Grujah Level 1 of the Dungeon (0, 0, D:1) 2 fruits (17, 13, D:1) 14 stones (17, 21, D:1) a +0 short sword (21, 36, D:1) a +0 short sword (22, 40, D:1) a +0 hunting sling (22, 44, D:1) 2 tomahawks (32, 8, D:1) an uncursed amulet of inaccuracy (35, 14, D:1) a +0 club (40, 8, D:1) a +0 club a +0 club (41, 6, D:1) a +0 club (44, 14, D:1) 3 fruits (46, 16, D:1) a +0 ring mail (51, 32, D:1) a +0 short sword 25 stones (52, 36, D:1) a +0 dagger (54, 6, D:1) a +0 leather armour (54, 53, D:1) a +0 hunting sling (59, 2, D:1) a +0 club (63, 23, D:1) a +0 mace Level 2 of the Dungeon (2, 11, D:2) a +0 club (3, -23, D:2) a +0 club (5, -19, D:2) a bread ration (15, -14, D:2) a bread ration (25, -8, D:2) a +0 plate armour (27, -2, D:2) a cursed -2 club (29, -4, D:2) a bread ration (31, 13, D:2) a +0 dagger (37, -18, D:2) a bat corpse (skeletalised by now) (39, 9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) an adder corpse (1, 0, D:3) 27 sling bullets (4, 3, D:3) a potion of curing