Dungeon Crawl Stone Soup version 0.22-a0-458-gb446440d2e (webtiles) character file. 0 HANFGEIST the Conjurer (level 1, 15/15 HPs) Began as a Deep Dwarf Conjurer on June 8, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (51 turns). HANFGEIST the Conjurer (Deep Dwarf Conjurer) Turns: 51, Time: 00:00:21 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 15 God: Gold: 23 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated, non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 45% 4 #####.. Fulminant Prism Conj/Hex #......... 73% 4 #####.. Dazzling Spray Conj/Hex #..... 32% 3 ####... Force Lance Conj/Tloc #....... 73% 4 #####.. Searing Ray Conj ##.... 8% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Unknown command. Okay, then. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....#...#...#.....# , ....##...#.##.....# , ,, ...#..#...#..#.... * , ..#....#.#.#..#.. , , .#......#......# ** #......#.#.(....* ,, ,, ................ **, * ########.##########.# ...............@...# #........##.#.###### .....###.##.g.# #..............# ....#####.##..># *##........#.### ...######..#(# * * .....# * **##.### *, You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HANFGEIST the Deep Dwarf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 51 | D:1 | Quit the game Vault maps used: D:1: matt_arrival_diagonals Action || total -------------------------++------- Cast: Magic Dart || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 51 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------