sword of Power {lifebolt} (You found it in the Dungeon) K - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) L - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). M - the +10 dark maul {heavy} (You found it in the Dungeon) N - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. O - the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour P - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Q - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery q - a ring of flight (on tentacle) r - a +6 ring of dexterity (left tentacle) s - a +6 ring of dexterity (right tentacle) t - a +6 ring of intelligence (on tentacle) u - a +6 ring of intelligence (on tentacle) v - a +6 ring of strength (on tentacle) w - a +6 ring of strength (on tentacle) R - a +6 ring of dexterity Wands x - a wand of polymorph (13) y - a wand of mindburst (7) z - a wand of iceblast (7) A - a wand of quicksilver (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions a - a potion of lignification b - 10 potions of curing c - 9 potions of heal wounds d - 6 potions of haste e - 7 potions of magic f - 2 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 6 potions of might Skills: + Level 7.4 Fighting + Level 7.3 Maces & Flails + Level 7.7 Dodging + Level 10.1 Shields + Level 8.1 Unarmed Combat + Level 7.2 Spellcasting + Level 7.7 Transmutations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 51% N/A 1% 2 Spider Form Tmut/Pois 30% N/A 6% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 18% N/A 14% 2 Momentum Strike Conj/Tloc 18% 3d8 14% 2 Poisonous Vapours Pois/Air 18% N/A 14% 2 Static Discharge Conj/Air 18% 2-3/arc 14% 2 Ice Form Ice/Tmut 30% N/A 19% 4 Mephitic Cloud Conj/Pois/Air 9% N/A 28% 3 Portal Projectile Hex/Tloc 18% N/A 28% 3 Iron Shot Conj/Erth 4% 9d2 100% 6 Spellforged Servitor Conj/Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You block the deep elf pyromancer's attack. GONNNNG! Unknown command. Unknown command. You are too berserk! You sock the deep elf pyromancer! The deep elf death mage and the earth elemental shudder. The deep elf death mage is severely wounded. The fire elemental is lightly damaged. The earth elemental is moderately damaged. You kill the deep elf pyromancer! The fire elemental disappears in a puff of smoke! x2 You block something's attack. PANG! The deep elf death mage barely misses you. Your Fighting skill increases to level 7! Your Maces & Flails skill increases to level 7! Your Shields skill increases to level 10! Your Unarmed Combat skill increases to level 8! Your Spellcasting skill increases to level 7! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 15, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Unknown command. Unknown command. You hit the deep elf death mage. The deep elf death mage and the earth elemental shudder. The deep elf death mage is severely wounded. The earth elemental is heavily damaged. You grab the deep elf death mage. Your squeeze misses the deep elf death mage. The deep elf death mage is severely wounded. You constrict the deep elf death mage, but do no damage. You hear some strange, mumbled words. A lance of force appears from out of thin air! The lance of force misses you. The deep elf death mage draws life force from you! You die... ▓..|[=..▓ ▓..)[|..▓ ▓.......▓ ▓.......▓ ▓.○§§.°.▓ ▓.......▓ ▓.§.Ee..▓ ▓...{@..▓ ▓▓▓▓▓▓▓▓▓ You could see a deep elf death mage and an earth elemental. Vanquished Creatures A dancing weapon (D) A deep elf pyromancer (D) A water elemental (D) A naga (D) A water moccasin (D) A small abomination (D) 3 crimson imps (D) A quasit (D) An iron imp (D) An adder (D) A shadow imp (D) 3 white imps (D) 5 ball pythons (D) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Groucho the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 76 | D | Entered arena 2. 76 | D | Noticed a crimson imp 76 | D | Found a transporter. 82 | D | Killed a crimson imp 83 | D | Reached skill level 2 in Shields 83 | D | Reached XP level 2. HP: 20/20 MP: 3/5 83 | D | Reached XP level 3. HP: 25/25 MP: 4/7 88 | D | Got the amulet "Kynerieth" {Spirit rElec Stlth+} 98 | D | Entered arena 3. 98 | D | Found a transporter. 117 | D | Entered arena 4. 117 | D | Noticed a small abomination 117 | D | Found a transporter. 125 | D | Reached skill level 3 in Shields 125 | D | Reached XP level 4. HP: 29/31 MP: 9/9 127 | D | Killed a small abomination 128 | D | Reached skill level 5 in Shields 128 | D | Reached skill level 5 in Unarmed Combat 128 | D | Reached XP level 5. HP: 36/37 MP: 9/11 131 | D | Got Sif Muna's Guide on Hyperbolic Venom 141 | D | Entered arena 5. 141 | D | Found a transporter. 146 | D | Reached XP level 6. HP: 42/44 MP: 12/12 147 | D | Reached skill level 5 in Dodging 147 | D | Reached skill level 5 in Transmutations 151 | D | Reached skill level 6 in Shields 403 | D | Got the ring "Wutzeh" {Fire rElec Will++} 410 | D | Entered arena 6. 410 | D | Noticed a naga 410 | D | Noticed a water moccasin 410 | D | Found a transporter. 415 | D | Killed a water moccasin 416 | D | Reached skill level 5 in Fighting 416 | D | Reached skill level 5 in Maces & Flails 416 | D | Reached skill level 5 in Spellcasting 418 | D | Killed a naga 419 | D | Reached skill level 7 in Shields 419 | D | Reached XP level 7. HP: 50/50 MP: 13/15 422 | D | Got the Directory of Meteoric Damage 432 | D | Entered arena 7. 432 | D | Noticed a water elemental 432 | D | Noticed a deep elf pyromancer 432 | D | Noticed a deep elf knight 432 | D | Noticed a +1 mace of protection 432 | D | Noticed a deep elf death mage 439 | D | Killed a +1 mace of protection 440 | D | Reached skill level 9 in Shields 440 | D | Reached XP level 8. HP: 33/58 MP: 15/17 441 | D | Killed a water elemental 443 | D | HP: 2/87 [deep elf death mage/+0 dagger (4)] 444 | D | Killed a deep elf pyromancer 445 | D | Reached skill level 10 in Shields 445 | D | Reached XP level 9. HP: 3/64 MP: 15/19 446 | D | Killed from afar by a deep elf death mage Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 3 4 5 6 7 | 7.4 Maces & Flails | 2 4 5 6 7 | 7.3 Dodging | 3 4 5 7 | 7.7 Shields | 2 3 5 7 9 10 | 10.1 Transmutations | 3 4 6 7 | 7.7 Unarmed Combat | 4 5 6 7 8 | 8.1 Spellcasting | 3 4 5 6 7 | 7.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Shillelagh | 8 | 17 | 8 || 33 Constrict | 3 | 5 | 2 || 10 Punch | 1 | 1 | || 2 Tentacles | | 3 | 2 || 5 Use: Potion | | | 3 || 3 Armour: Skin | | 1 | || 1 Dodge: Dodged | 1 | 2 | 2 || 5 Block: Kite shield | 11 | 18 | 13 || 42