Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6581704599744821288 35 Grumple the Vexing (level 3, -2/26 HPs) Began as a Formicid Hexslinger on Apr 18, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:43 (1476 turns). Grumple the Vexing (Formicid Hexslinger) Turns: 1476, Time: 00:04:44 Health: -2/26 AC: 3 Str: 12 XL: 3 Next: 55% Magic: 4/4 EV: 12 Int: 12 God: Gold: 84 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . i - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... g - amulet of magic regeneration Stlth + k - ring of the Mage {Wiz Archmagi} HPRegen 0.24/turn (no ring) MPRegen 0.49/turn %: wizardry (x1), archmagi @: lethally poisoned (-2 -> -19) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) h - a +0 demon blade of draining n - a +0 dagger of protection Missiles l - 13 poisoned darts Armour i - a +0 leather armour (worn) Magical Staves o - a staff of cold Jewellery g - an amulet of magic regeneration (around neck) k - the ring of the Mage (left hand) {Wiz Archmagi} (You found it on level 2 of the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. Scrolls b - 3 scrolls of poison c - 3 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} m - a scroll of blinking {unknown} Potions d - a potion of magic {unknown} f - 2 potions of attraction {unknown} j - 2 potions of mutation {unknown} Skills: + Level 1.2 Fighting + Level 2.6 Ranged Weapons + Level 0.1 Armour + Level 2.2 Dodging + Level 0.2 Stealth + Level 1.1 Spellcasting + Level 4.2 Hexes + Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% N/A 4% 2 Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 16% 3 Cause Fear Hex 8% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History An adder comes into view. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is lightly wounded. The adder barely misses you. An adder is nearby! You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. You feel sick. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The adder attacks as it pursues you! The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You die... ##.....##.......#.####.##...#.# ##...###########.# #.##.###.# ##'## #..# #.##.###.# #.# #.## #....)...# #.######### #.# ####)##### ####.#.......# #.# #.####### .##....#####.# #.# #........ .#.....# #.# ######### .##....# #@# .###.#.# ###.# #S# .#####.#.........# .............##### .############# ## You could see an adder. Vanquished Creatures 3 bats 3 endoplasms 2 giant cockroaches 4 hobgoblins 8 kobolds 2 quokkas 4 ball pythons 4 frilled lizards 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grumple the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 136 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 295 | D:1 | Reached skill level 4 in Hexes 640 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 817 | D:2 | Found Yzijyr's Jewellery Shop. 863 | D:2 | Found the ring of the Mage {Wiz Archmagi} 1131 | D:2 | Found a faded altar of an unknown god. 1476 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, hangedman_decor_push, minmay_tree_intersection, hangedman_decor_lopped, serial_bayou_pond_b D:2: layout_loops_corners, ebering_ecumenical_altar_mist, serial_shops, nicolae_shop_tiny_real_fake_doors, minmay_distorted Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Hexes | 4 | 4.2 Fighting | | 1.2 Ranged Weapons | | 2.6 Armour | | 0.1 Stealth | | 0.2 Spellcasting | | 1.1 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 82 Ability: Dig || 1 Armour: Leather armour || 15 Robe || 3 Dodge: Dodged || 23