H0rd4k Level 1 of the Dungeon (5, 8, D:1) a +0 club (12, 12, D:1) a +0 buckler (18, 0, D:1) a +0 spear (26, 7, D:1) a +0 dagger (26, 27, D:1) a +0 dagger a +0 short sword (35, 35, D:1) a +0 ring mail (37, 10, D:1) a +0 club (38, -12, D:1) a +0 trident (42, -12, D:1) a +0 chain mail Level 2 of the Dungeon (9, -5, D:2) 23 arrows (15, 6, D:2) a +0 club (16, 15, D:2) a +0 quarterstaff (17, 9, D:2) 28 stones (17, 13, D:2) a +0 club (19, 3, D:2) 22 arrows (29, 36, D:2) 20 arrows (34, 24, D:2) a +0 dagger (46, -7, D:2) a +0 spear (47, -4, D:2) a +0 dagger (48, 28, D:2) 17 stones Level 3 of the Dungeon [Shop] Pemno's Weapon Shop a +1 dire flail of holy wrath (184 gold) the +6 rapier of H0rd4k's Sudden Death {freeze, rElec rPois rCorr Int+4} (902 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 war axe (45 gold) a +0 hand axe (39 gold) a +0 hunting sling (19 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) a +0 hand axe (39 gold) a +0 spear (39 gold) a +2 dagger of electrocution (221 gold) a +0 hand axe (39 gold) (0, 0, D:3) a +0 flail a +0 leather armour (5, -10, D:3) a +0 leather armour (13, -24, D:3) a +0 robe (22, -8, D:3) 16 gold pieces (22, -7, D:3) 11 stones (24, -7, D:3) a ring of fire (27, -3, D:3) a scroll of identify (32, -25, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 9 stones (10, -9, D:4) a +0 trident (15, -6, D:4) a +0 hand axe a +0 leather armour (16, -6, D:4) a +0 hand axe a +0 leather armour (16, 10, D:4) 17 bolts (16, 13, D:4) a +0 short sword a kobold corpse (skeletalised by now) (17, -6, D:4) a +0 whip (21, -1, D:4) the +2 robe "Lot Ijau" {Harm +Inv Int-3 Dex+2} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (21, 10, D:4) a scarf of harm (22, 6, D:4) a +0 robe (27, -32, D:4) a +0 leather armour (30, -7, D:4) a +0 dagger (32, -7, D:4) 14 stones (34, -27, D:4) the +0 robe of the Seven Persimmons {Harm *Slow +Inv rC+} rC: It protects you from cold. +Inv: It lets you turn invisible. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (34, 20, D:4) a +0 dagger (36, 20, D:4) a +0 whip a +0 animal skin the +5 helmet of the Dwarven Hall {Will+} Will: It increases your willpower. a +0 dagger a +0 dagger a +0 club a +0 club (37, 20, D:4) a +0 dagger (43, -18, D:4) a +0 mace (44, -19, D:4) a +0 mace (44, -18, D:4) a +0 mace (44, -14, D:4) a +0 mace (45, -18, D:4) a +0 mace (49, -1, D:4) a +0 dagger (51, -13, D:4) 25 arrows (58, -19, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 trident the Ecumenical Temple