Gunterle Level 1 of the Dungeon (0, 0, D:1) 13 stones (3, -4, D:1) a +0 spear (6, 2, D:1) a stone (7, 19, D:1) a +0 club (16, 8, D:1) 24 stones (21, -8, D:1) a +0 chain mail (22, 20, D:1) a +0 club (23, -4, D:1) a +0 short sword (23, 2, D:1) 18 stones (23, 6, D:1) a +0 spear (27, 11, D:1) 22 stones (39, -12, D:1) a +0 dagger (39, 19, D:1) a +0 scale mail (40, 9, D:1) a +0 hand axe (42, 7, D:1) a +0 dagger (45, -11, D:1) a +0 spear (55, -6, D:1) 20 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour 18 stones (1, 2, D:3) a stone (1, 3, D:3) a +0 club a stone (2, 3, D:3) 2 stones (7, -17, D:3) a stone (7, -16, D:3) a stone (7, -13, D:3) a +0 club 12 stones (16, 14, D:3) a +0 club (21, 10, D:3) a +0 club (30, 8, D:3) a +0 short sword a +0 ring mail (32, -6, D:3) a +0 club (40, 33, D:3) a +0 ring mail (41, 4, D:3) 19 stones Level 4 of the Dungeon [Shop] Gatubah's Weapon Shop 12 stones (13 gold) a +0 dagger (22 gold) a +0 morningstar (44 gold) a +0 long sword (38 gold) 16 stones (17 gold) the +9 whip of Tortured Innocence {elec, Dex+6} (778 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). 29 arrows (63 gold) 10 bolts (22 gold) a +1 flail of protection (123 gold) a +0 vorpal scimitar (88 gold) 16 stones (17 gold) 14 stones (15 gold) (0, 0, D:4) 25 stones (3, 7, D:4) a +0 quarterstaff (10, 1, D:4) 14 stones (35, -30, D:4) a +0 morningstar (36, -16, D:4) 23 stones (47, -9, D:4) a +0 robe a +0 dagger (48, -7, D:4) a +0 flail of holy wrath Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (15, -6, D:5) a +0 leather armour (17, -6, D:5) 9 sling bullets (19, 25, D:5) a +0 robe (19, 27, D:5) a +0 robe (31, 28, D:5) a +0 club a +0 robe (32, 27, D:5) a +0 flail (33, 30, D:5) a +0 club (34, 29, D:5) a +0 whip (35, 27, D:5) a +0 spear Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 leather armour "Ewydybb" {rCorr Dex+5} (2710 gold) It affects your dexterity (+5). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. the +7 chain mail of Ornamental the Good {Regen+ Stlth+} (4930 gold) It increases your rate of regeneration. It makes you more stealthy. the +7 short sword "Temazer" {freeze, rF+} (5440 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. the +11 whip of Welfare {drain, Dex+8} (8330 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+8). [Shop] Zoej's Magic Scroll Shoppe a scroll of remove curse (36 gold) a scroll of magic mapping (42 gold) a scroll of teleportation (36 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) 3 scrolls of teleportation (108 gold) a scroll of teleportation (36 gold) (0, 0, D:6) 17 sling bullets (3, -38, D:6) a +0 scale mail (9, 9, D:6) a +0 short sword (10, -10, D:6) 6 stones (15, -19, D:6) a +0 robe (21, -5, D:6) a +0 whip (23, -32, D:6) a +0 dagger a +0 robe (28, -27, D:6) a +0 morningstar a +0 leather armour (30, -27, D:6) a +0 dagger (33, -17, D:6) 24 stones (38, -16, D:6) 20 stones (40, -43, D:6) a +0 scale mail (42, -13, D:6) 24 stones (46, -14, D:6) a +0 hand axe (47, -11, D:6) 17 bolts Level 7 of the Dungeon (0, 0, D:7) a cursed -3 club (2, -3, D:7) a +0 ring mail (2, 1, D:7) a +0 short sword (11, 9, D:7) 16 sling bullets (12, 18, D:7) a +0 robe (13, 27, D:7) a +0 flail a +0 war axe a +0 leather armour a +0 flail a +0 hand axe (13, 28, D:7) a +0 leather armour a +0 club (26, 3, D:7) a +0 whip (28, 19, D:7) a +0 scale mail (31, 14, D:7) a +0 ring mail (43, 37, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (3, -24, D:8) 13 stones (12, 12, D:8) a +0 hand axe a +0 animal skin (14, 21, D:8) a +0 leather armour (16, 7, D:8) 13 stones (17, 19, D:8) a +0 mace 4 boomerangs a +0 whip a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (20, -24, D:8) 2 potions of degeneration (25, 16, D:8) 7 stones (28, -30, D:8) a +0 mace Level 11 of the Dungeon [Shop] Hemmimpo's Distillery a potion of brilliance (64 gold) a potion of curing (48 gold) a potion of stabbing (64 gold) a potion of brilliance (64 gold) a potion of brilliance (64 gold) a potion of resistance (160 gold) 2 potions of curing (96 gold) a potion of stabbing (64 gold) a potion of ambrosia (128 gold) (0, 0, D:11) 15 gold pieces (1, 0, D:11) a +0 glaive (6, -1, D:11) 13 gold pieces (8, 13, D:11) a +0 rapier (9, -3, D:11) 14 gold pieces (11, -1, D:11) 22 bolts (11, 3, D:11) a ration (11, 13, D:11) 3 scrolls of teleportation (11, 14, D:11) a +0 leather armour (12, 12, D:11) a +0 ring mail (13, -1, D:11) a +0 robe (13, 8, D:11) a wand of polymorph (10) (13, 13, D:11) a scroll of vulnerability (13, 15, D:11) 22 stones (16, 8, D:11) 15 gold pieces (16, 13, D:11) 13 gold pieces (20, 7, D:11) 19 gold pieces (20, 8, D:11) a +0 hunting sling (21, 6, D:11) a poisoned dart (22, 10, D:11) a scroll of remove curse (23, -3, D:11) a +0 battleaxe (24, 10, D:11) a potion of flight (31, 2, D:11) 17 stones (37, 5, D:11) 6 large rocks (39, 3, D:11) a ration the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) 14 stones (0, 1, Gauntlet) a potion of invisibility (0, 2, Gauntlet) the ring of the Raven {rElec rC- rN+ MP+9 Dex+6} [ring of positive energy] It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). (14, 6, Gauntlet) the +9 shortbow of the Snake Pit {freeze, Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). (14, 7, Gauntlet) a potion of magic (15, -5, Gauntlet) a phial of floods (16, -5, Gauntlet) the +1 pair of boots "Tontatsiw" {+Blink rElec Str-3 Int+3} It affects your strength (-3). It affects your intelligence (+3). It insulates you from electricity. It lets you blink. (19, -5, Gauntlet) a scroll of enchant weapon (20, 7, Gauntlet) an uncursed ring of protection from cold (28, 8, Gauntlet) the +0 helmet of the Snail {*Corrode rElec rF+++ Str+5} It affects your strength (+5). It renders you almost immune to fire. It insulates you from electricity. It may corrode you when you take damage. (29, -6, Gauntlet) a potion of mutation (29, 8, Gauntlet) a potion of magic (31, -7, Gauntlet) 15 gold pieces (31, -6, Gauntlet) the ring "Aqou" {rF- rN+ Str+7 Int+3} [ring of positive energy] It affects your strength (+7). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from negative energy. (31, 8, Gauntlet) 15 gold pieces