Grugh Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (4, 9, D:1) a +0 club (7, 11, D:1) a +0 chain mail (7, 13, D:1) a +0 club (13, 7, D:1) a +0 leather armour (20, -3, D:1) a +0 club (27, -1, D:1) a +0 club (55, 19, D:1) a +0 leather armour Level 2 of the Dungeon (12, -3, D:2) a +1 leather armour of positive energy (13, 5, D:2) a cursed -1 club (22, 0, D:2) a +0 club (28, -4, D:2) a +0 dagger (35, 5, D:2) a +0 hand axe (42, -1, D:2) a +0 club (58, -9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 3, D:3) a +0 club (4, -18, D:3) a +0 hunting sling a +0 club (4, -17, D:3) a +0 club a +0 dagger (8, -23, D:3) a cursed -3 club (12, -14, D:3) a +0 club (14, 1, D:3) a +0 club (14, 5, D:3) a +0 club (19, -10, D:3) a +0 ring mail (21, -21, D:3) a +0 leather armour (27, 13, D:3) a +0 robe (28, 8, D:3) a +0 spear (32, -7, D:3) a +0 halberd (42, -9, D:3) a +0 club (45, -10, D:3) a cursed -3 club (45, 27, D:3) a +0 hand axe (49, -21, D:3) a +0 short sword (50, 22, D:3) a +0 trident a +0 ring mail (52, 22, D:3) a +0 falchion (53, -16, D:3) a +0 flail (unseen) (53, -6, D:3) a +0 flail (57, -10, D:3) a +0 dagger a +0 hand axe a +0 leather armour (57, -7, D:3) a +2 helmet a +0 whip (57, 13, D:3) a +0 club (57, 16, D:3) a +0 dagger (58, -11, D:3) a +0 hand axe (64, -29, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace of protection (5, 42, D:4) a +0 hand axe (13, 13, D:4) a +0 club (15, 14, D:4) a +0 pair of boots (20, -3, D:4) a cursed -2 short sword (23, -9, D:4) a +0 club (24, -7, D:4) a +0 blowgun a +0 short sword a +0 blowgun a +0 short sword a +0 club a +0 whip (25, -6, D:4) a +0 club (27, -4, D:4) a +0 short sword a +0 short sword (29, -1, D:4) a +0 whip a +0 club a +0 dagger a cursed +0 short sword (29, 0, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -7, D:5) 2 stones (3, -5, D:5) a stone (4, -2, D:5) 2 stones (7, 18, D:5) a +0 pair of boots (9, -4, D:5) a +0 giant club (10, -1, D:5) a +0 giant club (10, 16, D:5) a +0 robe (20, 7, D:5) 24 stones (24, -16, D:5) a +0 chain mail (24, 25, D:5) a +0 dagger (31, -16, D:5) a +0 short sword (31, 25, D:5) a +0 trident (47, 8, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Kiarph Cenee's General Store a +0 hunting sling (15 gold) a +0 dagger (20 gold) a +0 whip (25 gold) a scroll of random uselessness (10 gold) a cursed -1 trident (1 gold) 19 sling bullets (95 gold) a ration (50 gold) a wand of polymorph (8) (100 gold) an uncursed ring of magical power (200 gold) 2 scrolls of teleportation (60 gold) [Shop] Numypic's General Store a potion of flight (45 gold) 9 arrows (27 gold) a cursed amulet of inaccuracy (30 gold) 3 stones (4 gold) 16 stones (24 gold) a +0 flail (52 gold) a +0 chain mail (67 gold) 20 poisoned needles (120 gold) a scroll of identify (30 gold) a potion of mutation (120 gold) a +0 chain mail (67 gold) an uncursed amulet of guardian spirit (450 gold) a potion of cancellation (120 gold) [Shop] Wuteabeleu's Antique Weapon Emporium a +0 short sword (75 gold) a +5 scimitar of holy wrath (855 gold) a +2 flail of crushing (430 gold) a +0 morningstar (100 gold) a +0 hand crossbow (87 gold) the +10 war axe of Doom {drain, rN+ Str+2 Int+4 Dex+3} (2160 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+3). It protects you from negative energy. a +0 long sword (87 gold) a +0 blowgun (62 gold) [Shop] Fell's Magic Scroll Emporium a scroll of enchant armour (105 gold) a scroll of fear (49 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of fog (28 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) (0, 0, D:6) a +0 shortbow (7, 6, D:6) a +0 leather armour (12, 15, D:6) a +0 robe a +0 animal skin (14, -1, D:6) a +0 whip (20, 0, D:6) a +0 whip (20, 23, D:6) a +0 leather armour (21, -1, D:6) a +0 flail (38, 16, D:6) a +0 dagger (unseen) (43, -10, D:6) a +0 plate armour (47, -17, D:6) a cursed -2 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (4, -23, D:7) a +0 flail (5, -24, D:7) a +0 dagger a +0 robe (6, 13, D:7) 15 bolts (9, -4, D:7) a +0 dagger a +1 dagger of venom a +0 robe (10, -4, D:7) a +0 robe a +0 dagger (17, 1, D:7) a +0 flail (24, 24, D:7) a +0 lajatang (26, 18, D:7) a book of Necromancy (27, -18, D:7) a +0 falchion (30, 16, D:7) a +0 dagger a +0 whip (30, 17, D:7) a +0 mace a +0 falchion a +0 ring mail (31, -17, D:7) a +0 ring mail a +0 dagger (48, 28, D:7) a +0 spear (unseen) (49, 28, D:7) a +0 club a +0 leather armour (60, 25, D:7) a +0 flail (64, -16, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Satumuw's Weapon Boutique a cursed -3 hand axe (1 gold) a +1 falchion of holy wrath (186 gold) a +0 scimitar (60 gold) a +3 dire flail of holy wrath (363 gold) a +0 short sword (45 gold) a +3 scimitar of slicing (345 gold) a +0 hand crossbow (52 gold) a +0 quarterstaff (60 gold) a +0 quarterstaff (60 gold) (0, 0, D:8) 3 javelins (6, -17, D:8) a +0 giant spiked club (8, -22, D:8) a +0 robe of magic resistance (9, 0, D:8) a +0 giant spiked club a +0 dire flail (19, 0, D:8) a +0 chain mail (20, -14, D:8) 14 bolts (24, -3, D:8) a +0 hand axe (29, -9, D:8) 3 tomahawks a +0 war axe (31, -4, D:8) a +0 robe a +0 dagger (31, -2, D:8) a tomahawk (32, -6, D:8) a tomahawk (37, -6, D:8) a +0 shortbow (40, -8, D:8) a +0 morningstar (42, -13, D:8) a +0 robe (unseen) (49, -7, D:8) a +0 dagger (49, -5, D:8) a +0 war axe (50, -5, D:8) a +0 robe a +0 dagger (54, -6, D:8) a +0 robe (unseen) Level 9 of the Dungeon (0, 0, D:9) a +0 mace a +0 plate armour (1, 31, D:9) a +0 dagger (4, 13, D:9) a +0 shortbow (7, -12, D:9) a +0 ring mail (10, -6, D:9) a +0 flail a +0 leather armour (19, 0, D:9) a cursed +0 glaive a +0 chain mail (20, -1, D:9) a +0 whip (20, 0, D:9) a +0 chain mail (25, 10, D:9) a +0 scale mail (29, 6, D:9) a +0 club (29, 9, D:9) a +0 shortbow (33, -4, D:9) a +0 club a +0 leather armour (48, 31, D:9) a +0 short sword (unseen) (55, -5, D:9) a +0 dagger a +0 robe (57, 11, D:9) a cursed -2 morningstar a +0 chain mail (57, 23, D:9) a +0 shortbow (58, -12, D:9) a poisoned tomahawk (58, -10, D:9) a +2 ring mail of fire resistance (58, -4, D:9) a poisoned tomahawk (59, -7, D:9) 3 poisoned tomahawks a +0 leather armour a +0 mace (59, 11, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a tomahawk (1, -31, D:10) a +0 plate armour a +0 mace (2, 1, D:10) a tomahawk (2, 3, D:10) a tomahawk (2, 4, D:10) a tomahawk (3, -10, D:10) a +0 robe (3, 6, D:10) a tomahawk (10, -15, D:10) a +0 short sword (13, 4, D:10) a +0 dagger (21, 1, D:10) a +0 whip (22, -13, D:10) 24 bolts (38, 7, D:10) a +0 giant spiked club (58, 0, D:10) a +0 trident a +0 ring mail Level 11 of the Dungeon [Shop] Qybain's Antique Weapon Boutique a +5 flail of protection (1029 gold) the +6 halberd of Midnight {freeze, Dex+7} (1943 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). a +0 hand axe (99 gold) a +0 long sword (115 gold) a +0 scimitar (132 gold) the +7 whip of Spring {freeze, MP+9 Str-3 Int+3} (2158 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+3). It affects your magic capacity (+9). a +0 whip (82 gold) a +0 hand crossbow of velocity (237 gold) a +0 blowgun (82 gold) (0, 0, D:11) a +0 leather armour (0, 1, D:11) 4 chunks of flesh a +0 club (0, 3, D:11) a +0 morningstar (0, 4, D:11) a +0 giant spiked club (unseen) (0, 5, D:11) a cursed -3 short sword (2, 1, D:11) a potion of berserk rage (3, -4, D:11) a +0 trident (9, -4, D:11) a +0 club (10, -5, D:11) 4 chunks of flesh (12, 12, D:11) 8 inedible chunks of flesh a cursed -2 blowgun a +0 dagger (12, 13, D:11) 6 inedible chunks of flesh (15, -13, D:11) a large rock (15, 3, D:11) a +0 rapier (19, 16, D:11) 3 chunks of flesh (38, -16, D:11) a +0 troll leather armour +0 steam dragon scales (39, -14, D:11) a +0 chain mail (44, 5, D:11) an arrow (45, 4, D:11) a +0 shortbow 10 arrows (46, 5, D:11) an arrow (46, 6, D:11) 3 arrows (48, 0, D:11) a +0 chain mail (53, -3, D:11) a large rock (54, 5, D:11) a large rock (54, 6, D:11) 2 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (9, -11, Lair:1) a +0 spear (15, -26, Lair:1) a +0 longbow (15, -25, Lair:1) a +0 naga barding of flying (16, -25, Lair:1) a book of Misfortune (16, -18, Lair:1) a potion of resistance (17, -26, Lair:1) a wand of random effects (23) (17, -25, Lair:1) 20 sling bullets (32, -11, Lair:1) a +0 quarterstaff (33, -8, Lair:1) a +0 robe (40, -50, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (35, -22, Lair:2) a +0 club (43, 25, Lair:2) a +0 robe (44, -28, Lair:2) a +0 pair of gloves (46, -21, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shortbow (26, -4, Lair:3) an uncursed staff of poison a +2 dagger of chaos (34, -27, Lair:3) a +4 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (1, -45, Lair:4) a +0 spear (10, 3, Lair:4) a +0 chain mail (11, -19, Lair:4) a +0 ring mail (15, -31, Lair:4) a +0 hunting sling 7 curare-tipped needles (26, -11, Lair:4) the ring of the Mackerel {*Tele Str+4} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+4). (26, -3, Lair:4) 23 bolts (28, -31, Lair:4) a +0 dagger (30, -46, Lair:4) a +0 helmet (42, -43, Lair:4) a cursed -2 flail (52, -42, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 30, Lair:5) a scroll of random uselessness a scroll of acquirement (6, 3, Lair:5) a +0 war axe (6, 31, Lair:5) a +0 leather armour (15, 17, Lair:5) a potion of curing (15, 33, Lair:5) 141 sling bullets (43, -5, Lair:5) a +0 quarterstaff (49, 6, Lair:5) a cursed -2 dire flail Level 6 of the Lair of Beasts (3, 23, Lair:6) an uncursed amulet of rage (5, -3, Lair:6) a +1 falchion of draining (10, 9, Lair:6) a +0 quarterstaff (11, 16, Lair:6) 26 bolts (13, -2, Lair:6) 5 needles of sleeping (14, 17, Lair:6) a +0 blowgun (32, -3, Lair:6) 18 gold pieces (33, -4, Lair:6) a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. (33, -3, Lair:6) 11 bolts (34, -4, Lair:6) a scroll of fog (35, -4, Lair:6) 22 gold pieces (36, -3, Lair:6) 20 gold pieces (37, -3, Lair:6) an uncursed ring of stealth (51, -27, Lair:6) a +0 morningstar (56, -1, Lair:6) a +0 flail