Grujah Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-4, 5, D:1) a +0 leather armour (9, 6, D:1) a +0 whip (30, 7, D:1) a +0 leather armour (45, 12, D:1) a +0 dagger (34, 14, D:1) a +0 hunting sling (33, 16, D:1) 14 stones (12, 25, D:1) a +0 short sword (33, 26, D:1) 6 javelins (14, 27, D:1) a stone (34, 28, D:1) a cursed +0 pair of boots (-1, 29, D:1) a +0 hunting sling (38, 36, D:1) 9 arrows (39, 38, D:1) 25 stones (39, 41, D:1) 17 bolts (49, 47, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 0, D:2) 15 bolts (-10, 2, D:2) a scroll of immolation (-4, 12, D:2) a +0 leather armour (-19, 13, D:2) 17 arrows (13, 19, D:2) 23 arrows (-5, 22, D:2) a +0 club (13, 23, D:2) a +0 short sword a stone (-9, 24, D:2) a +0 chain mail (-2, 24, D:2) a +0 whip (5, 26, D:2) a +0 club (9, 26, D:2) a stone (-8, 31, D:2) 21 bolts (-11, 32, D:2) a +0 dagger (14, 32, D:2) a +0 club (-33, 36, D:2) a +1 pair of boots (-18, 36, D:2) a +0 club (-22, 38, D:2) 21 bolts (10, 51, D:2) a +0 leather armour Level 4 of the Dungeon [Shop] Nazoqufium's Distillery a potion of cancellation (80 gold) 2 potions of haste (200 gold) a potion of might (40 gold) a potion of berserk rage (50 gold) a potion of might (40 gold) a potion of poison (10 gold) a potion of invisibility (80 gold) a potion of degeneration (10 gold) a potion of might (40 gold) a potion of invisibility (80 gold) a potion of cancellation (80 gold) a potion of berserk rage (50 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) a potion of restore abilities (50 gold) (0, 0, D:4) 22 stones (-31, 2, D:4) 15 stones (-45, 12, D:4) a stone (-16, 18, D:4) 19 stones (3, 29, D:4) a +0 spear (-14, 34, D:4) a +0 dagger (-7, 35, D:4) a +0 ring mail (-24, 36, D:4) a +0 hammer (-6, 38, D:4) a +0 club (-37, 43, D:4) a +0 hand axe a +0 whip a +0 dagger a +2 robe of positive energy a +0 dagger (-7, 47, D:4) a +0 ring mail (-34, 50, D:4) a +0 robe Level 5 of the Dungeon [Shop] Boiloboh's Jewellery Shoppe an uncursed amulet of the gourmand (360 gold) an uncursed ring of protection from cold (300 gold) an uncursed amulet of warding (180 gold) an uncursed amulet of warding (180 gold) a +2 ring of dexterity (90 gold) a +3 ring of evasion (252 gold) an uncursed ring of teleport control (600 gold) an uncursed ring of sustain abilities (210 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of flight (210 gold) an uncursed ring of fire (300 gold) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 Curse} (721 gold) [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. an uncursed ring of fire (300 gold) (0, 0, D:5) a +0 robe (-34, 1, D:5) 5 tomahawks (-35, 2, D:5) a +0 hunting sling (-27, 5, D:5) a +0 robe (10, 10, D:5) an uncursed staff of conjuration (-30, 13, D:5) a +0 short sword (-23, 18, D:5) a stone (-25, 19, D:5) a stone (-22, 19, D:5) a stone (-21, 19, D:5) 2 stones (-18, 19, D:5) a +0 club 18 stones (5, 22, D:5) a +0 club a +2 short sword of venom a +0 club (16, 23, D:5) a +0 leather armour (-22, 30, D:5) a +0 pair of boots (-14, 38, D:5) a +0 club a +0 leather armour (-10, 38, D:5) a +0 shortbow (-23, 39, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) 19 stones (-28, 2, D:6) a +0 leather armour (-45, 3, D:6) 22 stones (-25, 11, D:6) a +0 hunting sling (-52, 17, D:6) a potion of lignification (-51, 17, D:6) a cursed -1 mace (-48, 18, D:6) a +0 robe (2, 18, D:6) 11 arrows (-1, 22, D:6) a +0 ring mail (-53, 29, D:6) a +0 trident a +0 leather armour (-51, 29, D:6) a +0 club (-38, 33, D:6) 16 poisoned needles (-56, 46, D:6) a +0 dagger (-16, 51, D:6) a +0 shortbow 11 arrows (-16, 54, D:6) an arrow (-16, 55, D:6) an arrow (-42, 56, D:6) a +0 ring mail (-16, 56, D:6) 2 arrows (-16, 57, D:6) an arrow (-15, 58, D:6) an arrow (-16, 59, D:6) 2 arrows Level 7 of the Dungeon [Shop] Brahuj's Antique Weapon Emporium a +0 dire flail (100 gold) a +0 hand crossbow (87 gold) a +0 trident (87 gold) a +0 hand crossbow (87 gold) a +3 morningstar (100 gold) a +1 mace of draining (75 gold) a +0 mace of draining (75 gold) a +0 arbalest (112 gold) a +0 rapier (100 gold) a +0 hunting sling (37 gold) a +0 quarterstaff of speed (100 gold) a +2 long sword of slicing (87 gold) [Shop] Guaw's Antique Weapon Boutique a +0 quarterstaff (104 gold) a +0 morningstar of holy wrath (104 gold) a +1 long sword of freezing (91 gold) a +0 shortbow (78 gold) a +0 scimitar (104 gold) [Shop] Treput's Weapon Shop a +1 battleaxe of venom (222 gold) a +0 spear (45 gold) a +0 mace (45 gold) the +2 halberd "Uryshef" {freeze, rC++ Int+2} (688 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It greatly protects you from cold. a +0 flail (52 gold) a +0 club (15 gold) 24 bolts (72 gold) 21 bolts (63 gold) a +0 rapier (60 gold) a +0 morningstar of flaming (138 gold) [Shop] Wosif's Antique Armour Boutique a +1 pair of boots of stealth (103 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) a +1 gold dragon armour (1840 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) a +0 ring mail (92 gold) a +0 cloak (103 gold) (0, 0, D:7) a cursed +0 chain mail (-23, 11, D:7) a +0 dagger (-7, 12, D:7) a +0 rapier (-13, 24, D:7) a +0 club a cursed +0 leather armour (-13, 25, D:7) a +0 halberd a cursed +0 chain mail (23, 28, D:7) a +0 whip of flaming a +0 robe a +0 animal skin (-17, 30, D:7) a cursed +0 war axe (11, 31, D:7) a +1 falchion a cursed +0 robe a +0 hand axe a cursed -1 robe (11, 32, D:7) a +3 mace of freezing a +0 robe (2, 33, D:7) a +0 dagger (4, 33, D:7) 2 stones (-11, 36, D:7) a +0 dagger a +0 robe (-13, 37, D:7) a +0 mace 3 tomahawks (-12, 37, D:7) a +0 club a +0 leather armour (-18, 42, D:7) a +0 robe (-8, 46, D:7) a +0 robe (10, 52, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a -2 ring of evasion the cursed -1 rapier of Equivalence {pierce, rElec rN+ Str-3 Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (-4). It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. a +0 cloak a -2 mace a +0 scale mail a +0 whip a +0 animal skin a +0 mace (10, 6, D:8) a +0 short sword (16, 7, D:8) a +0 giant club (6, 11, D:8) a +0 flail (16, 12, D:8) an uncursed staff of power (23, 16, D:8) a +0 leather armour (-18, 17, D:8) a worker ant corpse (21, 18, D:8) 9 stones (-1, 28, D:8) a +0 robe (-21, 29, D:8) 12 arrows (-29, 35, D:8) a scroll of noise (-18, 37, D:8) a scroll of identify