HELP Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -11, D:1) a +0 hand axe (1, 0, D:1) a +0 short sword (3, -20, D:1) a +0 club (7, -24, D:1) a +0 club (17, -8, D:1) a +0 whip a book of Cantrips (20, -18, D:1) a +0 club (20, 2, D:1) a +0 robe (38, 2, D:1) a +0 club (44, -13, D:1) a +0 dagger (48, -15, D:1) a +0 mace a +0 robe (54, 7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger a +0 dagger (2, 0, D:2) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 dagger (6, -12, D:2) a +1 whip of venom (8, -12, D:2) a +0 club (13, 12, D:2) a +0 robe (19, -11, D:2) a +0 club (41, -7, D:2) a +0 dagger (54, -7, D:2) a +0 ring mail (54, 2, D:2) a +0 dagger (59, 1, D:2) a +0 mace Level 3 of the Dungeon (0, 3, D:3) a +0 club (6, 11, D:3) a +0 dagger (9, 9, D:3) a +0 dagger a +0 robe a +2 dagger of protection a +0 leather armour (16, 2, D:3) a +0 leather armour (17, -1, D:3) a +0 club (17, 18, D:3) a +0 hand axe (17, 19, D:3) a +0 club (17, 20, D:3) a +0 club (19, 28, D:3) a +0 robe (29, -4, D:3) a +0 plate armour (38, -15, D:3) a +0 club (44, 11, D:3) a +0 dagger (44, 12, D:3) a +0 whip (45, -6, D:3) a book of Minor Magic Level 4 of the Dungeon (0, 1, D:4) a +0 trident a +0 robe (3, 7, D:4) a +0 club (10, -5, D:4) a +0 dagger (11, 9, D:4) a +0 short sword of electrocution a +0 leather armour (21, 14, D:4) a +2 whip of venom (23, -18, D:4) a +0 flail (31, 3, D:4) a +0 dagger (36, -7, D:4) a +0 club (36, -6, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (36, -1, D:4) a book of Cantrips (38, 8, D:4) a +0 giant spiked club (44, -7, D:4) a +0 dagger (47, -8, D:4) a +0 whip (48, -5, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (2, -18, D:5) a +0 falchion (2, -14, D:5) the +6 dagger of the Hills {flame, rPois rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. (6, 7, D:5) a +0 ring mail (12, -2, D:5) a +0 giant spiked club a +0 club 5 boomerangs an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 17, D:5) a +0 robe (18, 25, D:5) a +0 trident a +0 chain mail (18, 31, D:5) a +0 short sword (19, 25, D:5) a +0 club (19, 26, D:5) a +0 dagger a +0 chain mail a +0 flail (44, 4, D:5) a +0 giant club a +0 giant club (50, 21, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (still there?) a +0 robe (still there?) a +0 mace (still there?) (1, 0, D:6) a +0 falchion a +0 scale mail an orc corpse (2, -1, D:6) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (9, 4, D:6) a scorpion corpse the Ecumenical Temple