H0rd4k Level 1 of the Dungeon (0, 0, D:1) 24 arrows (6, 0, D:1) a +0 ring mail (7, -35, D:1) 12 stones (12, -37, D:1) a +0 club (15, -4, D:1) a +0 short sword a stone (22, -40, D:1) 23 bolts (26, -10, D:1) 11 sling bullets (44, -10, D:1) a +0 spear (49, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 24, D:2) a +0 mace (4, -10, D:2) a +0 ring mail (10, -4, D:2) a +0 mace (10, 38, D:2) a +0 club (12, -6, D:2) a +0 mace (12, -4, D:2) a +0 mace (14, 36, D:2) a +0 leather armour (21, 17, D:2) 17 stones (22, -4, D:2) a +1 vorpal mace (35, 31, D:2) a +0 whip (37, 36, D:2) a +0 ring mail (40, 31, D:2) a stone (41, 30, D:2) 2 stones (49, -20, D:2) a +0 dagger (58, -16, D:2) a +0 club (61, -9, D:2) a +0 hunting sling 16 stones (66, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 10, D:3) a +0 leather armour a +0 whip (10, 11, D:3) a +0 dagger a +0 leather armour (16, 1, D:3) a +0 whip (19, -15, D:3) a +0 ring mail (20, -11, D:3) a +0 hand axe a +0 leather armour (21, -19, D:3) 27 stones (22, 5, D:3) a +0 scale mail a +0 club (22, 6, D:3) a +0 leather armour a +0 trident (23, 7, D:3) a +0 whip (24, -18, D:3) 21 arrows (25, 33, D:3) a +0 ring mail (26, -11, D:3) a +0 dagger (27, -4, D:3) a +0 club (29, 13, D:3) a +0 giant club (32, -12, D:3) 3 stones (43, -7, D:3) a +0 ring mail (43, -6, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 13, D:4) a +0 club (4, -5, D:4) 26 bolts (10, 29, D:4) a +0 naga barding (19, 23, D:4) a +0 dagger (29, -4, D:4) 17 arrows (33, 2, D:4) a +0 giant spiked club (38, 13, D:4) a +0 plate armour (44, 16, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Jomm's Armour Boutique the +1 robe of Dishonour {-Tele Int+7 Dex+2} (260 gold) It affects your intelligence (+7). It affects your dexterity (+2). It prevents most forms of teleportation. a +1 robe of magic resistance (127 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +3 ring mail of fire resistance (260 gold) a +0 ring mail (40 gold) a +1 leather armour of fire resistance (140 gold) a +0 robe (7 gold) a cursed +0 leather armour (10 gold) a +0 leather armour of fire resistance (90 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (391 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 leather armour (20 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (400 gold) It affects your dexterity (+3). a +0 robe (7 gold) a +0 scale mail (40 gold) (0, 0, D:5) a +0 ring mail (7, 27, D:5) a +0 whip (12, 9, D:5) a +0 robe (15, 7, D:5) a +2 flail of draining a +0 leather armour (16, 9, D:5) a +0 flail (22, 25, D:5) a +0 flail a cursed +0 robe (23, -10, D:5) a +0 short sword a +0 war axe a +0 war axe (24, 21, D:5) a +2 whip of freezing a +0 robe (27, 3, D:5) 8 boomerangs (32, 0, D:5) 26 sling bullets (32, 17, D:5) 7 javelins (46, 28, D:5) a +0 trident (47, 29, D:5) a +0 war axe a +0 leather armour (54, 13, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (4, -8, D:6) a cursed +4 scimitar (unseen) (10, -6, D:6) 11 gold pieces