Gunzzzzmaster Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 23, D:1) a +0 dagger (6, 10, D:1) a +0 spear (6, 25, D:1) a +0 short sword (16, 15, D:1) a +0 mace (16, 26, D:1) a +0 club (19, 13, D:1) a +0 club (22, 20, D:1) a +0 hand axe (25, 21, D:1) a cursed -1 dagger (39, 24, D:1) a +0 ring mail (45, 7, D:1) a +0 club Level 2 of the Dungeon (3, -2, D:2) a +0 mace (19, -11, D:2) a +0 robe (35, -13, D:2) a +0 whip (39, 12, D:2) a +0 robe (40, 17, D:2) 8 tomahawks (43, -16, D:2) a +0 dagger (49, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (19, -9, D:3) a +0 dagger of draining (32, -10, D:3) a +0 dagger (33, -11, D:3) a +0 club (34, -10, D:3) a +0 club (44, -7, D:3) a +0 chain mail (47, -2, D:3) a +0 dagger (47, 33, D:3) a +0 falchion (54, 2, D:3) 20 bolts Level 4 of the Dungeon [Shop] Hedix's Weapon Shop a +2 whip of venom (150 gold) 3 steel tomahawks (45 gold) a +0 mace (30 gold) 15 bolts (30 gold) 18 bolts (36 gold) a +0 hand axe (30 gold) the +6 arbalest of Fee Simple {elec, *Contam Str+7 Dex+2} (615 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+7). It affects your dexterity (+2). It causes magical contamination when unequipped. 14 sling bullets (70 gold) a +0 vampiric short sword (110 gold) a +0 arbalest (45 gold) (0, 0, D:4) a +0 ring mail (0, 26, D:4) a +0 mace (7, 28, D:4) a cursed -1 flail (13, 19, D:4) a +0 leather armour (14, 3, D:4) a +1 dagger of venom a +0 robe (27, -7, D:4) a +0 shortbow (29, -18, D:4) a +0 mace (33, 12, D:4) a +0 hunting sling (35, 27, D:4) a +0 scale mail (35, 30, D:4) a +0 leather armour (36, 23, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (14, -28, D:5) a +2 short sword of venom (15, -29, D:5) 21 arrows (18, -6, D:5) a +0 scale mail (19, -16, D:5) a +0 giant spiked club (32, -11, D:5) a +0 leather armour (32, -10, D:5) a +0 flail Level 6 of the Dungeon (8, -33, D:6) a +0 giant club (9, -10, D:6) a +0 war axe (20, -25, D:6) a +0 hunting sling (20, -21, D:6) a +0 rapier (22, -31, D:6) a +0 chain mail a +0 animal skin (25, -9, D:6) 10 bolts (26, -17, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 ring mail (0, 1, D:7) a +0 club (1, -8, D:7) a +0 dagger a +0 robe (1, 1, D:7) a cursed +0 scale mail (1, 3, D:7) a +0 hand axe (2, -11, D:7) a +0 club (2, -7, D:7) a +0 leather armour a +0 hand axe (2, 1, D:7) a +0 dagger a +0 robe (6, 23, D:7) a +0 scale mail (8, 7, D:7) a +0 robe (11, -7, D:7) a +0 war axe (19, -16, D:7) a +0 short sword a +0 dagger a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -1, D:8) a +0 hand axe (1, 1, D:8) a +0 hand axe (2, 0, D:8) a +0 hand axe (7, -10, D:8) 8 tomahawks a bailey (0, 0, Bailey) a kobold corpse (0, 22, Bailey) a +2 robe of cold resistance (1, 6, Bailey) a tomahawk of returning (1, 8, Bailey) a tomahawk of returning (1, 11, Bailey) 2 tomahawks of returning (1, 13, Bailey) a tomahawk of returning (1, 14, Bailey) a tomahawk of returning (1, 15, Bailey) a tomahawk of returning (1, 16, Bailey) a tomahawk of returning (1, 17, Bailey) 4 tomahawks of returning (1, 18, Bailey) a +0 ring mail (unseen) (1, 20, Bailey) a +0 leather armour (unseen) (2, 17, Bailey) 4 tomahawks of returning (2, 18, Bailey) 3 tomahawks of returning (2, 19, Bailey) 2 tomahawks of returning (2, 20, Bailey) a +0 leather armour (unseen) (3, 19, Bailey) 2 tomahawks of returning a kobold corpse (3, 20, Bailey) a +0 scale mail a +0 broad axe (4, 22, Bailey) a +0 glaive of venom (4, 23, Bailey) a stone (4, 24, Bailey) a stone (5, 23, Bailey) 9 stones