Gustavia Level 1 of the Dungeon (0, 0, D:1) a +0 robe (13, 23, D:1) a +0 mace (28, -13, D:1) a +0 dagger (28, -12, D:1) a +0 club 4 stones (30, 27, D:1) a +0 dagger (40, -16, D:1) a +0 ring mail (59, -13, D:1) a +0 dagger (59, 14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -17, D:2) a +2 dagger (13, -7, D:2) 4 boomerangs (16, -1, D:2) a +0 scale mail (18, -3, D:2) a +1 short sword (21, -20, D:2) 6 stones (25, -28, D:2) a +0 club (33, 3, D:2) a staff of poison a kobold corpse (skeletalised by now) (33, 9, D:2) a +0 dagger (34, -21, D:2) 5 stones (35, 16, D:2) a +0 ring mail (36, 16, D:2) a +0 robe (40, -1, D:2) 5 stones (45, -20, D:2) a +0 dagger (45, -18, D:2) a frilled lizard corpse (skeletalised by now) (47, -5, D:2) a +0 leather armour (50, -3, D:2) a stone (51, -4, D:2) a +0 club (54, -8, D:2) a +0 scale mail (55, -8, D:2) 6 stones a hobgoblin corpse (skeletalised by now) (55, -7, D:2) a +0 club (55, -2, D:2) a +0 leather armour (55, 0, D:2) a +0 chain mail of positive energy (56, -8, D:2) a +0 hand axe (58, 0, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -2, D:3) a +0 dagger a +0 robe (9, -7, D:3) a scroll of magic mapping