Gunterle Level 1 of the Dungeon (0, 0, D:1) a potion of might (1, -5, D:1) a potion of invisibility (8, -13, D:1) a +0 robe (9, 5, D:1) a +0 dagger a potion of lignification (10, 5, D:1) a +0 club (10, 6, D:1) a +0 mace (18, -13, D:1) a +0 club (18, 3, D:1) a potion of brilliance (19, -39, D:1) a +0 club (19, -13, D:1) a +0 club (24, -31, D:1) a +0 club (25, 5, D:1) a cursed +0 club (33, -33, D:1) a potion of might (37, -8, D:1) a potion of magic (37, -6, D:1) a +0 club (38, -36, D:1) a cursed -1 robe (40, -1, D:1) a +0 club (43, -14, D:1) a +0 dagger Level 2 of the Dungeon (10, -9, D:2) a +0 club (13, -1, D:2) a ration (14, -20, D:2) 2 potions of agility (30, -18, D:2) a potion of agility (36, 9, D:2) a +0 mace a +0 hunting sling a +0 ring mail (39, 11, D:2) a potion of might (44, 21, D:2) a +0 club (46, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 3, D:3) a ration (5, 2, D:3) a +0 ring mail (17, -11, D:3) a +0 mace a +0 chain mail (17, 0, D:3) a +0 short sword (18, -11, D:3) a +0 hunting sling (18, 4, D:3) a +0 robe (19, -14, D:3) a +0 plate armour (21, -13, D:3) a +0 ring mail (24, 26, D:3) a cursed -1 short sword (26, 5, D:3) a +0 ring mail (27, -16, D:3) a +0 whip a +0 morningstar a +0 dagger a +0 club (28, 25, D:3) a potion of curing (31, -8, D:3) a +0 dagger a potion of agility (41, -4, D:3) a potion of mutation (53, -11, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Kongaoqe's Antique Weapon Emporium a +0 morningstar (108 gold) a +0 long sword (94 gold) a +0 long sword (94 gold) a +0 spear (81 gold) a +0 mace (81 gold) a +0 great sword of holy wrath (369 gold) a +0 falchion (81 gold) a +2 lajatang of pain (1336 gold) (0, 0, D:4) a cursed -1 short sword (11, -1, D:4) a cursed +0 dagger a +0 robe (14, 4, D:4) a +0 giant spiked club (19, -31, D:4) a +0 robe (23, -29, D:4) a +0 club (33, -27, D:4) a tomahawk (34, -27, D:4) a tomahawk (34, -11, D:4) a +0 dagger (35, -26, D:4) a tomahawk (35, -12, D:4) a +0 robe a +0 dagger (40, -37, D:4) a tomahawk (40, -36, D:4) a tomahawk (44, -7, D:4) a +0 leather armour 4 tomahawks a +0 short sword a +0 robe a +0 dagger a cursed +0 leather armour a +0 war axe (58, -18, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Vicroil's Armour Shop a +0 robe (7 gold) a +0 leather armour (20 gold) the +6 ice dragon scales "Wepipnes" {rF- rC++ Str+6 SInv} (1096 gold) It affects your strength (+6). It makes you vulnerable to fire. It greatly protects you from cold. It lets you see invisible. the cursed -2 helmet of Focus {Int+7 Dex+2} (174 gold) It affects your intelligence (+7). It affects your dexterity (+2). It has a curse placed upon it. a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 ring mail of positive energy (80 gold) a +0 ring mail (40 gold) the +2 robe of the Yeti {rElec Regen+ Int-5 SInv} (184 gold) It affects your intelligence (-5). It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. a +1 ring mail of fire resistance (160 gold) a +0 leather armour (20 gold) (0, 0, D:5) a +0 dagger a +0 robe (0, 3, D:5) a +0 flail a +0 leather armour (1, 7, D:5) a +0 club a +0 leather armour (17, 40, D:5) a +0 mace a +0 scale mail (19, -14, D:5) a ration (20, -16, D:5) a cursed -3 dagger (24, 41, D:5) a +0 ring mail (25, 41, D:5) a +0 leather armour (27, 41, D:5) a +0 hand axe a +0 chain mail (30, 30, D:5) a +0 scale mail (42, 25, D:5) a cursed -1 hand axe a +0 scale mail (44, 21, D:5) a +0 leather armour (44, 22, D:5) a +0 dagger a +0 leather armour a +0 club a +0 chain mail a +0 dagger a +0 robe (44, 23, D:5) a +0 trident (44, 34, D:5) a +0 robe (49, 26, D:5) a ration (53, 19, D:5) a stone (53, 23, D:5) a stone (54, 21, D:5) 4 large rocks (55, 16, D:5) a +0 robe (55, 23, D:5) a stone (56, 4, D:5) a +0 dagger (57, 22, D:5) a stone (58, 19, D:5) 3 large rocks (58, 22, D:5) 3 large rocks Level 6 of the Dungeon (0, 0, D:6) a ration (19, -20, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Lianuics's Antique Weapon Emporium a +0 hand axe (105 gold) a +0 mace (105 gold) the +3 shortbow "Sajudac" {freeze, *Contam rPois Str+3 Int+3} (1351 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+3). It protects you from poison. It causes magical contamination when unequipped. a +0 rapier (140 gold) a +0 flail (122 gold) a +0 hand crossbow (122 gold) a +0 morningstar (140 gold) a cursed -1 war axe (3 gold) a +1 halberd of venom (413 gold) a +0 trident (122 gold) a +0 shortbow (105 gold) a +0 whip (87 gold) [Shop] Ovatisch's Distillery a potion of haste (160 gold) a potion of heal wounds (80 gold) a potion of heal wounds (80 gold) a potion of haste (160 gold) a potion of curing (48 gold) a potion of heal wounds (80 gold) a potion of brilliance (64 gold) a potion of degeneration (16 gold) a potion of mutation (128 gold) a potion of brilliance (64 gold) a potion of curing (48 gold) a potion of mutation (128 gold) a potion of magic (128 gold) a potion of magic (128 gold) [Shop] Ycicarayn's Gadget Emporium a box of beasts (280 gold) a phial of floods (560 gold) a lamp of fire (560 gold) a wand of iceblast (8) (168 gold) a fan of gales (560 gold) a lightning rod (4/4) (560 gold) a phial of floods (560 gold) a wand of acid (10) (392 gold) a wand of disintegration (13) (238 gold) a wand of random effects (29) (217 gold) a wand of scattershot (4) (336 gold) a wand of acid (7) (308 gold) [Shop] Tiranam's Book Boutique a book of Changes (275 gold) a book of Transfigurations (605 gold) a Young Poisoner's Handbook (440 gold) a book of the Sky (715 gold) a book of Party Tricks (550 gold) a book of Unlife (715 gold) a book of Fire (715 gold) a book of Alchemy (825 gold) a book of the Earth (715 gold) a book of Clouds (495 gold) a book of the Dragon (990 gold) a book of Dreams (825 gold) [Shop] Wuklaaqu's Magic Scroll Emporium a scroll of enchant weapon (90 gold) a scroll of fog (24 gold) a scroll of enchant weapon (90 gold) 2 scrolls of immolation (84 gold) a scroll of identify (24 gold) 2 scrolls of summoning (228 gold) a scroll of identify (24 gold) (0, 0, D:7) a +0 dagger (2, 22, D:7) a +0 flail (2, 24, D:7) a +0 falchion (3, 16, D:7) a potion of curing (4, 7, D:7) a +0 flail (4, 8, D:7) a +0 plate armour a +0 scimitar (4, 9, D:7) a +0 leather armour a +0 mace (4, 17, D:7) a +0 flail (4, 18, D:7) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (6, 14, D:7) a +0 robe (7, 11, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 flail (7, 22, D:7) a potion of curing a +0 war axe (12, 18, D:7) a +0 club (14, 7, D:7) a +0 ring mail a +0 club (14, 21, D:7) a cursed -3 mace (17, 8, D:7) a +0 dagger (17, 11, D:7) a +0 robe (20, 9, D:7) a ration (22, 22, D:7) the +6 lajatang of Pestilence {flame, rF+ Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It protects you from fire. (23, -4, D:7) a ration (26, 13, D:7) a +0 giant club (27, -8, D:7) a +0 short sword a +0 plate armour (28, 13, D:7) a +0 mace (28, 25, D:7) a +0 robe (29, 13, D:7) a tomahawk a +0 robe a +0 dagger (29, 14, D:7) 2 tomahawks (31, 13, D:7) a +0 short sword (35, 19, D:7) a +0 chain mail (36, 7, D:7) a cursed -3 dire flail a +0 chain mail an orc corpse (37, 14, D:7) a +0 dagger (38, -3, D:7) a ration the Ecumenical Temple