H0rd4k Level 1 of the Dungeon (7, 13, D:1) a +0 scale mail (14, 1, D:1) a +0 mace (21, 17, D:1) a +0 scale mail (28, 29, D:1) a +0 ring mail (37, 0, D:1) a +0 club (38, 0, D:1) a +0 club (39, 24, D:1) 23 sling bullets (42, 17, D:1) a +0 centaur barding Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -27, D:2) 19 stones (1, -13, D:2) a +4 scythe of protection a +0 robe (3, -36, D:2) a stone (3, -3, D:2) a +0 dagger (4, -37, D:2) a stone (5, -31, D:2) 33 stones (13, -12, D:2) a +0 dagger (16, -27, D:2) a +0 rapier (19, -11, D:2) a +0 spear (22, -22, D:2) a +0 club 16 stones (22, -19, D:2) a stone (22, -17, D:2) a stone (22, -16, D:2) a stone (23, -19, D:2) a stone (24, -24, D:2) 2 stones (25, 4, D:2) 18 stones (37, -13, D:2) a +0 hunting sling (38, 4, D:2) a +0 dagger (44, 6, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling a +0 short sword (10, -44, D:3) a +0 short sword (13, -46, D:3) a +0 whip a cursed -3 club (14, -46, D:3) a +0 flail (17, -48, D:3) 23 stones (17, -46, D:3) a +0 club (18, -46, D:3) a +0 flail (30, -43, D:3) a +0 club (33, 0, D:3) a +0 club (38, -8, D:3) a +0 whip a +0 halberd (38, -6, D:3) a +0 halberd (50, -27, D:3) a cursed -3 quarterstaff (54, -22, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 dagger of Departure {pierce, +Rage rN+} (1770 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you go berserk. the +9 hand axe of H0rd4k's Terror {flame, Dex+6} (7000 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). the +8 hand axe of Extermination {chop, Int+4} (5990 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). the ring "Caepom" {+Inv MP-9 Str+3 Dex+5 Stlth-} (1990 gold) [ring of strength] It affects your strength (+3). It affects your dexterity (+5). It affects your magic capacity (-9). It lets you turn invisible. It makes you less stealthy. (0, 0, D:4) a +0 short sword (8, 16, D:4) a +0 hunting sling (30, 19, D:4) a +0 short sword (32, -3, D:4) a +0 whip (37, 3, D:4) a +0 scale mail a cursed +0 club a +0 dagger (37, 5, D:4) a cursed +0 leather armour a +0 hand axe (37, 10, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 hand axe a +0 dagger (1, -1, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (9, -1, D:5) a +0 club (9, 2, D:5) 20 bolts (38, -26, D:5) a +0 helmet (48, -15, D:5) a +0 glaive Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 falchion a +0 ring mail of magic resistance a +0 dagger a +0 leather armour an orc corpse an orc corpse (15, -35, D:6) a scroll of teleportation (17, 11, D:6) 19 stones (18, -21, D:6) a +0 trident (19, 13, D:6) a +0 leather armour (27, -17, D:6) a +0 trident (28, -9, D:6) a +0 robe (37, -12, D:6) 28 stones