Gwrg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 25, D:1) a +0 mace (13, 18, D:1) a +0 dagger (25, -4, D:1) a +0 spear (29, -11, D:1) a +0 dagger (29, -4, D:1) a +0 leather armour (31, 21, D:1) a +0 dagger (34, 10, D:1) a +0 robe (40, 14, D:1) a +0 club (44, 21, D:1) a +0 leather armour (54, 19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear (10, 31, D:2) a +0 short sword (12, 26, D:2) a +0 club (16, 12, D:2) a +0 leather armour (18, -5, D:2) a +0 dagger (37, 10, D:2) a +0 short sword (38, 1, D:2) a +0 club (40, 16, D:2) 12 stones (41, 25, D:2) 25 arrows (45, 10, D:2) 13 arrows (46, 10, D:2) a +0 dagger (47, 22, D:2) a +0 club (47, 23, D:2) a +0 dagger (49, 3, D:2) a +0 club (49, 30, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 39, D:3) a +0 club (16, 6, D:3) a +0 whip (19, 30, D:3) a +0 club (20, 24, D:3) a +0 dagger (26, 38, D:3) a +0 short sword (26, 40, D:3) a +0 dagger (33, 8, D:3) a +0 halberd (35, 10, D:3) a +0 whip (42, 51, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, -18, D:4) a large rock (2, -14, D:4) a large rock (2, 7, D:4) a +0 giant spiked club (4, 27, D:4) a +0 robe (10, 14, D:4) a +0 leather armour (11, 11, D:4) a +0 short sword (11, 16, D:4) a +0 hand axe (14, 31, D:4) a +0 leather armour (18, -17, D:4) a +0 pair of boots (19, 18, D:4) a +0 giant club (23, 20, D:4) a +0 giant club (24, 3, D:4) a +0 flail (26, 26, D:4) a +0 dagger (27, 11, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (12, 20, D:5) a +0 leather armour (22, 27, D:5) a +0 leather armour a +0 hand axe (29, 4, D:5) a +0 giant club (29, 26, D:5) a +0 whip a +0 hand axe a +0 robe a +0 dagger (31, 18, D:5) a +0 whip (36, 27, D:5) a +0 short sword (37, 13, D:5) a +0 giant club (50, -2, D:5) a +0 shortbow 16 arrows (50, 4, D:5) a +2 leather armour of fire resistance Level 6 of the Dungeon [Shop] Ijefusov's Weapon Shop a +0 lajatang (210 gold) 23 stones (32 gold) a +0 falchion (42 gold) a +0 club (14 gold) a +3 falchion of protection (288 gold) a +0 rapier of flaming (128 gold) a +0 dagger (28 gold) the +9 lajatang of Spite {antimagic, rElec rN+ Int+5} (1579 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It insulates you from electricity. It protects you from negative energy. a +0 quarterstaff (56 gold) a +0 shortbow (42 gold) a +0 flail (49 gold) a +0 hunting sling (21 gold) (0, 0, D:6) a +0 war axe a +0 robe (0, 12, D:6) a +0 club (3, 18, D:6) a +0 falchion a +0 hunting sling a +0 robe (7, 0, D:6) a +0 whip a +0 robe (7, 25, D:6) 18 arrows (8, 0, D:6) a +0 mace a +0 robe (25, 16, D:6) a +0 robe (28, 26, D:6) a +0 leather armour (unseen) (33, 14, D:6) a +0 leather armour a +0 dagger (33, 17, D:6) a +0 dagger (33, 21, D:6) a +0 hand axe a +0 trident (35, 15, D:6) a +0 leather armour (still there?) a +0 club (still there?) (37, 13, D:6) a +0 ring mail (still there?) a +0 hand axe (still there?) Level 7 of the Dungeon [Shop] Zoreus's Antique Weapon Boutique a +0 quarterstaff (100 gold) a +0 hunting sling (37 gold) a +0 trident of venom (155 gold) a +0 vorpal shortbow (162 gold) a +0 vorpal quarterstaff (200 gold) a +0 falchion (75 gold) a +0 rapier (100 gold) a +0 quarterstaff (100 gold) (0, 0, D:7) a scroll of vulnerability (3, -25, D:7) a +0 short sword (7, -22, D:7) a +0 leather armour (still there?) a +0 club (still there?) (7, -20, D:7) a +0 trident (7, -19, D:7) a +0 leather armour a +0 hand axe (12, 4, D:7) 17 arrows (16, 15, D:7) a +0 spear a +0 robe (19, -4, D:7) a +0 ring mail (19, 20, D:7) a +0 dagger a +0 robe (20, 14, D:7) a +0 dagger (28, -6, D:7) a +0 giant spiked club (30, -6, D:7) a +0 ring mail (32, -18, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Cado's General Store a +0 fustibalus (150 gold) a scroll of teleportation (30 gold) a +4 ring of evasion (360 gold) a +0 chain mail (45 gold) the +6 chain mail of True Grit {Rampage} (415 gold) It bestows one free step when moving towards enemies. a +0 pair of gloves (45 gold) a potion of brilliance (40 gold) the +2 morningstar "Huitustu" {vorpal, *Slow rPois Int+8} (384 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+8). It protects you from poison. It may slow you when you take damage. a scroll of teleportation (30 gold) the +6 battleaxe of the Nexus {drain, rElec rPois rN+ Stlth+} (669 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It makes you more stealthy. 22 sling bullets (110 gold) [Shop] Azakeah's Weapon Shoppe a +4 lajatang of speed (1072 gold) a +0 hand axe (48 gold) the +8 shortbow "Tela Vue" {freeze, +Inv rF- rC+++ Str+3 Int-3} (1398 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-3). It makes you vulnerable to fire. It renders you almost immune to cold. It lets you turn invisible. a +0 whip of electrocution (131 gold) a +2 vorpal mace (264 gold) 28 stones (44 gold) a +1 whip of draining (184 gold) a +0 hand axe (48 gold) a +0 dagger (32 gold) the +5 battleaxe of Joxtoufoup {venom, rC++} (916 gold) It poisons the flesh of those it strikes. It greatly protects you from cold. a +0 mace (48 gold) [Shop] Tiob's Antique Armour Shop a +0 kite shield (157 gold) a +0 pair of boots (157 gold) a +0 helmet (157 gold) a +0 robe (24 gold) a +0 leather armour (70 gold) a +0 helmet (157 gold) a +0 robe (24 gold) [Shop] Gozag's Platinum Reserve the +1 kite shield "Ademum" {*Contam rPois rN++ rCorr} (3120 gold) It protects you from poison. It greatly protects you from negative energy. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. the +2 ring mail "Jiarph" {+Inv Int+3 Dex-2} (3010 gold) It affects your intelligence (+3). It affects your dexterity (-2). It lets you turn invisible. the +1 ring mail "Usiexzal" {Harm rF+ Int+6} (3560 gold) It affects your intelligence (+6). It protects you from fire. It increases damage dealt and taken. the +1 robe of Fun and Games {MP+9} (3160 gold) It affects your magic capacity (+9). (0, 0, D:8) 10 arrows a +0 shortbow (2, 2, D:8) a +0 giant club (5, 4, D:8) a +0 giant spiked club (5, 20, D:8) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 dire flail (7, 5, D:8) a +4 vampiric hand axe (10, 11, D:8) a scroll of identify (still there?) a +0 robe (still there?) a +0 dagger (still there?) (11, -2, D:8) a +0 leather armour (14, -2, D:8) 6 gold pieces (14, -1, D:8) a scroll of immolation (16, 17, D:8) a +0 leather armour (22, 13, D:8) a +0 ring mail (28, -4, D:8) a +0 war axe (30, -6, D:8) +0 acid dragon scales (36, 20, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 dagger (1, -8, D:9) a +0 whip (8, 1, D:9) a +0 club (11, 3, D:9) a +3 whip (16, -22, D:9) a +0 club (18, -24, D:9) a +0 plate armour (still there?) a +0 scimitar (still there?) (21, -20, D:9) a +0 ring mail a +0 mace (27, -28, D:9) a +0 robe a +0 giant club (27, 0, D:9) a +0 leather armour (41, -33, D:9) a +0 troll leather armour (41, 0, D:9) a +0 trident (46, -21, D:9) a +0 robe (50, -22, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Lij Lott's Antique Weapon Shop a +0 mace (105 gold) the +7 war axe of the Final Chapter {vorpal, Int+4} (1946 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +0 rapier (140 gold) a +0 arbalest (157 gold) a +0 spear (105 gold) a +0 scythe (105 gold) a +2 vorpal long sword (602 gold) (0, 0, D:10) 19 sling bullets (5, 12, D:10) a scroll of random uselessness (12, 31, D:10) a +0 dagger (13, 31, D:10) 26 arrows (still there?) a +0 shortbow (still there?) (14, 29, D:10) a +0 robe a +0 hand axe (14, 31, D:10) a +0 chain mail (still there?) a +0 war axe (still there?) (15, 27, D:10) a +0 giant club (16, 27, D:10) a +0 ring mail a +0 club (16, 28, D:10) a +0 plate armour a +0 mace (17, -1, D:10) a +0 war axe (17, 25, D:10) a +1 vorpal flail a +0 chain mail (17, 31, D:10) a +0 ring mail (still there?) a +0 club (still there?) (17, 33, D:10) a +4 ring of evasion a potion of berserk rage 7 potions of lignification a wand of random effects (9) (18, 28, D:10) a +0 chain mail a +0 scimitar (22, 22, D:10) a +0 leather armour (23, 3, D:10) a +0 giant club a +0 giant spiked club (32, 23, D:10) 12 arrows (34, 4, D:10) a +0 ring mail (34, 5, D:10) a +4 ring of protection (40, 28, D:10) a scroll of enchant weapon (42, 11, D:10) a +0 short sword Level 11 of the Dungeon (3, -1, D:11) 10 stones (17, -25, D:11) a +0 giant club (21, -21, D:11) 16 stones a +0 scale mail 2 throwing nets a +0 long sword (21, -20, D:11) a throwing net (21, -3, D:11) 16 stones (26, -38, D:11) a +0 leather armour a +0 hand axe (26, -15, D:11) a +0 dagger (31, -43, D:11) a +0 plate armour a +0 short sword (37, -28, D:11) a +0 scimitar (41, -37, D:11) 17 arrows (42, -33, D:11) 5 large rocks (unseen) (43, -39, D:11) the +7 scale mail of Avant Garde Liberty {+Inv} It lets you turn invisible. (44, -43, D:11) 15 arrows (still there?) a +0 shortbow (still there?) (44, -42, D:11) a +0 chain mail (44, -41, D:11) 17 arrows (still there?) a +0 shortbow (still there?) (45, -41, D:11) 16 arrows a +0 shortbow (45, -40, D:11) 16 arrows (still there?) a +0 shortbow (still there?) (45, -39, D:11) 16 arrows a +0 shortbow (57, -16, D:11) 19 bolts Level 12 of the Dungeon [Shop] Zaajanlu's Book Emporium the Grimoire of Damaging Calling (2374 gold) Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Irradiate Conjuration/Transmutation 5 no c - Shadow Creatures Summoning 6 no d - Malign Gateway Summoning/Translocation 7 no a book of Debilitation (400 gold) a book of Cantrips (200 gold) Xuxkan Xiema's Tome of Twisted Lightness (900 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Portal Projectile Hexes/Translocation 3 no c - Summon Lightning Spire Summoning/Air 4 no d - Summon Forest Summoning/Translocation 5 no e - Dispersal Translocation 6 yes a Young Poisoner's Handbook (400 gold) a book of Spatial Translocations (650 gold) a book of Ice (650 gold) a book of Party Tricks (500 gold) a book of Burglary (750 gold) a book of Spatial Translocations (650 gold) a book of Dreams (750 gold) (0, 0, D:12) a +0 hand axe (still there?) a +0 scale mail (still there?) (4, 5, D:12) a +0 falchion a +0 hand axe (7, -12, D:12) a +0 ring mail (7, 5, D:12) a +0 scimitar a +0 chain mail (8, -4, D:12) a +0 scale mail 4 stones a +0 dagger (12, -10, D:12) 15 arrows a +0 shortbow (13, -12, D:12) a +0 barding 23 arrows a +3 longbow of flaming (13, -9, D:12) 40 arrows a +0 shortbow (13, -5, D:12) 2 stones a +0 whip (13, -4, D:12) a +0 short sword (14, -11, D:12) 26 arrows a +0 shortbow (14, -5, D:12) a ring of flight a +0 club a +0 ring mail a +0 whip (16, -3, D:12) a +0 shortbow a +0 club (18, 3, D:12) a +4 ring of protection a +6 ring of dexterity a ring of ice the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (23, 3, D:12) a +2 whip of electrocution (25, -11, D:12) a +1 pair of boots (29, -10, D:12) a +0 hand axe (30, -24, D:12) a +0 quick blade a +0 quarterstaff (31, -12, D:12) a +0 ring mail a +0 club (32, -7, D:12) a +0 short sword (35, -18, D:12) 17 stones (42, -12, D:12) 3 large rocks (49, -16, D:12) a +1 dagger of electrocution Level 13 of the Dungeon [Shop] Hyullerph's Antique Armour Shop a +0 leather armour (58 gold) a +0 pair of gloves of strength (333 gold) a +3 ring mail (609 gold) a +3 leather armour of poison resistance (609 gold) a +2 plate armour of cold resistance (1160 gold) a +0 robe (20 gold) the +7 chain mail "Ituoj" {rElec} (1551 gold) It insulates you from electricity. a +0 plate armour (667 gold) the +5 ice dragon scales of Yjyufiss {*Contam Harm rF- rC++ rCorr Str+3} (2850 gold) It affects your strength (+3). It makes you vulnerable to fire. It greatly protects you from cold. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. a +0 robe (20 gold) (0, 0, D:13) a +0 scale mail (1, -13, D:13) a phantom mirror a condenser vane (4, -13, D:13) 17 stones (10, -19, D:13) a +0 chain mail a +0 battleaxe (12, -10, D:13) a +6 ring of dexterity (13, -19, D:13) a +0 ring mail (14, -11, D:13) a +0 trident (14, 20, D:13) a +0 leather armour a +1 falchion of holy wrath (15, 2, D:13) 17 stones (16, 16, D:13) a +0 leather armour (19, -24, D:13) a +0 leather armour (20, -17, D:13) a +0 short sword (20, -3, D:13) a +0 giant club (still there?) a +0 giant club (still there?) (20, -2, D:13) 3 large rocks (24, 12, D:13) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (27, -5, D:13) a +1 vorpal mace (28, 13, D:13) a +0 buckler a +1 ring mail of fire resistance a +0 war axe (30, -15, D:13) a +0 dagger (still there?) a +0 leather armour (still there?) (30, -7, D:13) 4 large rocks (31, -19, D:13) 18 stones (43, -12, D:13) a +3 halberd of distortion a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 robe a +0 dagger (1, 0, D:14) a +0 club a +0 chain mail a +0 scimitar (2, 0, D:14) a +0 robe a +0 dagger (3, 0, D:14) a +0 scale mail a +0 whip of flaming (6, 1, D:14) a +0 giant club a +0 giant club (6, 3, D:14) a +0 mace (23, -1, D:14) a +0 broad axe a +0 robe a +0 halberd a +0 chain mail (24, -1, D:14) a +0 dagger (still there?) a +0 dagger (still there?) a +0 robe (still there?) (25, -1, D:14) a +0 broad axe a +0 robe a +0 whip a +0 hand axe a +0 leather armour (26, 0, D:14) a +0 club (36, 24, D:14) a +0 chain mail (44, 25, D:14) 16 arrows a +0 shortbow (47, 17, D:14) a +1 vorpal shortbow 34 arrows (47, 26, D:14) a +0 shortbow (48, 16, D:14) a +3 shortbow 9 arrows (48, 18, D:14) a +0 war axe (50, 24, D:14) a +0 shortbow (still there?) 34 arrows (still there?) a +0 shortbow (still there?) Level 15 of the Dungeon (7, 0, D:15) 17 stones (17, 33, D:15) a +0 dagger (20, -5, D:15) a +0 dagger (28, 32, D:15) a +0 club (30, 32, D:15) a +2 halberd (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) 16 poisoned darts (still there?) a +0 leather armour (still there?) a wand of random effects (17) (still there?) a +0 dagger (still there?) a +0 robe (still there?) (31, 28, D:15) a +0 mace (still there?) 14 gold pieces (still there?) (31, 31, D:15) a +0 mace (still there?) a +0 robe (still there?) 18 gold pieces (still there?) (32, 9, D:15) 12 sling bullets (32, 26, D:15) +0 acid dragon scales (33, 25, D:15) the +8 falchion "Sahosati" {freeze, Str+5 Dex+4 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+4). It makes you less stealthy. a +0 chain mail (33, 27, D:15) a +0 glaive a +0 plate armour (37, 25, D:15) a ring of resist corrosion (37, 32, D:15) a potion of lignification (43, 21, D:15) a +4 scimitar of flaming (48, 12, D:15) 26 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (0, 2, Orc:1) a +0 chain mail a +1 trident of freezing (1, 0, Orc:1) a +0 leather armour (1, 5, Orc:1) a +0 dagger a +1 robe of positive energy (2, 5, Orc:1) a +0 mace of holy wrath a +0 leather armour a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (2, 6, Orc:1) a +0 chain mail a +0 vorpal scimitar (3, 4, Orc:1) a +0 robe a +0 dagger of venom (3, 5, Orc:1) a +0 dagger (still there?) a +0 leather armour (still there?) 5 boomerangs (still there?) a +0 flail (still there?) a +0 ring mail (still there?) (3, 6, Orc:1) a +0 dagger (4, 5, Orc:1) a +0 robe a +0 dagger a +0 trident (4, 6, Orc:1) a +0 hand axe (4, 7, Orc:1) a +0 tower shield a +0 chain mail a +0 long sword (5, 4, Orc:1) a +0 robe a +0 dagger a +1 short sword of speed (5, 6, Orc:1) a +0 chain mail a +0 club (7, 43, Orc:1) a +0 plate armour a +3 long sword a +0 chain mail a +0 dire flail a +0 leather armour a +0 club (7, 44, Orc:1) a +0 plate armour a +0 short sword (9, 35, Orc:1) a +0 giant club (9, 44, Orc:1) a +0 club a +0 ring mail a +0 short sword (9, 45, Orc:1) a +0 chain mail a +0 mace (10, 46, Orc:1) a +0 chain mail a +1 battleaxe (32, 34, Orc:1) a +0 mace a +0 plate armour (33, 20, Orc:1) a +0 short sword a +0 scale mail (34, 5, Orc:1) a +2 robe of positive energy a +0 dagger (34, 20, Orc:1) a +0 vorpal hand axe (34, 21, Orc:1) a +0 falchion (35, 22, Orc:1) a +0 battleaxe a +0 chain mail (36, 5, Orc:1) a +0 robe a +0 dagger (37, 4, Orc:1) a +0 chain mail (still there?) a +0 glaive (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 plate armour (still there?) a +0 trident (still there?) (37, 9, Orc:1) a +0 troll leather armour (39, 2, Orc:1) a +0 club (39, 34, Orc:1) a +0 dagger a +0 robe (50, 37, Orc:1) 5 large rocks (53, 36, Orc:1) a +0 whip a +0 robe Level 2 of the Orcish Mines [Shop] Zaonat's Jewellery Shoppe a +6 ring of dexterity (760 gold) a +4 ring of protection (468 gold) an amulet of guardian spirit (390 gold) a ring of flight (227 gold) an amulet of the acrobat (390 gold) a ring of magical power (260 gold) a ring of see invisible (195 gold) a +6 ring of strength (760 gold) [Shop] Qamereir's General Store 4 datura-tipped darts (22 gold) a scroll of fear (49 gold) 18 stones (25 gold) a +0 quarterstaff (56 gold) 12 arrows (33 gold) 18 sling bullets (126 gold) a potion of curing (42 gold) a potion of lignification (42 gold) 21 arrows (58 gold) a +3 glaive (329 gold) [Shop] Casuonir's General Store a wand of iceblast (9) (195 gold) 18 stones (27 gold) 20 stones (30 gold) a potion of flight (45 gold) a +1 great sword of electrocution (348 gold) a +0 falchion (45 gold) a +2 robe (190 gold) a +2 leather armour of fire resistance (285 gold) the +3 chain mail "Ihoepn" {Int+4} (523 gold) It affects your intelligence (+4). [Shop] Erostrag's Antique Armour Shoppe a +0 ring mail (88 gold) a +0 chain mail (99 gold) a +2 helmet (363 gold) the +1 leather armour "Otzon" {+Inv} (462 gold) It lets you turn invisible. a +0 robe (15 gold) a +0 leather armour (44 gold) a +0 plate armour (506 gold) a +0 leather armour (44 gold) a +0 chain mail (99 gold) a +0 robe (15 gold) (5, -28, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) (6, -25, Orc:2) a +0 chain mail (still there?) a +0 halberd (still there?) (6, -23, Orc:2) a +0 dagger (still there?) a +4 plate armour (still there?) 4 boomerangs (still there?) a +0 scimitar (still there?) a +0 flail (still there?) (7, -27, Orc:2) a +0 giant club (7, -22, Orc:2) a +0 chain mail a +0 falchion (8, -28, Orc:2) a +0 short sword (8, -26, Orc:2) a +0 hand axe (8, -24, Orc:2) a +0 scale mail (8, -22, Orc:2) a +0 leather armour (still there?) a +0 short sword (still there?) (9, -29, Orc:2) a +0 giant club a +0 giant club (9, -28, Orc:2) a +0 ring mail a +0 falchion (9, -26, Orc:2) a +0 giant club a +0 giant spiked club (9, -25, Orc:2) a +0 giant club a +0 flail a +0 giant club a +0 giant club a +0 leather armour a +0 chain mail a +0 mace a +0 giant spiked club a +0 leather armour a +0 flail (9, -24, Orc:2) a +1 robe of fire resistance a +0 dagger a +0 robe a +0 dagger (9, -23, Orc:2) a +0 leather armour (9, -22, Orc:2) a +0 robe a +0 dagger (9, -21, Orc:2) a +0 leather armour a +0 dagger (9, -20, Orc:2) a +0 club (10, -28, Orc:2) a +0 ring mail a +0 club (10, -27, Orc:2) a +2 chain mail of poison resistance a +0 battleaxe (10, -25, Orc:2) a +0 scimitar (10, -24, Orc:2) a +0 leather armour a +0 mace a +0 club (10, -23, Orc:2) a +0 robe a +0 spear (10, -21, Orc:2) a +0 leather armour a +0 hand axe (11, -29, Orc:2) a +0 plate armour (still there?) a +3 short sword (still there?) a +0 chain mail (still there?) a +3 vorpal dire flail (still there?) (11, -27, Orc:2) a +0 plate armour a +0 long sword (11, -25, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 plate armour a +0 glaive (11, -24, Orc:2) a +0 leather armour a +0 leather armour a +0 falchion (11, -23, Orc:2) a +0 ring mail (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 scimitar (still there?) (11, -22, Orc:2) a +0 leather armour a +0 flail a +0 ring mail a +0 short sword a +0 ring mail a +0 club a +0 hand axe (12, -24, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) (12, -22, Orc:2) a +0 chain mail a +2 vorpal long sword a +0 chain mail a +0 halberd a +0 robe a +0 vampiric dagger a +0 club a +0 robe a +0 dagger (12, -19, Orc:2) a +0 plate armour a +0 war axe (13, -27, Orc:2) a +0 ring mail a +0 trident a +1 robe of the Archmagi a +0 dagger (13, -26, Orc:2) a +0 falchion (13, -25, Orc:2) a +0 robe a +0 dagger (13, -21, Orc:2) a +0 whip (13, -20, Orc:2) a +0 robe a +0 dagger (13, -11, Orc:2) a +0 robe a +0 dagger (14, -27, Orc:2) a +0 flail (14, -25, Orc:2) a +0 chain mail a +1 battleaxe of venom a +0 dagger (14, -23, Orc:2) a +0 club (14, -21, Orc:2) a +2 robe of resistance (still there?) a +0 dagger (still there?) (14, -20, Orc:2) a +0 robe a +0 dagger (14, 9, Orc:2) a +0 dagger (unseen) (15, -11, Orc:2) a +0 robe a +0 dagger (16, -25, Orc:2) a +0 robe a +0 dagger (16, -22, Orc:2) a +0 leather armour (still there?) a +0 scimitar (still there?) (16, 16, Orc:2) a +0 hand axe a +0 chain mail (17, -18, Orc:2) a +0 dagger (17, -16, Orc:2) a +0 chain mail a +0 long sword a +0 ring mail a +0 short sword (17, -13, Orc:2) a +0 whip (17, 16, Orc:2) a +0 dagger (18, -14, Orc:2) a +4 short sword (19, -15, Orc:2) a +0 chain mail a +0 trident (19, -10, Orc:2) a +0 ring mail a +2 scimitar of electrocution (19, 18, Orc:2) a +0 dagger a +0 robe (20, -13, Orc:2) a +0 scale mail a +0 falchion (20, -7, Orc:2) a +0 robe a +0 dagger (20, 12, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (20, 17, Orc:2) a +0 ring mail (20, 18, Orc:2) a +0 giant club (21, 17, Orc:2) a +0 hand axe (23, -20, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) (28, 17, Orc:2) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (3, -15, Lair:1) the +5 scale mail of the Old World {*Contam +Fly Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. It causes magical contamination when unequipped. (4, -11, Lair:1) a +0 pair of gloves (11, 10, Lair:1) a +0 chain mail (22, -7, Lair:1) a +0 quarterstaff (32, -13, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (5, -18, Lair:2) a potion of degeneration (12, -36, Lair:2) the +0 leather armour of the Saviour {rCorr} It provides partial protection from all sources of acid and corrosion. (13, -12, Lair:2) a scroll of noise a +0 scimitar of flaming a +1 dagger of holy wrath 288 stones a +0 falchion (14, -12, Lair:2) a +0 scale mail (23, -36, Lair:2) 21 stones (27, -29, Lair:2) a +0 war axe (36, -43, Lair:2) a +0 pair of boots (39, -43, Lair:2) a +0 whip (40, -11, Lair:2) 18 arrows (44, -30, Lair:2) a +2 robe of cold resistance (50, -57, Lair:2) 17 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 throwing nets (16, 24, Lair:3) a +0 trident (24, 25, Lair:3) a +0 leather armour (31, -28, Lair:3) a +0 robe (31, -18, Lair:3) a +0 falchion (32, -19, Lair:3) a +0 rapier (42, -17, Lair:3) a +2 antimagic hand axe (43, 24, Lair:3) a +0 plate armour (44, -25, Lair:3) a +0 scale mail of cold resistance (61, -20, Lair:3) a +0 great mace (68, -24, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 11 arrows (8, 27, Lair:4) a +0 flail (10, 28, Lair:4) 14 stones (19, 23, Lair:4) the +1 leather armour of the Jolly Shrikes {Harm Stlth+} It increases damage dealt and taken. It makes you more stealthy. (26, 46, Lair:4) 68 bolts a +0 leather armour (27, 12, Lair:4) a +0 mace (27, 20, Lair:4) a +0 trident (33, 21, Lair:4) 125 sling bullets (35, 49, Lair:4) 6 stones (36, 33, Lair:4) 25 arrows a +0 shortbow (41, 25, Lair:4) a +0 flail (43, 31, Lair:4) a +0 shortbow 16 arrows (44, 4, Lair:4) a +0 rapier (45, 0, Lair:4) a scroll of random uselessness (49, 1, Lair:4) 2 potions of attraction a +5 flail a +2 whip of flaming a +6 ring of strength a ring of ice a staff of cold a staff of death the +1 pair of boots of Uthrumn {Dex+4} It affects your dexterity (+4). (54, 28, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (0, 31, Lair:5) 15 sling bullets (5, 26, Lair:5) a +0 hunting sling (9, -13, Lair:5) a +2 quarterstaff of draining (10, 30, Lair:5) 18 stones (13, 17, Lair:5) a +2 chain mail of cold resistance (18, 17, Lair:5) a +0 robe (26, 20, Lair:5) a staff of earth (45, 3, Lair:5) a +0 arbalest Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 plate armour of poison resistance (6, -13, Lair:6) a +0 morningstar (10, 39, Lair:6) a +0 plate armour (12, 17, Lair:6) a +0 ring mail (13, 28, Lair:6) a +1 chain mail of cold resistance (15, 34, Lair:6) a +0 scimitar (19, 1, Lair:6) 13 stones (20, 30, Lair:6) 22 stones (23, 29, Lair:6) a +4 war axe (26, -5, Lair:6) 22 stones (34, 7, Lair:6) a +0 hunting sling (35, 5, Lair:6) a +2 spectral giant club (36, 5, Lair:6) a +2 mace of holy wrath (36, 7, Lair:6) a +1 chain mail of positive energy (37, 5, Lair:6) a +1 vorpal shortbow (37, 6, Lair:6) 15 arrows (40, -12, Lair:6) a scroll of random uselessness (42, -15, Lair:6) a +0 hunting sling (50, 35, Lair:6) a +3 scimitar of flaming a +2 battleaxe of flaming a +1 longbow of flaming Level 1 of the Shoals [Shop] Muceipif's Magic Scroll Boutique 3 scrolls of identify (90 gold) a scroll of noise (15 gold) a scroll of enchant weapon (112 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of vulnerability (112 gold) (0, 0, Shoals:1) 18 arrows (2, 33, Shoals:1) 5 large rocks (3, 34, Shoals:1) 3 large rocks (4, 37, Shoals:1) a +0 trident (5, 37, Shoals:1) a +0 trident (6, 8, Shoals:1) 4 large rocks (6, 26, Shoals:1) 15 sling bullets (still there?) a +0 club (still there?) a +0 hunting sling (still there?) (7, 27, Shoals:1) 19 sling bullets a +0 spear a +0 hunting sling (8, 19, Shoals:1) a +0 hunting sling (9, 32, Shoals:1) 3 large rocks (9, 34, Shoals:1) 4 large rocks (9, 41, Shoals:1) 5 large rocks (15, 22, Shoals:1) a scroll of immolation (18, 18, Shoals:1) a potion of lignification (21, 29, Shoals:1) 14 arrows a +0 shortbow (24, 7, Shoals:1) 20 bolts (27, -1, Shoals:1) +0 gold dragon scales (28, 19, Shoals:1) 3 large rocks (31, 23, Shoals:1) 9 stones (still there?) a +0 club (still there?) a +0 hunting sling (still there?) (33, 34, Shoals:1) 14 sling bullets (still there?) a +0 spear (still there?) a +0 hunting sling (still there?) (36, 30, Shoals:1) a scroll of amnesia (44, 2, Shoals:1) a +0 falchion (53, 0, Shoals:1) 6 large rocks Level 2 of the Shoals (0, 0, Shoals:2) 17 stones (4, 11, Shoals:2) a scroll of fear (5, 17, Shoals:2) 6 boomerangs (still there?) a +0 trident (still there?) (9, 19, Shoals:2) 3 throwing nets a +0 trident a +0 trident (10, -1, Shoals:2) a +0 chain mail (13, 20, Shoals:2) a +0 trident (18, -8, Shoals:2) 22 stones (19, 36, Shoals:2) 19 stones (26, 38, Shoals:2) a +0 long sword (31, 11, Shoals:2) a +0 trident (49, -6, Shoals:2) 19 sling bullets (still there?) a +0 spear (still there?) a +0 hunting sling (still there?) (49, -5, Shoals:2) 22 stones a +0 club a +0 hunting sling (50, -9, Shoals:2) a potion of lignification (50, -8, Shoals:2) a +0 hunting sling (still there?) a +0 spear (still there?) 10 stones (still there?) (51, -7, Shoals:2) 24 sling bullets (still there?) a +0 spear (still there?) a +0 hunting sling (still there?) Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (3, -2, Shoals:3) a throwing net (4, 3, Shoals:3) a +0 plate armour (9, 1, Shoals:3) a ring of willpower (24, 13, Shoals:3) a +0 trident (still there?) 6 boomerangs (still there?) (34, 11, Shoals:3) a +0 demon blade of draining a +0 robe (36, 9, Shoals:3) a potion of attraction (43, 10, Shoals:3) 30 gold pieces