Dungeon Crawl Stone Soup version 0.21.0-25-ge575cb9ce8 (webtiles) character file. 120316 GuyWithAPlan the Convoker (level 16, -2/106 HPs) Began as a Mummy Wizard on Jan 23, 2018. Was the Champion of Ashenzari. Slain by a sea snake (14 damage) ... on level 1 of the Shoals. The game lasted 02:52:59 (43793 turns). GuyWithAPlan the Convoker (Mummy Wizard) Turns: 43793, Time: 02:52:59 Health: -2/106 AC: 17 Str: 13 XL: 16 Next: 29% Magic: 27/27 EV: 17 Int: 20 God: Ashenzari [******] Gold: 1161 SH: 6 Dex: 17 Spells: 10/30 levels left rFire . . . SeeInvis + B - +9 hunting sling (flame) (curse) rCold + + + Gourm . F - +0 buckler (curse) rNeg + + + Faith . U - +5 ring mail {MR+} (curse) rPois ∞ Spirit . n - +1 helmet (curse) rElec + Reflect . v - scarf {rC+ rF+} (curse) rCorr . Harm . p - +2 pair of gloves (curse) MR ++++. Clarity + (no boots) Stlth +......... (no amulet) HPRegen 0.27/turn q - +5 ring of slaying MPRegen 0.20/turn z - ring of the Two Names {+Blink rElec rC+ MR+ Dex+5} @: very slightly contaminated, studying Transmutations A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing, in touch with death 1 a: Curse Item, Scrying, Transfer Knowledge, Renounce Religion, Evoke Blink You were on level 1 of the Shoals. You worshipped Ashenzari. Ashenzari was exalted by your worship. You were not hungry. You visited 6 branches of the dungeon, and saw 25 of its levels. You also visited: Labyrinth and Ossuary. You collected 2706 gold pieces. You spent 1545 gold pieces at shops. Inventory: Hand Weapons i - the +8 flail of Ynic Eco {venom, rC+ Int+2} (You took it off a deep elf demonologist on level 1 of the Elven Halls) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from cold. B - a cursed +9 hunting sling of flaming (weapon) E - the +8 hand axe of Kaer {protect, rPois} (You found it on level 5 of the Lair of Beasts) It protects the one who uses it against injury (+AC on strike). It protects you from poison. I - a +4 eveningstar Missiles C - 105 sling bullets (quivered) X - 49 stones Armour n - a cursed +1 helmet (worn) p - a cursed +2 pair of gloves (worn) v - a cursed scarf of resistance (worn) F - a cursed +0 buckler (worn) U - a cursed +5 ring mail of magic resistance (worn) Jewellery e - an uncursed ring of protection from cold q - a +5 ring of slaying (left hand) r - the amulet of Ocryope {Inacc MR- Str-4 Int+9 Dex+3} (You found it in a labyrinth) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-4). It affects your intelligence (+9). It affects your dexterity (+3). It affects your resistance to hostile enchantments. w - an uncursed ring of resist corrosion z - the ring of the Two Names (right hand) {+Blink rElec rC+ MR+ Dex+5} (You found it in a labyrinth) [ring of dexterity] It affects your dexterity (+5). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. T - an uncursed ring of protection from cold Z - an uncursed amulet of harm Wands g - a wand of digging (6) J - a wand of paralysis (28) L - a wand of iceblast (12) N - a wand of clouds (3) O - a wand of random effects (87) Q - a wand of flame (70) V - a wand of acid (10) Scrolls a - 3 scrolls of blinking f - 4 scrolls of fear h - 4 scrolls of magic mapping j - 6 scrolls of enchant weapon k - 5 scrolls of noise m - 3 scrolls of vulnerability o - 16 scrolls of teleportation s - 8 scrolls of amnesia u - a scroll of silence y - 2 scrolls of remove curse A - 7 scrolls of identify H - 3 scrolls of fog M - 4 scrolls of immolation W - 4 scrolls of enchant armour Y - a scroll of summoning Books d - a book of Death Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Agony Necromancy 5 d - Dispel Undead Necromancy 5 e - Excruciating Wounds Charms/Necromancy 5 f - Bolt of Draining Conjuration/Necromancy 5 x - a Grand Grimoire Spells Type Level a - Monstrous Menagerie Summoning 7 b - Summon Greater Demon Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 D - a book of Ice Spells Type Level a - Ice Form Ice/Transmutation 4 b - Metabolic Englaciation Hexes/Ice 5 c - Ozocubu's Refrigeration Ice 6 d - Bolt of Cold Conjuration/Ice 6 e - Freezing Cloud Conjuration/Ice/Air 6 f - Simulacrum Ice/Necromancy 6 G - a book of Misfortune Spells Type Level a - Confusing Touch Hexes 1 b - Confuse Hexes 3 c - Gell's Gravitas Translocation 3 d - Petrify Transmutation/Earth 4 e - Metabolic Englaciation Hexes/Ice 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 K - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 R - a manual of Transmutations S - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Miscellaneous b - a phial of floods t - a sack of spiders P - 3 boxes of beasts Skills: - Level 4.0 Fighting - Level 9.9(14.2) Slings - Level 5.0(8.0) Armour - Level 7.2(10.3) Dodging - Level 1.5 Stealth - Level 4.7(7.6) Shields + Level 7.6 Spellcasting - Level 7.6 Conjurations - Level 15.0 Summonings - Level 0.7 Translocations - Level 4.1 Air Magic - Level 1.8 Poison Magic - Level 10.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 N/A b - Call Imp Summ ######.. 1% 2 N/A c - Mephitic Cloud Conj/Pois/Air ####.... 8% 3 N/A d - Blink Tloc N/A 19% 2 N/A e - Monstrous Menagerie Summ ######.... 28% 7 N/A f - Dispel Undead Necr ##...... 99% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (6/6) D:8 Shoals (2/4) Lair:3 Spider (0/4) Lair:2 Slime (0/5) Lair:6 Orc (2/2) D:11 Elf (3/3) Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Qazlal Ru Trog Wu Jian Xom Zin Beogh Shops: D:6 } Orc:2 :=%( Elf:1 [ Elf:2 * Annotations: D:4 exclusion: ogre D:9 exclusion: downstairs Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. You are in touch with the powers of death. Message History ...and a mature shockfire beast leaps out! You swap places. The sea snake bites your mature shockfire beast! Your mature shockfire beast bursts into living lightning! The living lightning misses the sea snake. Your mature shockfire beast blinks! Firing (i - inventory. (,) - cycle): C - 105 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (heavily wounded) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (heavily wounded) The mass of ice explodes! The iceblast engulfs the sea snake. The sea snake is almost dead. The iceblast engulfs the plant. The plant is heavily damaged. The sea snake bites you! You die... #.≈≈.≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈ ,,,≈ #.≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.,* , #.≈...).....≈≈≈≈≈≈≈≈≈≈≈.,** ,,≈≈ ..≈.#