HAL9000 Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 15, D:1) a +0 club (5, 16, D:1) a +0 club (-12, 21, D:1) 30 stones (35, 21, D:1) a +0 whip (18, 26, D:1) a +0 short sword (-10, 29, D:1) 2 stones (41, 29, D:1) a +0 hand axe (-10, 31, D:1) a stone (19, 31, D:1) a +0 dagger (8, 32, D:1) a +0 ring mail (0, 33, D:1) 13 sling bullets (13, 34, D:1) 4 needles of slowing (-10, 36, D:1) a stone (-10, 37, D:1) a stone (-1, 45, D:1) a +0 dagger Level 2 of the Dungeon (-17, 6, D:2) 21 arrows (15, 8, D:2) a +0 dagger (15, 15, D:2) a +0 club (-20, 18, D:2) a +0 club (1, 28, D:2) a cursed -3 short sword (-26, 51, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 trident (-25, 1, D:3) a +0 whip a +0 short sword (-40, 7, D:3) a +0 short sword (-16, 8, D:3) 16 arrows (-42, 11, D:3) 19 poisoned needles (-19, 13, D:3) a +0 club a +0 flail (-24, 14, D:3) a cursed -3 club (-23, 15, D:3) a -2 ring of evasion (-22, 15, D:3) a stone (-11, 16, D:3) 22 arrows (-29, 19, D:3) 17 arrows of dispersal (-28, 20, D:3) a +0 spear (-8, 20, D:3) a +0 club (-24, 21, D:3) 6 poisoned needles (-14, 21, D:3) a +0 leather armour (-11, 21, D:3) a +0 whip (-20, 22, D:3) a +0 hunting sling 5 stones (-14, 22, D:3) a +0 short sword (-26, 23, D:3) a stone (-14, 23, D:3) a +0 hand axe a cursed -1 dagger a +3 flail (-25, 24, D:3) a stone (2, 28, D:3) a +0 ring mail (-31, 30, D:3) 15 poisoned needles (-37, 34, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (-54, 3, D:4) a +0 flail of crushing a +0 spear (-56, 5, D:4) a +0 leather armour (-6, 8, D:4) a +0 short sword (8, 9, D:4) 17 poisoned needles (-50, 11, D:4) 16 poisoned needles (-31, 18, D:4) 15 stones (-44, 27, D:4) a +0 spear (-42, 27, D:4) a +0 hand axe (-55, 28, D:4) a +0 club (-56, 29, D:4) 13 sling bullets (-42, 29, D:4) a +3 falchion (-50, 34, D:4) a +0 whip (-41, 39, D:4) a +0 club (-41, 40, D:4) a +0 hand axe a +0 leather armour a cursed +0 falchion (-7, 46, D:4) a +0 long sword (-3, 54, D:4) a +0 hand axe (4, 56, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Qiewk's Antique Weapon Shoppe a +1 battleaxe of electrocution (156 gold) a +0 hand crossbow of flaming (84 gold) a +0 club (24 gold) the +8 hand crossbow of Chagrin {flame, rPois rF++} (204 gold) It turns projectiles fired from it into bolts of flame. It greatly protects you from fire. It protects you from poison. a +0 war axe of freezing (84 gold) a +0 short sword (72 gold) a +3 antimagic great sword (156 gold) the cursed +9 glaive of Theupn {freeze, Contam Int+2} (276 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It causes magical contamination when unequipped. It has a curse placed upon it. a +0 dagger (48 gold) (0, 0, D:5) a +0 helmet (-9, 1, D:5) a +0 whip a +0 spear (-8, 1, D:5) a +0 spear a +0 scale mail a +0 flail (-18, 3, D:5) a +0 scale mail (9, 4, D:5) a +0 cloak (-28, 15, D:5) a +0 spear (-33, 16, D:5) 20 stones (-46, 21, D:5) a +0 dagger 15 stones (-16, 22, D:5) a +0 dagger (-42, 23, D:5) 19 stones (-23, 32, D:5) a +0 dagger (-6, 32, D:5) a +0 spear (-19, 38, D:5) a +0 club (-40, 50, D:5) a +0 war axe (7, 51, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (-7, 7, D:6) a +0 long sword (15, 10, D:6) a +0 club (23, 20, D:6) an arrow (23, 21, D:6) an arrow (22, 23, D:6) a +0 shortbow 7 arrows (-40, 37, D:6) a +0 ring mail (-35, 40, D:6) a cursed +0 robe (-20, 40, D:6) an uncursed ring of fire 2 potions of degeneration 2 potions of mutation a +0 giant club a +0 morningstar 21 stones a +0 whip a +0 leather armour (-20, 41, D:6) a cursed -3 club a +0 halberd (-20, 42, D:6) a +0 club (-2, 45, D:6) a +0 club (-1, 46, D:6) a +1 battleaxe a +0 robe (15, 47, D:6) a cursed +3 scimitar a +0 robe a +0 leather armour Level 7 of the Dungeon (-12, 3, D:7) a +1 animal skin a cursed +0 short sword (7, 4, D:7) 15 sling bullets (-9, 5, D:7) a +0 robe a +2 short sword (-10, 6, D:7) a +0 robe a cursed +0 war axe (-9, 6, D:7) a +0 robe a cursed +2 halberd (12, 8, D:7) 26 bolts (16, 8, D:7) 16 stones a +0 mace a +0 robe a +2 mace (15, 9, D:7) 2 stones (16, 9, D:7) a cursed +0 leather armour a +0 robe a +0 flail a cursed -1 hand axe a +1 dagger of speed (16, 10, D:7) a +0 flail (26, 14, D:7) a +0 falchion a +0 robe (-6, 15, D:7) a scroll of noise (15, 23, D:7) a cursed +3 spear a +0 robe (-13, 32, D:7) a +0 scythe a +0 robe (-5, 40, D:7) a +0 club (-5, 49, D:7) a +0 dagger a +0 chain mail (27, 51, D:7) a +0 shortbow (3, 53, D:7) a +0 dagger (0, 56, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (23, 1, D:8) 24 stones (63, 2, D:8) a +0 rapier (40, 5, D:8) the +7 mace of the Nexus {crush, rF+} It inflicts extra damage upon your enemies. It protects you from fire. a +0 dagger a +0 robe a +0 hand axe a +0 battleaxe a cursed +0 plate armour a +0 club a +0 ring mail (57, 12, D:8) a +0 club (38, 13, D:8) a +0 club 2 stones (27, 15, D:8) a +0 short sword (28, 15, D:8) a +0 whip (32, 16, D:8) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (34, 27, D:8) a +0 club (52, 37, D:8) a +0 leather armour Level 1 of the Abyss (0, 0, Abyss:1) 31 stones (3, 3, Abyss:1) a scroll of torment