Gruesome Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones a kobold skeleton (3, -23, D:1) a +0 club a kobold skeleton (9, -13, D:1) a +1 dagger of freezing (20, 3, D:1) a +0 leather armour (21, -5, D:1) a bat corpse (skeletalised by now) (21, -3, D:1) a bat corpse (skeletalised by now) (21, -2, D:1) a +0 spear (23, -4, D:1) a +0 short sword 3 stones (24, -10, D:1) a staff of cold (24, 10, D:1) a +0 hand axe (25, -3, D:1) a ball python corpse (skeletalised by now) (25, 10, D:1) a +0 whip 5 stones (29, -14, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (42, 2, D:1) a frilled lizard corpse (skeletalised by now) (47, 15, D:1) a bat skeleton Level 2 of the Dungeon (2, 5, D:2) an adder corpse (skeletalised by now) (9, -7, D:2) a +0 flail (16, 16, D:2) a +0 scale mail (20, 20, D:2) a bat corpse (skeletalised by now) (21, 20, D:2) a +0 spear (24, 0, D:2) the +0 ring mail "Quiceno" {rN++ Int-5 SInv} rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. (28, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, 26, D:2) a +0 dagger (43, 6, D:2) a +0 club a +0 sling (48, 0, D:2) a +0 short sword 5 stones a jackal corpse (skeletalised by now) (49, 0, D:2) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (50, 0, D:2) a jackal corpse (skeletalised by now) (50, 1, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (2, 4, D:3) a frilled lizard skeleton (5, -5, D:3) a quokka corpse (skeletalised by now) (10, 23, D:3) a jackal skeleton (10, 26, D:3) a jackal skeleton (13, -4, D:3) a +0 short sword (13, 26, D:3) a ball python skeleton (14, -2, D:3) a +0 club a hobgoblin skeleton (15, -2, D:3) a +0 club a gnoll corpse (skeletalised by now) (15, -1, D:3) a +0 club (15, 0, D:3) a +0 spear (16, 0, D:3) a hobgoblin skeleton (20, 9, D:3) a hobgoblin skeleton (21, 7, D:3) a hound skeleton (22, -6, D:3) a +0 hand axe (41, 13, D:3) a +0 club a stone (42, 26, D:3) a +0 chain mail a +0 mace the human corpse of Terence (skeletalised by now) Level 4 of the Dungeon [Shop] Keul's Book Shop a parchment of Teleport Other (118 gold) a parchment of Death Channel (207 gold) a parchment of Call Canine Familiar (118 gold) a parchment of Launch Clockwork Bee (118 gold) a parchment of Foxfire (59 gold) a parchment of Inner Flame (118 gold) a parchment of Searing Ray (89 gold) a parchment of Sandblast (59 gold) [Shop] Evorih's Antique Weapon Emporium a +0 hand axe of electrocution (266 gold) a +0 shortbow (84 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (2534 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the +4 rapier of Cuycatzed {venom, *Slow +Blink rElec Dex+6} (1528 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). the +10 glaive of the Conjuring Tortoise {flame, rElec rF+ rN++ Dex-5} (2492 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). a +1 lajatang of electrocution (1246 gold) a +0 whip (70 gold) a +0 falchion (84 gold) a +0 sling (42 gold) a +0 long sword (98 gold) (0, 0, D:4) a +0 short sword a +0 club an orc corpse (skeletalised by now) (2, 3, D:4) a +0 hand axe a +0 leather armour (4, 32, D:4) a ball python skeleton (5, 33, D:4) a +0 dagger (14, 18, D:4) a quokka skeleton (23, 24, D:4) a +0 quarterstaff a gnoll skeleton (24, 15, D:4) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (25, 5, D:4) a +0 spear (25, 23, D:4) a +0 flail a gnoll skeleton (27, 34, D:4) a +0 short sword an orc corpse (skeletalised by now) (31, 14, D:4) a +0 club a goblin corpse (skeletalised by now) (37, -6, D:4) a +0 leather armour a +0 hand axe (37, -3, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a quokka skeleton an orc skeleton (37, 21, D:4) a +0 club (41, -1, D:4) 4 stones a +0 whip a kobold skeleton (51, 18, D:4) a +0 hand axe an orc skeleton (51, 21, D:4) a spider talisman Level 5 of the Dungeon (2, 13, D:5) the +1 robe of Slovenliness {Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (7, 24, D:5) a +0 buckler (8, 6, D:5) a +0 ring mail (9, 0, D:5) a +0 robe (12, 1, D:5) a +0 club an orc skeleton (13, 2, D:5) an iguana skeleton (14, 0, D:5) 3 boomerangs a +0 mace (14, 1, D:5) a +0 leather armour a +0 falchion a +0 robe a +0 dagger an orc skeleton (15, 2, D:5) a +0 short sword of protection (15, 20, D:5) a +0 giant club an ogre corpse (skeletalised by now) (24, -3, D:5) a +0 great sword (24, 11, D:5) an adder corpse (skeletalised by now) (30, 10, D:5) a +0 hand axe an orc skeleton (31, -8, D:5) 3 poisoned darts (31, 9, D:5) a +0 giant club an ogre skeleton (31, 31, D:5) a +0 helmet (32, 8, D:5) an adder skeleton (32, 29, D:5) an adder corpse (skeletalised by now) (36, 21, D:5) a +0 giant club an ogre corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 6 of the Dungeon (3, 5, D:6) a +0 ring mail (22, -16, D:6) an adder corpse (skeletalised by now) (24, -9, D:6) a +0 short sword a +0 hand axe a +0 short sword a +0 ring mail a +1 dagger of pain a +0 short sword 6 poisoned darts a +3 whip a +0 dagger an iguana corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (26, -15, D:6) an inkwell talisman (27, -18, D:6) a +0 short sword (28, -22, D:6) 3 poisoned darts (29, -19, D:6) a +0 whip (35, 0, D:6) a +0 mace (36, -9, D:6) a +0 club a +0 scale mail a +0 spear a gnoll corpse (skeletalised by now) (38, -9, D:6) a +0 buckler a +0 halberd (38, 26, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon (13, 2, D:7) a +0 falchion (18, 29, D:7) a +0 club (20, -18, D:7) the +0 quarterstaff of the Ecumenical Temple {speed, rPois rF+ Will+ Str-3} rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Str-3: It affects your strength (-3). (23, 13, D:7) a +0 flail (23, 16, D:7) a +0 shortbow a centaur skeleton (25, 31, D:7) a +0 long sword (36, 0, D:7) a +0 club (37, -3, D:7) a staff of air (40, 8, D:7) 6 poisoned darts Level 8 of the Dungeon (7, -26, D:8) a +2 dagger of speed (12, -20, D:8) a +0 robe (18, -6, D:8) a parchment of Kinetic Grapnel (42, -23, D:8) 4 poisoned darts (43, -18, D:8) a +0 dagger a +0 dagger a +2 dagger of venom a +2 dagger of venom a +0 dagger of draining 12 stones a +0 dagger a +0 whip 6 poisoned darts a +0 chain mail a +0 dagger a curare-tipped dart a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton (44, -42, D:8) a +0 spear a gnoll corpse (skeletalised by now) (45, -41, D:8) a +0 club a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (52, -15, D:8) a +0 leather armour (55, -35, D:8) a +0 barding the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Launch Clockwork Bee (1, 2, Lair:1) a +0 chain mail (2, 9, Lair:1) a yak corpse