Gunterle Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 31, D:1) a +0 club (11, 18, D:1) a +0 leather armour (50, -13, D:1) a +0 leather armour Level 2 of the Dungeon (3, -26, D:2) a +0 spear (5, -5, D:2) a +0 club (5, -4, D:2) a +0 dagger (8, -27, D:2) a +0 whip (8, -6, D:2) a +0 whip (11, -6, D:2) a +0 dagger (13, -35, D:2) a +0 club (13, 0, D:2) a +0 club (15, -1, D:2) a cursed +0 ring mail (19, 1, D:2) a +0 mace (26, -1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 14, D:3) a +4 whip (4, -28, D:3) a +0 club (16, -5, D:3) a +0 spear (32, 13, D:3) a +0 dagger (33, -32, D:3) a +0 club (33, -29, D:3) a +0 club a +0 club (33, -28, D:3) a cursed +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (4, -3, D:4) a +0 hand axe (11, -46, D:4) a +0 war axe (13, -13, D:4) a +0 club (14, -14, D:4) a +0 club (14, -13, D:4) a +0 club a +0 hunting sling (16, -9, D:4) a +0 dagger a +0 hunting sling (17, -47, D:4) a +0 ring mail (17, -11, D:4) a +0 dagger a +0 club a cursed +0 club (23, -33, D:4) a +0 flail (32, -11, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (18, -3, D:5) a +0 flail (28, -37, D:5) a +0 dagger a +0 robe (29, -39, D:5) a +0 ring mail (29, -37, D:5) a +0 chain mail a +0 hand axe (46, -12, D:5) a +0 dagger (48, -10, D:5) a +0 leather armour (49, -31, D:5) a +0 scale mail a +0 falchion (50, -31, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (6, -5, D:6) a +0 hand axe a +0 ring mail (6, 10, D:6) a +0 whip (7, -5, D:6) a +0 short sword a +0 flail a +0 chain mail (11, 7, D:6) a +0 quarterstaff (12, 0, D:6) a +0 robe a +0 dagger (20, -11, D:6) 7 curare-tipped needles (23, 11, D:6) a +0 shortbow (24, -20, D:6) a +0 spear (24, -5, D:6) a +0 leather armour (25, -20, D:6) a +0 halberd (25, -19, D:6) a +0 flail (26, 10, D:6) a +0 falchion (29, -18, D:6) a +0 leather armour a +0 short sword a +0 whip a +0 dagger a +0 robe (30, -18, D:6) a +2 leather armour of poison resistance a +0 flail (32, 0, D:6) a +0 leather armour (36, 20, D:6) a +0 scale mail (43, -1, D:6) a +0 ring mail a +4 flail of draining (44, -2, D:6) a +0 flail a +0 flail (45, -15, D:6) a +0 flail (45, -2, D:6) a +0 spear (55, 7, D:6) 22 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 club (9, 3, D:7) 12 gold pieces (9, 5, D:7) 20 gold pieces (unseen) (10, 3, D:7) a +0 hunting sling (10, 5, D:7) a ration (20, 3, D:7) a wand of acid (9) (20, 4, D:7) a wand of digging (9) (20, 5, D:7) a wand of clouds (5) (25, 10, D:7) a +0 robe a +0 war axe (26, 8, D:7) a +0 rapier (27, 2, D:7) a +0 dagger (28, 2, D:7) a +0 leather armour a +0 whip a +0 dagger a +0 plate armour (29, 2, D:7) a cursed +0 ring mail a +0 club (30, -1, D:7) a +0 hand axe (31, 16, D:7) a +0 spear a +0 giant spiked club (31, 18, D:7) a +0 robe (36, 15, D:7) a +0 robe a +0 short sword (38, 6, D:7) a +1 mace of draining (42, 7, D:7) a +0 animal skin (47, 15, D:7) a +0 robe a +0 morningstar (51, -5, D:7) a +0 giant club (51, 17, D:7) a +0 animal skin Level 8 of the Dungeon [Shop] Waatodef's Antique Armour Boutique a +4 scale mail of fire resistance (899 gold) a +0 scale mail (116 gold) a +0 robe (20 gold) a scarf of cloud immunity (203 gold) a +2 naga barding (1015 gold) a +0 ring mail (116 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1368 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +0 large shield (130 gold) the +3 helmet of Kafopou {rPois Int-4 Slay+3} (1012 gold) It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. (0, 0, D:8) a +0 giant club (11, 8, D:8) a +0 scale mail (11, 33, D:8) a +0 giant spiked club (15, 22, D:8) a +0 ring mail (19, -13, D:8) a +0 pair of boots (22, -10, D:8) a +0 ring mail a +0 falchion a +0 robe a +0 dagger (23, -10, D:8) a +0 robe a cursed -3 dagger (24, 17, D:8) a +0 chain mail a +0 short sword (24, 28, D:8) a -3 dagger (24, 29, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 robe (24, 30, D:8) a +0 short sword (25, 17, D:8) a cursed -1 leather armour a +0 short sword (25, 18, D:8) a +0 whip (32, -10, D:8) a +0 shortbow (32, -6, D:8) a +0 dagger (33, 17, D:8) a +0 robe (36, -15, D:8) a +0 flail (37, -16, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (3, 34, D:9) a wand of flame (34) (8, -2, D:9) a +0 helmet (15, 34, D:9) a +0 short sword (18, 28, D:9) a +0 ring mail (29, 29, D:9) a +0 giant spiked club (30, 11, D:9) a +0 robe a +0 giant club (30, 31, D:9) a +0 robe a +0 dagger (32, 12, D:9) a +0 scale mail a +0 dagger (36, 36, D:9) a +0 spear a +0 leather armour a cursed -3 club (37, 36, D:9) a +0 club a +0 dagger (40, 24, D:9) a +0 giant club (42, 32, D:9) a +0 hand axe (43, 11, D:9) a +0 short sword a +0 whip a +0 short sword (44, 11, D:9) a +0 rapier (59, 11, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (10, 25, D:10) a +0 troll leather armour (20, 29, D:10) a +0 giant club (21, -5, D:10) a +0 dagger a +0 robe (21, -3, D:10) a +0 club a +0 leather armour (29, 19, D:10) a +0 dagger a +0 scale mail (30, 21, D:10) a +0 pair of gloves (33, 9, D:10) an uncursed ring of teleportation the amulet "Fowycim" {Harm *Drain Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+2). It causes draining when unequipped. an uncursed amulet of magic regeneration (35, 7, D:10) a +0 long sword of electrocution a +0 halberd of venom (35, 11, D:10) a book of Necromancy (36, 7, D:10) 378 stones a +1 longbow of flaming a +0 hand crossbow 47 sling bullets 166 arrows 85 bolts 24 poisoned needles (37, 9, D:10) a scroll of noise 2 scrolls of amnesia 4 scrolls of random uselessness (38, -11, D:10) a +0 club (38, -10, D:10) a +0 falchion a +0 chain mail (38, 9, D:10) 2 potions of magic a potion of mutation (39, 12, D:10) a +0 leather armour a +0 short sword (41, 5, D:10) a +0 scale mail (42, -4, D:10) a +0 flail (42, 1, D:10) a +0 rapier (58, 33, D:10) a +2 flail of crushing a +0 leather armour (59, 31, D:10) a +0 club a +0 leather armour (59, 33, D:10) a +0 scale mail (63, -10, D:10) a +0 buckler (66, 29, D:10) a wand of random effects (26) (69, 31, D:10) a +0 falchion Level 11 of the Dungeon [Shop] Zifygi's Weapon Shoppe a +1 hunting sling of velocity (119 gold) a +1 scythe of venom (137 gold) a +3 hand crossbow of flaming (302 gold) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (1121 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. a +0 morningstar (52 gold) 2 needles of sleeping (13 gold) a +0 great sword (84 gold) a +0 halberd (52 gold) a +0 quarterstaff (52 gold) a cursed -2 club (1 gold) a +0 dagger (26 gold) (5, -40, D:11) 2 stones (6, -39, D:11) a +0 short sword (7, -39, D:11) a stone a +0 dagger (9, -37, D:11) 6 stones (10, -37, D:11) a stone a +0 whip (10, 15, D:11) a potion of degeneration (15, -7, D:11) a +0 dagger (16, -2, D:11) 15 stones (25, -30, D:11) a +0 scale mail (25, 9, D:11) a +0 mace (25, 10, D:11) a +0 dagger a +0 leather armour (26, 9, D:11) a +0 club a +0 scale mail (26, 10, D:11) a +0 dagger a +0 ring mail (27, 9, D:11) a +0 morningstar a +0 ring mail (35, 2, D:11) a +0 buckler a +0 ring mail (35, 11, D:11) a +0 short sword a +0 leather armour (40, 17, D:11) 27 stones (62, -23, D:11) a +0 leather armour Level 12 of the Dungeon (2, -1, D:12) an arrow (5, 12, D:12) a +0 hand axe (5, 30, D:12) 34 gold pieces (6, 15, D:12) 14 stones (6, 29, D:12) a potion of curing (6, 31, D:12) a scroll of identify (7, 16, D:12) 24 stones (7, 30, D:12) a +0 quarterstaff (9, 13, D:12) a cursed +0 ring mail (10, 30, D:12) 6 javelins the Ecumenical Temple (17, 4, Temple) a +0 short sword a +1 animal skin a +0 helmet Level 1 of the Orcish Mines (0, 0, Orc:1) a large rock (3, 3, Orc:1) a +0 war axe a +0 leather armour a +0 dire flail a +0 chain mail 2 large rocks (3, 4, Orc:1) a +0 ring mail (3, 7, Orc:1) a large rock (4, 4, Orc:1) a +0 hand axe a +0 mace (5, 3, Orc:1) a +0 leather armour a +0 club (5, 4, Orc:1) a +0 war axe a +0 chain mail (10, -1, Orc:1) a large rock (57, 42, Orc:1) a +0 ring mail a +0 dagger (59, 39, Orc:1) a +0 club (61, 51, Orc:1) a +0 leather armour a +0 mace (62, 51, Orc:1) a +0 robe a +0 dagger (63, 51, Orc:1) a +0 plate armour a +0 war axe Level 2 of the Orcish Mines [Shop] Xeskizal's Weapon Emporium a +1 broad axe of venom (165 gold) a +0 hunting sling (21 gold) a +0 scimitar (56 gold) a cursed -3 halberd (1 gold) a +0 hand axe (42 gold) 5 arrows (14 gold) a +0 falchion (42 gold) a +0 short sword (42 gold) a +0 short sword (42 gold) [Shop] Weceh's Magic Scroll Shoppe a scroll of blinking (105 gold) a scroll of silence (105 gold) a scroll of noise (14 gold) a scroll of amnesia (49 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) [Shop] Ziebluwn's Assorted Antiques a +4 hand crossbow of flaming (650 gold) a scroll of identify (46 gold) a +0 chain mail (103 gold) a potion of agility (92 gold) a +0 plate armour (529 gold) a wand of enslavement (16) (414 gold) a +0 robe (16 gold) a scroll of blinking (172 gold) 2 potions of curing (138 gold) [Shop] Parohama's Weapon Shoppe a +4 lajatang of speed (871 gold) a +0 short sword of electrocution (123 gold) the cursed +1 fustibalus of Fate {flame, Int+4} (577 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It has a curse placed upon it. Dithmenos disapproves of the use of such an item. 9 arrows (23 gold) the +6 bardiche "Xijifeus" {speed, Str+3} (913 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). a +0 flail (45 gold) a +0 trident of piercing (93 gold) 31 bolts (80 gold) a +0 rapier (52 gold) the cursed +1 hand crossbow "Jelly's Death Toll" {elec, rElec rF+ MR- Dex+6} (521 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+6). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. 10 stones (13 gold) a +0 hunting sling (19 gold) a +1 hunting sling of flaming (126 gold) [Shop] Ubill's General Store a +3 hand crossbow (225 gold) a wand of enslavement (11) (143 gold) 5 tomahawks of returning (55 gold) a book of Flames (385 gold) 8 bolts (17 gold) a +0 falchion (33 gold) 34 stones (37 gold) a ration (55 gold) a wand of enslavement (15) (187 gold) (0, 0, Orc:2) 11 arrows a +2 centaur barding of cold resistance (1, 0, Orc:2) a +0 giant club (1, 2, Orc:2) 2 arrows a +0 scale mail a +0 dire flail a +0 plate armour a +0 short sword (1, 5, Orc:2) an arrow (2, -5, Orc:2) a +0 dire flail a +0 dire flail (2, 2, Orc:2) 4 arrows a +0 plate armour a +0 great mace (2, 3, Orc:2) a +0 plate armour a +0 halberd (3, 3, Orc:2) 2 arrows (3, 4, Orc:2) 3 arrows a +0 chain mail a +1 dire flail of draining (3, 25, Orc:2) a +0 club (6, -6, Orc:2) an arrow (6, -4, Orc:2) a +0 giant spiked club (11, -32, Orc:2) a +0 short sword (13, -31, Orc:2) a +0 mace a +3 leather armour (13, 23, Orc:2) a +0 robe a +0 dagger (14, -30, Orc:2) a cursed -2 hand axe a +0 leather armour (14, -9, Orc:2) a +0 robe a +0 dagger (14, -8, Orc:2) a +0 plate armour a +0 flail of holy wrath a +0 whip (15, -8, Orc:2) a cursed -2 war axe a +0 chain mail (15, 2, Orc:2) a +0 dagger (17, -8, Orc:2) a +0 robe a +0 dagger a +0 robe (18, -12, Orc:2) a +0 falchion (18, -9, Orc:2) a +0 robe a +0 dagger (18, -6, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (19, -9, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe (19, -8, Orc:2) a +0 dagger (19, -7, Orc:2) a +0 club (19, -6, Orc:2) a +0 robe a cursed +0 dagger a +0 robe a +0 dagger (19, -5, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe a cursed -2 club a +0 leather armour (19, -4, Orc:2) a +0 dagger (20, -10, Orc:2) a +0 dagger (20, 22, Orc:2) a +0 robe a +0 dagger (23, -6, Orc:2) a +0 whip (24, -8, Orc:2) a +0 club (25, -22, Orc:2) a +0 dagger a +0 robe (25, -8, Orc:2) a +0 dagger (26, -24, Orc:2) a +0 whip (26, -5, Orc:2) a +0 club (26, -3, Orc:2) a +0 robe a +0 dagger (27, -24, Orc:2) a +0 dagger a +2 robe of positive energy (27, -11, Orc:2) a +0 dagger a +0 robe (27, -9, Orc:2) a +0 dagger a +0 robe (27, -8, Orc:2) a +0 dagger a +0 robe (27, -7, Orc:2) a +0 robe a +0 dagger (27, -6, Orc:2) a +2 robe of cold resistance a +0 dagger (27, -5, Orc:2) a cursed +0 robe a +0 dagger (27, -3, Orc:2) a +0 flail a +0 dagger of holy wrath a +0 robe (28, -6, Orc:2) a +0 robe a +0 dagger (28, -3, Orc:2) a +0 robe a +0 dagger a +0 hand axe (29, -5, Orc:2) a +0 robe a +0 dagger (30, -29, Orc:2) a +0 leather armour a +0 trident (32, -12, Orc:2) a +0 robe a +0 dagger (32, 22, Orc:2) a +0 giant club a +0 falchion a +0 plate armour a +0 battleaxe a +0 leather armour (33, 22, Orc:2) a +0 chain mail a +0 dire flail (34, -12, Orc:2) a +0 robe a +0 dagger (35, -13, Orc:2) a +0 robe a +0 dagger (35, -12, Orc:2) a +0 plate armour a +0 flail (37, 1, Orc:2) a +0 giant club (38, 24, Orc:2) a +0 giant spiked club (42, -26, Orc:2) a +0 plate armour a +0 war axe (42, -25, Orc:2) a +0 leather armour a +0 whip (43, -25, Orc:2) a +0 chain mail a +0 dire flail of venom a +0 leather armour (44, -25, Orc:2) a +0 dagger a +0 robe (45, -6, Orc:2) a +0 dagger a +0 robe (48, -6, Orc:2) a +0 dagger a +0 robe of the Archmagi (49, -25, Orc:2) a +0 robe a cursed +0 dagger (50, -24, Orc:2) a +0 plate armour a +0 long sword (51, 22, Orc:2) a +0 giant spiked club a +0 giant spiked club (52, -24, Orc:2) a +0 chain mail a +0 mace a +0 hand axe (52, 22, Orc:2) a +0 long sword a +0 plate armour (54, -18, Orc:2) a +0 dagger a +0 chain mail (57, -14, Orc:2) a +0 mace