GsBirdie Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (4, 1, D:1) a +0 club (6, -5, D:1) a +0 club (10, -19, D:1) a +0 dagger (15, -7, D:1) 20 stones (18, -9, D:1) a +0 dagger (20, 30, D:1) a +2 cloak (23, -7, D:1) 14 poisoned needles (31, -17, D:1) a +0 club (34, 17, D:1) a +0 club (43, -23, D:1) a +0 club (44, -2, D:1) a +0 club (52, -11, D:1) 19 sling bullets (52, -1, D:1) a cursed -1 club (55, 2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (11, -26, D:2) a +0 short sword (12, -25, D:2) a stone (22, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 quarterstaff of chaos a +0 cloak (1, 2, D:3) a +0 mace (11, -12, D:3) a +0 club (12, -29, D:3) a +0 scale mail (13, -26, D:3) 21 stones (13, -25, D:3) 15 arrows (13, -21, D:3) a +0 war axe a +0 whip (17, 17, D:3) a cursed +0 club (21, -5, D:3) a +0 whip (21, -4, D:3) a +0 club a +0 club (21, 1, D:3) a cursed +0 dagger (24, -28, D:3) 12 bolts (27, -12, D:3) a +0 club (29, -12, D:3) a +0 club (34, 5, D:3) a +0 club (37, 1, D:3) a +0 club (39, -3, D:3) a +0 war axe (42, -3, D:3) 4 stones (48, -8, D:3) a +0 club a +0 buckler (53, -7, D:3) 5 curare-tipped needles Level 4 of the Dungeon (0, 0, D:4) the +4 short sword "Coiptumo" {speed, rC++ Str+5 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+5). It affects your dexterity (+4). It greatly protects you from cold. (0, 3, D:4) a cursed +0 leather armour (13, -21, D:4) a +0 spear (17, 6, D:4) a +0 war axe (18, -29, D:4) a +1 trident of venom (26, -32, D:4) a +0 dagger (26, -31, D:4) a +0 dagger a +0 scale mail (27, -30, D:4) a +0 ring mail (29, -28, D:4) a +0 flail (32, -29, D:4) a cursed +0 dagger a +0 robe (35, 9, D:4) a +0 robe (39, -7, D:4) a +0 robe (41, 18, D:4) a +0 centaur barding (43, -15, D:4) a +2 mace of holy wrath (46, 12, D:4) 3 tomahawks (48, -24, D:4) 17 bolts (52, -9, D:4) 17 stones (57, -25, D:4) 31 stones (62, -13, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) 20 stones (6, 20, D:5) a +0 scale mail (14, -15, D:5) a +0 giant spiked club (15, -2, D:5) a +0 giant club (18, -3, D:5) a +0 whip (23, 13, D:5) 21 arrows (26, -17, D:5) a +0 trident (26, -12, D:5) 26 stones (27, -1, D:5) a +0 hunting sling (27, 0, D:5) a +0 blowgun (28, 4, D:5) a +0 hunting sling (32, 12, D:5) a +0 robe (33, -16, D:5) 18 stones (37, 2, D:5) 9 poisoned needles (48, 21, D:5) 23 sling bullets Level 6 of the Dungeon [Shop] Ynadela's Weapon Shop the +6 quarterstaff "Beetle's Curse" {pain, MR+} (683 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. a +0 arbalest (58 gold) a +0 mace (39 gold) a +0 whip (32 gold) a +0 whip of electrocution (106 gold) a +0 halberd (52 gold) a +0 whip (32 gold) a +0 rapier (52 gold) a +0 short sword (39 gold) a +3 falchion of holy wrath (291 gold) a +0 long sword (45 gold) a +0 great sword (84 gold) [Shop] Letem's Jewellery Boutique an uncursed amulet of dismissal (420 gold) a +3 ring of strength (219 gold) an uncursed ring of ice (350 gold) an uncursed ring of protection from magic (350 gold) the amulet of Vitality {Regen+ HP+15} (518 gold) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. an uncursed ring of wizardry (420 gold) an uncursed amulet of faith (560 gold) a cursed ring of loudness (63 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of positive energy (280 gold) [Shop] Lyro's Magic Scroll Emporium a scroll of immolation (49 gold) a scroll of amnesia (49 gold) a scroll of teleportation (42 gold) a scroll of fog (28 gold) a scroll of recharging (133 gold) a scroll of enchant armour (105 gold) a scroll of remove curse (42 gold) a scroll of vulnerability (105 gold) a scroll of random uselessness (14 gold) a scroll of acquirement (728 gold) (0, 0, D:6) a +0 chain mail a +0 ring mail a +0 animal skin (6, 24, D:6) a +0 club (7, -5, D:6) 8 stones (7, 24, D:6) a +0 hand axe a +0 leather armour (7, 25, D:6) a +0 dagger a +0 robe (7, 26, D:6) 21 arrows (8, 24, D:6) a +0 ring mail (13, 24, D:6) 11 poisoned needles (15, -6, D:6) a +0 mace (34, -13, D:6) a tomahawk (36, -13, D:6) a +0 trident a +0 scale mail a +0 shield (37, -13, D:6) 2 tomahawks (38, 20, D:6) a +0 leather armour a +0 chain mail (42, 0, D:6) 15 stones (44, 10, D:6) a +0 ring mail (44, 24, D:6) 21 bolts (49, -13, D:6) a +0 falchion a +0 ring mail a +0 shield (49, 2, D:6) a +0 giant spiked club (49, 22, D:6) 20 arrows (51, -13, D:6) a tomahawk (52, 1, D:6) a +0 mace of venom (52, 26, D:6) 24 stones (53, 37, D:6) a +0 whip (56, -13, D:6) a +3 rapier a +0 leather armour a +0 great sword a +0 chain mail (56, 33, D:6) a +0 shortbow 10 arrows (57, -14, D:6) a +0 falchion a +0 chain mail a +0 shield (57, -13, D:6) a +0 great sword a +0 chain mail (58, 33, D:6) an arrow (60, -15, D:6) a +0 robe (61, -13, D:6) a +2 great sword of draining (61, -5, D:6) 8 stones (62, 34, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (1, 3, D:7) a +0 ring mail (2, 40, D:7) a +0 hand axe a +0 animal skin (6, 32, D:7) 26 stones (8, 12, D:7) a +0 trident a +0 ring mail (11, 41, D:7) a +0 dagger a +0 robe (11, 42, D:7) a cursed -1 club (12, 42, D:7) a +0 hand axe a +0 flail (18, 39, D:7) a +1 leather armour of poison resistance a +0 short sword a cursed -1 dagger a +0 robe a +0 dagger a +2 robe of cold resistance (20, -2, D:7) 18 stones (21, 39, D:7) a +0 rapier (32, 18, D:7) a +1 hat (32, 40, D:7) a +0 scale mail (34, 51, D:7) the cursed +1 trident of Kismet {vamp, rF+ Dex-5 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (-5). It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (41, 33, D:7) a +0 dagger (41, 43, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (4, 1, D:8) a +0 leather armour (4, 2, D:8) a +0 giant club (4, 26, D:8) a +0 cloak (9, -28, D:8) 25 stones (10, -27, D:8) 15 arrows (14, 8, D:8) a +0 robe (17, -11, D:8) a +0 robe a cursed +0 war axe (18, -10, D:8) a +0 robe a +0 war axe (18, -9, D:8) a +0 robe a cursed +2 mace of crushing (19, -10, D:8) a +0 robe a +3 dagger (24, 15, D:8) 10 stones (28, -24, D:8) an arrow (28, -17, D:8) 18 arrows a +0 shortbow (42, -7, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) the cursed +0 long sword "Pissotiz" {slice, MP+9 Str+3 Int+2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+4). It affects your magic capacity (+9). It has a curse placed upon it. (7, -3, D:9) a +0 falchion (8, 9, D:9) 31 arrows (14, 3, D:9) a +0 war axe (18, 25, D:9) 20 stones (19, 11, D:9) a cursed +0 cloak (20, 3, D:9) a +1 cloak (32, 8, D:9) a +0 trident a +0 leather armour (32, 9, D:9) a +0 club a +1 leather armour of cold resistance (33, -22, D:9) 10 stones (45, -2, D:9) a +0 short sword a +0 mace a +0 ring mail a +0 leather armour (46, -4, D:9) a +0 shortbow 19 arrows (46, -3, D:9) a +0 whip a +0 trident a +0 chain mail (46, -2, D:9) a +0 giant club (47, -1, D:9) a +0 club a +0 flail (48, -4, D:9) a +0 flail (49, 16, D:9) a +0 ring mail (50, 8, D:9) a +0 dagger a +0 ring mail (51, -19, D:9) a +0 giant club (51, 9, D:9) a +0 hand axe (51, 11, D:9) a +0 whip a +0 leather armour Level 10 of the Dungeon (4, -4, D:10) a +0 club (14, -22, D:10) 19 gold pieces (16, -11, D:10) a +0 mace (17, -21, D:10) 27 gold pieces (21, -23, D:10) a +0 ring mail (22, -13, D:10) a +0 leather armour of fire resistance (24, -11, D:10) a +0 dagger 4 tomahawks of returning (25, -10, D:10) a +0 dagger a +0 robe (26, -9, D:10) a tomahawk of returning (28, -14, D:10) a +0 leather armour a +0 mace (29, -30, D:10) 13 stones (29, -16, D:10) a +0 war axe (33, -15, D:10) a +0 flail (34, -15, D:10) a curare-tipped needle (37, -17, D:10) a curare-tipped needle (38, -16, D:10) 2 curare-tipped needles (39, -16, D:10) a curare-tipped needle (42, -31, D:10) 12 bolts (42, -1, D:10) a +0 shortbow 13 arrows (43, -2, D:10) a +0 short sword a cursed -2 dagger a +0 dagger (44, -4, D:10) a +0 short sword (44, -3, D:10) a +0 short sword (45, -2, D:10) a +2 vampiric dagger (45, 1, D:10) a stone (45, 2, D:10) a stone (46, -17, D:10) 13 arrows Level 11 of the Dungeon (0, 0, D:11) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (1, 11, Lair:1) a +0 falchion (3, 13, Lair:1) a +0 ring mail (4, 20, Lair:1) an uncursed staff of power (19, 41, Lair:1) 17 stones (20, 49, Lair:1) 13 stones (22, 45, Lair:1) the +2 leather armour of the Failed Coup {+Blink Dex+3} It affects your dexterity (+3). It lets you blink. (23, 45, Lair:1) a +0 leather armour (35, 45, Lair:1) the cursed +0 pair of boots "Zare Qawn" {rC- rCorr SInv} It makes you vulnerable to cold. It lets you see invisible. It protects you from acid and corrosion. It has a curse placed upon it. (43, 8, Lair:1) a +0 hunting sling (43, 39, Lair:1) 8 poisoned needles (46, 31, Lair:1) 8 poisoned needles (53, 41, Lair:1) 2 scrolls of amnesia 2 potions of mutation an uncursed amulet of harm a +0 mace Level 2 of the Lair of Beasts (0, 9, Lair:2) 17 bolts (10, 8, Lair:2) a +2 hand axe of chopping (16, 27, Lair:2) 4 poisoned javelins (16, 28, Lair:2) a +3 glaive of chopping 2 poisoned javelins a +0 scale mail (20, 29, Lair:2) 3 javelins of penetration (31, -16, Lair:2) a +0 great sword (43, 4, Lair:2) 16 stones (47, 3, Lair:2) 3 arrows (47, 4, Lair:2) a +0 shortbow 16 arrows (47, 5, Lair:2) 3 arrows (48, 3, Lair:2) a +1 shortbow of freezing 20 arrows (48, 4, Lair:2) 2 arrows (48, 8, Lair:2) an arrow (49, -13, Lair:2) a +0 leather armour (49, 3, Lair:2) a +0 shortbow 14 arrows (54, -10, Lair:2) the +2 robe "Huedda" {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. (58, 22, Lair:2) 16 bolts (60, 19, Lair:2) 17 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of lignification Level 5 of the Lair of Beasts (13, -9, Lair:5) a +2 falchion of distortion (14, -21, Lair:5) a +0 robe (18, -1, Lair:5) a potion of mutation (21, -22, Lair:5) 16 stones (21, -3, Lair:5) an uncursed staff of wizardry (23, 2, Lair:5) 21 stones (36, -1, Lair:5) a +0 arbalest (51, -7, Lair:5) 5 javelins (52, -8, Lair:5) 12 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 flail (3, 18, Lair:6) 19 stones (3, 23, Lair:6) 21 stones (7, 6, Lair:6) a +0 hunting sling (20, 15, Lair:6) a +0 ring mail (20, 16, Lair:6) an elephant corpse (skeletalised by now) (24, -3, Lair:6) a water moccasin corpse (still there?) a death yak corpse (still there?) (30, -3, Lair:6) a +0 battleaxe (30, -2, Lair:6) a meat ration (30, -1, Lair:6) a +1 shortbow of freezing (30, 0, Lair:6) 16 gold pieces (31, -3, Lair:6) a +0 falchion (31, 0, Lair:6) the +2 robe of Vines {NoDeviceHeal Regen+7} It increases your rate of regeneration. (32, -3, Lair:6) a cursed -3 war axe (32, 0, Lair:6) a scroll of identify (33, -3, Lair:6) 17 gold pieces (33, -2, Lair:6) a phial of floods (33, -1, Lair:6) a beef jerky (33, 0, Lair:6) a potion of resistance (47, 6, Lair:6) 13 arrows (53, 5, Lair:6) 13 stones