HANFGEIST Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, 15, D:1) a stone (11, -11, D:1) 26 stones (14, 0, D:1) 31 bolts (14, 2, D:1) a +0 helmet (22, -30, D:1) a +0 dagger (27, -7, D:1) 30 bolts (27, -2, D:1) 27 bolts (31, -2, D:1) 15 stones (32, 5, D:1) a +2 short sword of distortion 4 stones (32, 8, D:1) a stone (37, 11, D:1) a cursed +0 dagger (52, 4, D:1) 2 stones (55, 2, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 23 stones (7, -27, D:2) a +0 leather armour (17, -42, D:2) a +0 club (19, 10, D:2) a +0 club (24, -38, D:2) a +0 flail of holy wrath a +0 club (35, -4, D:2) a +0 club (38, -26, D:2) a +0 club a +0 leather armour (39, -26, D:2) a +0 mace (42, -6, D:2) a +0 club (45, -52, D:2) a +0 dagger (45, -5, D:2) 22 sling bullets (49, -38, D:2) a +0 scale mail (59, -40, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 ring mail a +0 short sword a +0 leather armour a cursed -3 dagger a +0 robe a +0 short sword (8, 5, D:3) 14 bolts (10, 6, D:3) a +0 club (12, 0, D:3) 15 stones (20, 27, D:3) a +0 robe (20, 51, D:3) a +0 whip (22, 34, D:3) a +0 animal skin (23, 40, D:3) a +0 dagger (25, 5, D:3) a +0 war axe a +0 leather armour a +1 dagger of draining a cursed +0 robe (25, 7, D:3) 12 bolts (25, 27, D:3) a +0 leather armour (27, 40, D:3) a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger a +0 leather armour a +0 club (36, 38, D:3) a +0 dagger (42, 35, D:3) a +0 trident (44, 49, D:3) 26 stones (55, 47, D:3) a +0 whip a +0 short sword of speed a +0 leather armour a +0 dagger a +0 leather armour (58, 44, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +1 hand axe of freezing a +0 leather armour (0, 1, D:4) a +0 short sword a +0 ring mail (0, 2, D:4) a +0 flail a +0 ring mail (1, 1, D:4) a +0 club a +0 chain mail (4, -2, D:4) a +0 giant club (8, 6, D:4) a +0 leather armour (25, 10, D:4) a +0 robe a +1 whip of flaming (26, 2, D:4) a potion of degeneration (35, 4, D:4) 11 sling bullets (37, 21, D:4) a +0 robe (38, 28, D:4) a +0 spear (38, 33, D:4) 24 bolts (39, 18, D:4) a +2 hand axe of venom a potion of degeneration (43, 3, D:4) 16 stones (43, 16, D:4) a stone (43, 19, D:4) a +0 dagger a +0 club (43, 20, D:4) a stone a +0 dagger (43, 22, D:4) a +0 club a +0 club a +0 club (43, 23, D:4) 14 stones a +0 club a +0 hunting sling (44, 18, D:4) a +0 club (44, 20, D:4) a +0 helmet a +0 animal skin a +2 dagger of speed (47, -2, D:4) 13 poisoned needles (64, 35, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) a cursed +0 chain mail (1, -25, D:5) a +0 chain mail (10, -5, D:5) a +0 ring mail a +0 short sword (12, -5, D:5) a cursed -3 mace (16, 11, D:5) a +0 ring mail (19, -22, D:5) a +0 club (19, 5, D:5) a +0 ring mail a +0 falchion (21, -1, D:5) a +0 whip (21, 4, D:5) 29 stones (23, 10, D:5) a +0 ring mail (27, -21, D:5) a +0 war axe (37, 0, D:5) a cursed +0 short sword (40, -39, D:5) a +0 leather armour (41, -3, D:5) a +0 rapier (55, -19, D:5) a +1 rapier of speed a cursed +0 leather armour (65, 13, D:5) a cursed +0 plate armour Level 6 of the Dungeon [Shop] Foxtampurch's Book Emporium a book of Party Tricks (600 gold) a book of Burglary (900 gold) a book of Power (540 gold) a book of Conjurations (360 gold) a book of Alchemy (900 gold) the Almanac of Confrontation and Earth (420 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Sandblast Earth 1 d - Passwall Transmutation/Earth 2 e - Conjure Flame Conjuration/Fire 3 f - Dazzling Spray Conjuration/Hexes 3 g - Lightning Bolt Conjuration/Air 5 the Collected Works on Supportive Earth (684 gold) Spells Type Level a - Sandblast Earth 1 b - Summon Small Mammal Summoning 1 c - Summon Guardian Golem Hexes/Summoning 3 d - Lee's Rapid Deconstruction Earth 5 e - Shatter Earth 9 a book of Geomancy (420 gold) [Shop] Uruxyoh's Antique Weapon Shop the +3 scimitar "Cihiusuj" {freeze, +Fly rElec rN++ Stlth-} (1279 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It greatly protects you from negative energy. It lets you fly. It makes you less stealthy. a +0 hunting sling (40 gold) a +0 blowgun (67 gold) a +0 whip (67 gold) the +9 sword of Zonguldrok {reap} (2160 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +2 longbow of velocity (504 gold) (0, 0, D:6) a +0 robe (0, 2, D:6) 23 sling bullets (14, -34, D:6) a +0 shortbow (18, -18, D:6) 21 stones (18, -7, D:6) a +0 ring mail (22, -17, D:6) a +0 dagger (25, -38, D:6) a +0 chain mail (25, -25, D:6) a +0 shortbow (25, -3, D:6) a +0 trident (33, -41, D:6) a +0 chain mail (33, -22, D:6) 16 sling bullets (45, -26, D:6) a +0 falchion (47, -21, D:6) a +0 leather armour (47, -12, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (0, 8, D:7) an uncursed staff of wizardry (1, 19, D:7) 12 stones (1, 24, D:7) a +0 spear (4, 3, D:7) a +2 dagger of distortion (unseen) (6, 4, D:7) a cursed +0 dagger (unseen) (7, 3, D:7) 9 gold pieces a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc corpse an orc corpse a worker ant corpse (8, -1, D:7) 12 stones (34, 22, D:7) an uncursed staff of fire the Ecumenical Temple