H0rd4k Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -7, D:1) a +0 short sword 3 stones (10, 23, D:1) a +0 sling (15, 15, D:1) a +0 club (16, 2, D:1) 2 stones (17, 19, D:1) 6 stones (18, 31, D:1) a +0 dagger (21, -7, D:1) a +0 quarterstaff (24, -2, D:1) a +0 dagger 2 stones (25, -11, D:1) a +0 sling (31, -15, D:1) a +0 club (31, -5, D:1) a +0 club (31, 25, D:1) a +0 dagger a +0 dagger (35, 32, D:1) a +0 dagger (36, -6, D:1) a +0 spear (46, -1, D:1) a +0 cloak (46, 9, D:1) 8 stones (47, 8, D:1) 3 stones Level 2 of the Dungeon [Shop] Catwaazam's One-of-a-Kind Rings a +9 ring of dexterity (780 gold) the ring of the Genius {Fly rF+ rC++ Slay+2 Stlth+} (602 gold) [ring of flight] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rC: It greatly protects you from cold. Fly: It grants you flight. Stlth: It makes you more stealthy. a +7 ring of slaying (1726 gold) the ring "Unum" {rElec rN+ EV+2 Str+5} (387 gold) [ring of evasion] EV: It affects your evasion (+2). Str: It affects your strength (+5). rElec: It insulates you from electricity. rN: It protects you from negative energy. a +3 ring of protection (210 gold) the ring of the Enemy {Wiz Dex+4} (454 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+4). (0, 0, D:2) a +2 hammer of venom (unseen) (1, -26, D:2) a +0 club (17, -14, D:2) a +0 ring mail (28, -5, D:2) a +0 club (34, -13, D:2) a +0 club (35, -21, D:2) a +0 club (39, 20, D:2) a +0 ring mail (45, 14, D:2) a +0 club (49, 10, D:2) a +0 dagger a +0 sling a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, 16, D:3) a +0 club (11, 16, D:3) a +0 dagger (11, 19, D:3) a +0 dagger a +0 dagger a +0 club a +0 dagger (31, 20, D:3) a +0 flail a +0 ring mail (37, 11, D:3) 9 gold pieces Level 4 of the Dungeon (2, -6, D:4) a +0 dagger (5, -26, D:4) a +0 mace of protection (10, 5, D:4) a +0 quarterstaff (12, 0, D:4) a +0 club (19, -20, D:4) a +0 flail (20, -18, D:4) a +0 sling (20, -13, D:4) 4 silver javelins (20, 2, D:4) a +0 robe (23, -16, D:4) a +0 scimitar (26, -6, D:4) 3 boomerangs (34, 1, D:4) a +1 hat Level 5 of the Dungeon (0, 0, D:5) 5 large rocks (8, -1, D:5) a +0 club a +0 ring mail (14, -8, D:5) a +0 hand axe a +0 short sword a +0 hand axe a +0 short sword a +0 ring mail (15, -8, D:5) a +0 giant club (15, -7, D:5) a +0 flail (15, -6, D:5) a +0 leather armour a +0 falchion (18, 19, D:5) a +0 spear a +0 ring mail a +0 kite shield a +0 trident a +0 scale mail a +0 kite shield (20, -14, D:5) a +0 dagger (22, 1, D:5) 7 stones (27, 5, D:5) a +0 war axe (37, -4, D:5) a +0 short sword Level 6 of the Dungeon (4, -5, D:6) a +0 leather armour (5, -2, D:6) a +0 plate armour (6, -7, D:6) 5 stones (6, 2, D:6) a +0 quarterstaff (6, 6, D:6) 8 stones (14, 2, D:6) a +0 dagger (16, -8, D:6) a +0 ring mail (25, -26, D:6) 5 stones (26, 28, D:6) 3 stones (31, -13, D:6) a +0 flail (33, -22, D:6) the +2 war axe of Inluyf {venom, rC+ Int-3 Dex+3} It poisons the flesh of those it strikes. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rC: It protects you from cold. (35, -8, D:6) a +0 robe a +0 club (43, 24, D:6) a +0 whip (50, -3, D:6) a +0 dagger (52, -2, D:6) 2 potions of cancellation (63, 4, D:6) a +0 dagger a +0 ring mail (65, 4, D:6) a +0 whip a +0 scale mail a +0 mace (65, 5, D:6) a +0 club the Ecumenical Temple