HAL9000 Level 1 of the Dungeon (0, 0, D:1) 24 arrows of flame (-6, 4, D:1) 12 stones (-8, 7, D:1) a +0 robe (23, 7, D:1) 28 arrows (35, 11, D:1) a +0 mace (2, 16, D:1) a cursed -1 dagger (10, 21, D:1) a +0 dagger a stone (5, 22, D:1) a stone (27, 26, D:1) a cursed -2 club Level 2 of the Dungeon (-30, 3, D:2) 21 stones (10, 3, D:2) 12 stones (-26, 5, D:2) a +0 robe (17, 11, D:2) a +0 robe (-22, 15, D:2) a +0 whip (-33, 19, D:2) 13 stones (7, 23, D:2) a +0 club a +0 dagger (7, 24, D:2) 4 large rocks (-34, 26, D:2) a +0 robe (-32, 26, D:2) a +0 dagger 5 stones (4, 30, D:2) a +0 mace a cursed +0 animal skin a +0 club a +0 dagger (4, 31, D:2) a +0 centaur barding (-1, 32, D:2) a +0 club (-29, 44, D:2) a +0 dagger Level 3 of the Dungeon (5, 0, D:3) a giant newt corpse (-24, 13, D:3) a +0 cloak (-15, 13, D:3) a bat corpse (skeletalised by now) (-16, 14, D:3) a jackal corpse (skeletalised by now) (-15, 14, D:3) a jackal corpse (skeletalised by now) (-10, 21, D:3) 28 stones (3, 22, D:3) a +0 quarterstaff (-14, 24, D:3) a jackal corpse (skeletalised by now) (5, 24, D:3) a bat corpse (-14, 26, D:3) a +0 dagger (-32, 34, D:3) 24 stones (-27, 38, D:3) 22 bolts (-14, 39, D:3) 12 stones (-27, 42, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a worker ant corpse (-3, 3, D:4) a hound corpse (-3, 4, D:4) a +0 flail