Grujah Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-3, 8, D:1) 18 stones (33, 8, D:1) a +0 dagger (39, 15, D:1) 19 stones (0, 26, D:1) a +0 club (39, 27, D:1) a +0 pair of gloves (13, 31, D:1) a +0 hand axe (21, 31, D:1) a +0 dagger (32, 31, D:1) 12 sling bullets (6, 32, D:1) a +0 club (20, 35, D:1) 10 arrows (29, 40, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a throwing net (19, 8, D:2) a scroll of random uselessness (7, 11, D:2) a jackal corpse (8, 11, D:2) a gnoll corpse (12, 11, D:2) a giant newt corpse (15, 12, D:2) a -3 ring of dexterity (1, 17, D:2) a bat skeleton (1, 18, D:2) a kobold skeleton (2, 18, D:2) a giant gecko skeleton (2, 21, D:2) a bat corpse (3, 33, D:2) a rat corpse (skeletalised by now) (4, 33, D:2) a +0 whip