H0rd4k Level 1 of the Dungeon (0, 0, D:1) 5 javelins (8, -6, D:1) a +0 dagger (11, -2, D:1) a +0 cloak (11, 3, D:1) a +0 dagger (14, 9, D:1) a +0 short sword (15, 10, D:1) a +0 dagger (22, 1, D:1) a +0 dagger (25, 0, D:1) a +0 club (28, 5, D:1) 7 stones (32, 11, D:1) a +0 club (32, 30, D:1) a +0 short sword 5 stones (32, 31, D:1) a +0 short sword 5 stones (34, 31, D:1) a +0 pair of gloves (35, -6, D:1) 2 boomerangs (39, -5, D:1) a +0 hand axe (39, -1, D:1) 4 stones (39, 32, D:1) a +0 scale mail (41, -2, D:1) a +0 short sword (41, 11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -7, D:2) a +0 short sword (9, -9, D:2) a +0 dagger (10, 14, D:2) a +0 club (10, 16, D:2) 5 stones (15, 10, D:2) a +0 short sword (16, -12, D:2) a +0 tower shield (22, 16, D:2) 7 stones (24, -13, D:2) a +0 robe (28, 20, D:2) 4 boomerangs (45, 22, D:2) a +0 scythe a +0 robe (47, -5, D:2) a +0 robe (48, 1, D:2) a +0 robe a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (5, -30, D:3) 3 stones a +0 short sword (7, 1, D:3) a +0 short sword (11, -17, D:3) a +0 whip (13, -9, D:3) a staff of fire (13, 14, D:3) 3 stones (16, -26, D:3) a +0 club (16, -15, D:3) a +0 chain mail a +0 club (24, 1, D:3) a +0 ring mail a +0 dagger (36, -11, D:3) a +0 sling (43, 19, D:3) a +0 ring mail (51, -16, D:3) a +0 morningstar Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -3, D:4) a +0 giant club (1, -1, D:4) a +0 spear (2, 8, D:4) a +0 dagger a +0 robe (3, 9, D:4) a +0 spear (4, 0, D:4) a +0 cloak (9, 46, D:4) a +0 flail (13, -1, D:4) a +0 ring mail a +0 dagger (13, 5, D:4) a +0 whip (14, 2, D:4) a +0 chain mail a +0 hand axe (14, 46, D:4) 3 stones (31, 46, D:4) a +0 pair of boots (42, -11, D:4) a +0 club (47, 17, D:4) a +0 whip (47, 18, D:4) a +0 dagger (47, 19, D:4) a +0 club a +0 dagger a +0 flail (54, -13, D:4) the +0 robe of Dienefaz {Fly Str+2 Dex+4 Archmagi} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Fly: It grants you flight. Archmagi: It increases the power of your magical spells. Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 1, D:5) a +0 flail a +0 spear (1, 2, D:5) a +0 dagger (2, 2, D:5) a +0 flail (2, 3, D:5) a +0 leather armour a +0 mace a +0 scale mail a +0 short sword (3, -1, D:5) a stone (3, 1, D:5) a +0 whip (3, 3, D:5) a +1 heavy halberd (7, 10, D:5) a +0 shortbow (11, 38, D:5) a +0 dagger (11, 40, D:5) a +0 club (11, 41, D:5) a +0 dagger a +0 robe (13, 17, D:5) a +0 ring mail (18, 0, D:5) a +0 hand axe (24, 29, D:5) a +0 flail a +0 spear (27, 23, D:5) a +0 leather armour a +0 whip (27, 32, D:5) a +0 flail (28, 32, D:5) a +0 giant club (29, 32, D:5) a +0 robe a +0 ring mail a +1 dire flail of protection (30, 18, D:5) a +0 shortbow (32, -6, D:5) a +0 robe (36, 8, D:5) a +0 rapier a +0 leather armour (50, 34, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (1, -1, D:6) a +0 scale mail (1, 26, D:6) 2 stones (2, -2, D:6) 9 gold pieces (6, 4, D:6) a +0 longbow (11, 13, D:6) a +0 leather armour (18, -6, D:6) a +0 dagger a +0 ring mail (21, -6, D:6) a +0 mace (22, -5, D:6) a +0 mace a +0 leather armour (24, -8, D:6) 7 stones (30, -6, D:6) a +0 ring mail (32, 15, D:6) a +0 sling (34, 2, D:6) a +0 war axe (38, 16, D:6) a book of Displacement (39, 9, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Wiwiz's Jewellery Emporium a ring of positive energy (260 gold) an amulet of magic regeneration (390 gold) a ring of fire (325 gold) an amulet of regeneration (390 gold) a ring of positive energy (260 gold) the brooch of Shielding {Spirit SH+8} (845 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a serpent talisman (390 gold) a ring of ice (325 gold) (0, 0, D:7) 2 boomerangs (6, -46, D:7) a +0 dagger (6, -42, D:7) a +0 falchion a +0 leather armour (9, -43, D:7) a Young Poisoner's Handbook (9, -15, D:7) a +0 spear a +0 leather armour (9, -14, D:7) a +0 club a +0 dagger (10, -23, D:7) a +0 scale mail (15, -36, D:7) a +0 flail a +0 plate armour (15, -35, D:7) a +0 club (16, 1, D:7) a +0 sling a +2 spectral quarterstaff a +0 ring mail (18, -27, D:7) a +0 whip (18, -26, D:7) a +0 spear a +0 ring mail a +0 kite shield (20, -4, D:7) 4 stones (46, -18, D:7) a +0 mace (48, -6, D:7) a +0 scale mail a +0 mace (53, -9, D:7) a +0 robe a +0 dagger (53, -8, D:7) a +0 leather armour a +0 club Level 8 of the Dungeon (0, 0, D:8) 5 stones (0, 13, D:8) a +0 scale mail (8, -13, D:8) a +0 leather armour (26, 11, D:8) a +0 leather armour (41, -7, D:8) a +0 club (45, -11, D:8) a +0 robe (47, 0, D:8) a +0 chain mail (48, 5, D:8) a +0 ring mail a +0 falchion (57, 1, D:8) a staff of fire (61, 1, D:8) 7 stones Level 9 of the Dungeon [Shop] Ihiq's Antique Weapon Emporium a +2 heavy mace (556 gold) a +1 longbow of flaming (598 gold) a +4 battleaxe of freezing (1078 gold) a +1 heavy mace (396 gold) the +7 broad axe of Zumpem {flame, Dex+7 SInv} (2179 gold) Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. a +1 trident of flaming (425 gold) a +1 mace of draining (396 gold) [Shop] Noc Tar's Antique Weapon Boutique a +2 falchion of electrocution (682 gold) the +8 autumn katana {manifold assault} (1767 gold) the +8 long sword of the Orb {freeze, Will+ MP-9 Dex+5} (1767 gold) Dex+5: It affects your dexterity (+5). Will+: It increases your willpower. MP-9: It affects your magic capacity (-9). a +4 glaive of flaming (1179 gold) a +1 heavy spear (434 gold) a +1 vampiric spear (560 gold) a +2 hand axe of freezing (609 gold) the +3 spear "Murmur" {venom, Fly rC- Str+8 Dex-3} (1092 gold) Str+8: It affects your strength (+8). Dex-3: It affects your dexterity (-3). rC-: It makes you vulnerable to cold. Fly: It grants you flight. a +2 morningstar of protection (588 gold) (0, 0, D:9) a +0 shortbow (1, 43, D:9) a +0 dagger (2, 45, D:9) a +0 short sword (3, 44, D:9) a +0 chain mail a +0 war axe (6, 43, D:9) a +0 scale mail a +0 hand axe (6, 45, D:9) a +0 club (8, 46, D:9) a +0 animal skin (13, 16, D:9) a +0 halberd a +0 robe (14, 45, D:9) a +0 morningstar (15, 45, D:9) a +0 leather armour a +0 vampiric short sword (16, 13, D:9) a +2 battleaxe a +0 robe a +0 hand axe a +0 robe (16, 43, D:9) a +0 scale mail a +0 whip (16, 45, D:9) a +0 short sword (17, 46, D:9) a +0 short sword (18, 25, D:9) a +0 robe a +2 halberd a +0 robe a +0 war axe (18, 45, D:9) a +0 leather armour a +1 dagger of venom a +0 leather armour a +0 mace (19, 45, D:9) a +0 flail a +0 plate armour 2 boomerangs a +0 battleaxe a +0 animal skin (20, 30, D:9) a +0 club (20, 45, D:9) a +0 leather armour a boomerang a +0 dagger (21, 2, D:9) a +0 leather armour (21, 45, D:9) a +0 club a +0 robe a +0 dagger a +0 animal skin (25, -1, D:9) a +0 pair of boots (25, 37, D:9) a +0 plate armour a +0 battleaxe (27, 37, D:9) a +0 club (29, 37, D:9) a +1 hand axe of electrocution (30, 31, D:9) a +0 whip (30, 36, D:9) a +0 short sword (30, 37, D:9) a +0 chain mail a +0 club (37, 21, D:9) a +0 ring mail (41, 29, D:9) a +0 whip (43, 24, D:9) 10 potions of degeneration (46, 32, D:9) a +0 dagger a +0 club a +0 short sword (47, 14, D:9) the +9 hand axe "Hell-Harrower" {freeze, Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. (47, 15, D:9) the +8 war axe of Integrity {flame, Dex+4} Dex+4: It affects your dexterity (+4). (47, 16, D:9) a +2 short sword of venom (47, 31, D:9) 3 stones a +0 short sword (49, 30, D:9) a stone a +0 dagger (49, 31, D:9) a +0 dagger (51, 28, D:9) a +0 whip (52, 23, D:9) a +0 halberd (53, 9, D:9) 4 stones a +0 club (53, 11, D:9) a +0 short sword (53, 23, D:9) a +0 falchion (53, 24, D:9) a +0 long sword a +0 robe (55, 15, D:9) a +0 club (56, 15, D:9) 4 stones a +0 dagger (56, 18, D:9) a +0 club (57, 18, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (20, 16, D:10) 5 stones (23, -16, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (26, -3, D:10) a +0 short sword a +0 dagger (28, -2, D:10) a +0 robe a +0 dagger (30, -3, D:10) 3 stones a +0 dagger (37, -10, D:10) a +0 dagger (38, -9, D:10) a +0 dagger (45, -19, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) a +1 chain mail of cold resistance (2, -9, D:11) a +0 scimitar (5, 2, D:11) a +0 orcbow (8, 5, D:11) 4 large rocks (9, -36, D:11) 6 stones (9, -1, D:11) a +0 quarterstaff (15, -11, D:11) a +0 hand axe (17, -42, D:11) a +0 whip a +0 scale mail (18, -39, D:11) a +0 dagger (19, -40, D:11) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (19, -34, D:11) a +0 dagger a +0 robe (25, -6, D:11) a +0 leather armour a +0 falchion (42, -21, D:11) a +0 flail a +0 whip (42, -20, D:11) a +2 trident of protection a +0 scale mail a +2 kite shield (43, -19, D:11) a +0 whip the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (0, 1, Orc:1) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (0, 15, Orc:1) a +0 dagger (1, 14, Orc:1) a +0 plate armour a +2 hand axe of electrocution (2, 15, Orc:1) a +0 short sword (3, -12, Orc:1) a +0 robe a +0 dagger (3, -11, Orc:1) a +0 chain mail a +0 short sword (4, -11, Orc:1) a +0 leather armour a +0 dagger of speed (5, -11, Orc:1) a +0 leather armour a +0 club (17, 9, Orc:1) a +0 robe a +0 giant club (18, 9, Orc:1) a +0 giant spiked club (22, 0, Orc:1) a +0 chain mail a +1 long sword (23, -1, Orc:1) a +0 plate armour a +0 mace (23, 14, Orc:1) a +0 giant club (23, 16, Orc:1) a +0 arbalest (24, -2, Orc:1) a +0 whip (27, -8, Orc:1) 18 gold pieces (27, -7, Orc:1) 36 gold pieces (27, -6, Orc:1) 26 gold pieces (34, -7, Orc:1) a +0 plate armour a boomerang a +0 war axe (36, -6, Orc:1) a +0 dagger (36, -5, Orc:1) a boomerang a +0 club a +0 leather armour a +0 dagger (37, -5, Orc:1) a +0 arbalest a +0 flail a +0 leather armour a +0 short sword (38, -4, Orc:1) a +0 arbalest of electrocution a +0 leather armour a +0 mace (39, -5, Orc:1) a +0 hand axe a +0 club a +0 flail a +0 leather armour a +0 trident (39, -4, Orc:1) 2 boomerangs a +0 club (39, -3, Orc:1) a +0 club (40, -19, Orc:1) a +0 club (41, -17, Orc:1) a +0 hand axe (42, -16, Orc:1) a +0 flail a +0 ring mail (42, -15, Orc:1) a +0 dagger a +0 robe (44, -14, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Huott's Armour Shop a +0 robe (9 gold) a +0 chain mail (63 gold) the +1 pair of gloves of Parlour Games {SInv} (289 gold) SInv: It lets you see invisible. a +0 scale mail (56 gold) a +0 robe (9 gold) a +1 helmet (161 gold) a scarf of invisibility (168 gold) a +0 helmet (63 gold) a +1 leather armour of cold resistance (196 gold) [Shop] Doit's Assorted Antiques a +0 chain mail (144 gold) a +0 hand axe (96 gold) the scarf of Mysticism {+Inv, Dex+3} (745 gold) Dex+3: It affects your dexterity (+3). a +0 scale mail (128 gold) a wand of polymorph (3) (134 gold) a +0 leather armour (64 gold) [Shop] Ciumuedgh's Antique Weapon Emporium a +0 mace of draining (229 gold) a +2 heavy bardiche (874 gold) a +0 great sword (201 gold) a +2 short sword of protection (483 gold) a +2 giant spiked club (430 gold) a +0 club (31 gold) a +0 shortbow (93 gold) a +0 hand axe (93 gold) a +0 hand axe (93 gold) a +0 sling (46 gold) [Shop] Duican's Antique Weapon Shop (Shop contents are unknown) (0, 0, Orc:2) 16 gold pieces a +0 giant club (1, -2, Orc:2) 2 gold pieces (1, 0, Orc:2) 6 gold pieces (1, 2, Orc:2) 2 gold pieces (2, -5, Orc:2) 3 gold pieces (2, 8, Orc:2) 3 gold pieces (3, -9, Orc:2) 4 gold pieces (3, -5, Orc:2) 7 gold pieces (3, -2, Orc:2) 2 gold pieces (3, -1, Orc:2) 2 gold pieces (4, -9, Orc:2) 4 gold pieces (4, -5, Orc:2) 2 gold pieces (4, 2, Orc:2) a +0 short sword 7 gold pieces (5, -2, Orc:2) a +0 chain mail a +0 long sword (5, 1, Orc:2) a +3 whip (6, -9, Orc:2) 18 gold pieces (6, -1, Orc:2) a +0 giant club a +0 giant spiked club (6, 0, Orc:2) a +0 hand axe (6, 12, Orc:2) 7 gold pieces (6, 21, Orc:2) 8 gold pieces a +0 club (7, -6, Orc:2) 35 gold pieces a +0 giant club a +0 giant club (7, -3, Orc:2) a +0 dire flail a +0 dire flail (7, 3, Orc:2) 29 gold pieces (7, 9, Orc:2) 4 gold pieces (7, 21, Orc:2) 7 gold pieces a +0 club (7, 22, Orc:2) a +0 scale mail a +0 trident 6 gold pieces (7, 23, Orc:2) 6 gold pieces a +2 chain mail of fire resistance a +0 dire flail a +0 orcbow (8, -9, Orc:2) a +0 giant club (8, -7, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club (8, -6, Orc:2) 20 gold pieces a +0 hand axe a +0 robe a +0 dagger a +0 giant spiked club a +0 giant spiked club (8, 2, Orc:2) 4 gold pieces (8, 9, Orc:2) 3 gold pieces (8, 23, Orc:2) a +0 plate armour a +0 hand axe (9, -4, Orc:2) 22 gold pieces a +0 mace a +0 giant club a +0 giant club (9, 7, Orc:2) 7 gold pieces a +0 giant club (9, 8, Orc:2) a +0 giant spiked club (9, 9, Orc:2) 14 gold pieces a +0 giant club (9, 13, Orc:2) 16 gold pieces (still there?) a +0 giant club (still there?) a +1 dagger of freezing (still there?) (9, 27, Orc:2) a +0 dire flail a +0 giant club (10, -3, Orc:2) 20 gold pieces a +0 giant spiked club (10, -2, Orc:2) 29 gold pieces a +0 plate armour a +0 flail a +0 giant spiked club a +0 giant club (10, 8, Orc:2) a +0 giant club (10, 12, Orc:2) 5 gold pieces a +0 leather armour a +0 hand axe (11, -10, Orc:2) 20 gold pieces 3 large rocks (11, -3, Orc:2) 2 gold pieces (11, -2, Orc:2) 37 gold pieces a +0 giant club (11, -1, Orc:2) 33 gold pieces a +0 scale mail a +0 flail a +0 dire flail a +0 giant club a +0 robe a +0 halberd (11, 1, Orc:2) 4 gold pieces (11, 9, Orc:2) a +0 giant club (11, 15, Orc:2) a +0 short sword 7 gold pieces (12, -10, Orc:2) a +0 giant club a +0 spear a +0 robe (12, -1, Orc:2) 41 gold pieces a +0 flail a +0 robe a +0 dagger a +0 scale mail a +0 mace (12, 13, Orc:2) 3 gold pieces a +0 robe a +0 dagger (13, 1, Orc:2) 17 gold pieces a +0 giant club (13, 6, Orc:2) 16 gold pieces (14, 2, Orc:2) 28 gold pieces a +0 robe a +0 dagger (15, 8, Orc:2) 15 gold pieces a +0 giant club (15, 25, Orc:2) a +0 arbalest (17, 24, Orc:2) a +0 arbalest (18, -1, Orc:2) 40 gold pieces a +0 plate armour a +0 flail (19, 27, Orc:2) 8 gold pieces a +0 flail (20, 1, Orc:2) 41 gold pieces a +2 robe of cold resistance a +0 dagger a +0 giant club (20, 20, Orc:2) a +0 club (21, 1, Orc:2) 48 gold pieces a +0 robe a +0 dagger (21, 2, Orc:2) 53 gold pieces a +0 giant spiked club 4 large rocks a +0 giant spiked club (22, 3, Orc:2) 15 gold pieces (27, 23, Orc:2) a +0 giant spiked club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (8, -23, Lair:1) a +0 shortbow (19, 1, Lair:1) a +0 broad axe (61, 1, Lair:1) a +0 scimitar Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (21, -12, Lair:2) a +0 leather armour (23, -29, Lair:2) a +0 ring mail (40, -8, Lair:2) a staff of fire (42, 10, Lair:2) 2 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of fog (0, 1, Lair:3) a +0 war axe (1, 10, Lair:3) a +0 hand axe (3, 2, Lair:3) 7 gold pieces (3, 4, Lair:3) 6 gold pieces (9, 9, Lair:3) a +0 falchion (10, 3, Lair:3) a potion of haste (15, 0, Lair:3) 6 gold pieces