HESUNTHESUNT Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 4, D:1) 2 curare-tipped darts (9, -12, D:1) a +0 whip (28, 8, D:1) a +0 club (30, -5, D:1) a +0 dagger (30, 10, D:1) a flux talisman (31, -23, D:1) a +0 ring mail (32, -19, D:1) 6 curare-tipped darts (34, -26, D:1) a +0 mace (35, -19, D:1) a +0 helmet (35, -5, D:1) a +0 club a stone (36, -23, D:1) a +0 sling (39, -15, D:1) a stone (40, -16, D:1) 2 stones (40, -15, D:1) 2 stones (40, -14, D:1) a +0 leather armour (41, -17, D:1) 3 stones (41, -13, D:1) a stone (42, -16, D:1) 4 stones (42, -15, D:1) 2 stones (42, -14, D:1) 2 stones (42, -13, D:1) 3 stones (43, -16, D:1) 2 stones (43, -14, D:1) 4 stones (43, -13, D:1) a stone (44, -16, D:1) 4 stones (44, -15, D:1) 4 stones (44, -13, D:1) a stone (45, -15, D:1) a stone (45, -14, D:1) a stone (45, -13, D:1) 3 stones (46, -16, D:1) a stone (46, -15, D:1) 2 stones (46, -14, D:1) a stone (47, -16, D:1) a stone (53, -3, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Adghiediff's Antique Weapon Boutique a +0 hand axe (69 gold) a +0 club (23 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 club (23 gold) a +0 long sword (80 gold) a +0 club (23 gold) a +0 club (23 gold) a +2 war axe of electrocution (476 gold) [Shop] Heumiqiu's General Store a scroll of poison (56 gold) a scroll of fog (56 gold) a potion of haste (140 gold) 2 throwing nets (84 gold) a scroll of teleportation (42 gold) the +12 rapier "Eviscerator" {heavy, *Noise rF+ Dex+5} (1234 gold) Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. *Noise: It may make a loud noise when swung. [Shop] Dukaot's Book Shop a book of Ice (600 gold) a book of Spectacle (576 gold) a book of the Earth (432 gold) a book of the Senses (480 gold) a book of the Tundra (360 gold) a book of Burglary (264 gold) a book of Hexes (432 gold) [Shop] Cirhappa's Antique Weapon Emporium a +0 whip (60 gold) a +0 great sword (156 gold) a +0 falchion (72 gold) a +0 short sword (72 gold) a +0 trident (84 gold) a +0 club (24 gold) a +0 club (24 gold) a +1 vampiric dagger (312 gold) (0, 0, D:2) a +0 short sword 3 stones (3, 3, D:2) a +0 scale mail (3, 29, D:2) a +0 war axe (4, 23, D:2) 8 stones (5, 5, D:2) a +0 dagger (57, -2, D:2) a flux talisman Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (2, -21, D:3) a +0 whip (5, -6, D:3) 6 atropa-tipped darts (5, 8, D:3) 5 stones a +0 dagger (9, -21, D:3) 3 stones (9, 13, D:3) a +0 leather armour a +0 hand axe a +0 war axe a +0 club a +0 leather armour (11, -13, D:3) a +0 leather armour (14, -41, D:3) a Young Poisoner's Handbook (15, -33, D:3) a +0 hand axe (19, 11, D:3) a +0 leather armour (20, 11, D:3) a +0 morningstar (30, 10, D:3) a +0 leather armour (34, -31, D:3) a +0 trident (48, -3, D:3) a stone (60, -4, D:3) a +0 club (62, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 8 stones (3, -2, D:4) a stone (5, 4, D:4) a +0 whip (10, -9, D:4) a +0 orcbow (10, -8, D:4) a +0 orcbow (15, -3, D:4) a ring of ice (21, 12, D:4) a +0 giant club (22, 20, D:4) a +0 short sword (23, -1, D:4) a +0 mace (33, -4, D:4) a +0 club a +0 dagger a +0 robe a +0 flail (34, 1, D:4) a +0 hand axe (36, 10, D:4) a +0 flail (36, 24, D:4) a +0 short sword (37, 10, D:4) a +0 dagger a +0 robe (37, 11, D:4) a +1 dagger of electrocution a +0 robe (39, -25, D:4) a +0 club (39, 5, D:4) a +0 long sword of protection (40, 19, D:4) 2 stones (41, -12, D:4) 4 stones (42, 15, D:4) a +0 short sword (47, -11, D:4) 2 poisoned darts a +0 short sword (52, 15, D:4) a +0 dagger (55, -15, D:4) a +0 dagger Level 5 of the Dungeon (2, -5, D:5) a +0 ring mail (8, 4, D:5) a +0 ring mail (10, -15, D:5) a +0 dagger (11, -27, D:5) a +0 scale mail (19, -27, D:5) a +0 hand axe (23, -25, D:5) 4 stones (30, -16, D:5) a +3 flail of protection a +0 ring mail (42, -12, D:5) a +0 hammer (43, -42, D:5) 6 stones (43, -13, D:5) a +0 hammer (44, -12, D:5) a +4 hammer (45, -30, D:5) a +0 robe (45, -13, D:5) a +0 hammer (46, -13, D:5) a +0 hammer (47, -14, D:5) a +0 hammer (48, -14, D:5) a +2 quarterstaff of chaos a +0 cloak (49, -15, D:5) a +0 hammer (49, -14, D:5) a +0 hammer of protection (49, -13, D:5) a +0 hammer (50, -15, D:5) a +0 hammer (50, -14, D:5) a +0 hammer (50, -13, D:5) a +0 hammer of holy wrath (51, -15, D:5) a +0 hammer (51, -13, D:5) a +0 hammer Level 6 of the Dungeon (0, 0, D:6) a +0 mace 2 boomerangs a +0 ring mail (5, -50, D:6) a +0 ring mail (10, -5, D:6) a +0 falchion (11, -47, D:6) a +0 spear (14, -22, D:6) a scroll of fear (14, 10, D:6) a +0 short sword (15, -23, D:6) 2 potions of invisibility (16, -22, D:6) a potion of heal wounds (30, -35, D:6) a +0 plate armour (35, -49, D:6) an orb of energy (45, 7, D:6) a +0 leather armour (48, -49, D:6) a beast talisman (48, -43, D:6) the +6 dagger of the Wilderness {pain, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (50, -36, D:6) a +0 club (51, -36, D:6) a +0 dagger a +0 robe a +2 battleaxe of flaming a +0 robe (52, -39, D:6) a +0 hand axe a +0 robe (52, -36, D:6) a +0 short sword (52, -7, D:6) a +0 flail a +0 leather armour a +0 trident a +0 scale mail (52, -5, D:6) a +0 club a +0 club (53, -39, D:6) a +0 hand axe a +0 ring mail (54, -36, D:6) a +1 mace of protection Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (5, -1, D:7) a +0 flail (12, 32, D:7) a +0 cloak (13, 1, D:7) a staff of cold (21, 28, D:7) a +0 dagger a +0 robe (21, 29, D:7) a +0 dagger a +0 robe (22, 28, D:7) a +0 dagger a +0 robe (22, 29, D:7) a +0 club (23, 21, D:7) a +0 short sword a +0 leather armour (24, 23, D:7) a +0 falchion a +0 whip a +0 short sword (26, 8, D:7) a +0 whip a bullfrog corpse (skeletalised by now) (41, 40, D:7) 3 boomerangs (54, 9, D:7) a stone Level 8 of the Dungeon the Ecumenical Temple