HODOR Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (14, -34, D:1) 7 poisoned needles (17, -29, D:1) a +0 club (24, -55, D:1) a +0 club (27, -2, D:1) a +0 robe (31, -49, D:1) a +0 club (35, -38, D:1) a +0 robe (36, -20, D:1) 23 stones (42, -52, D:1) a +0 hand axe (43, -35, D:1) 8 stones (44, -50, D:1) 15 stones (47, -9, D:1) a +0 club (50, -53, D:1) a +0 whip (55, -45, D:1) a +0 club (55, -44, D:1) 15 poisoned needles (59, -14, D:1) 5 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -18, D:2) a +0 pair of boots of running (22, 16, D:2) a +0 quarterstaff (27, 13, D:2) a stone (29, 12, D:2) a stone (32, -6, D:2) 26 bolts (35, -12, D:2) 19 sling bullets (36, 26, D:2) 22 stones (38, 0, D:2) a +0 club (47, 2, D:2) an uncursed staff of death (48, 3, D:2) a +0 club (50, 3, D:2) a +0 dagger (51, -8, D:2) 29 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 45, D:3) a +0 hand axe (8, 17, D:3) a +0 blowgun (14, 19, D:3) a +0 dagger of venom 12 poisoned needles a +0 mace (14, 54, D:3) 12 bolts (15, 19, D:3) a +0 dagger (21, 54, D:3) a +0 dagger (23, 11, D:3) a cursed +0 club a +0 blowgun 4 poisoned needles (23, 49, D:3) 16 sling bullets (24, 9, D:3) a stone (31, 9, D:3) a +0 short sword 4 stones (33, 46, D:3) a +2 dagger of flaming (33, 51, D:3) a +0 dagger (36, 1, D:3) a +0 club (37, 21, D:3) a +0 dagger a +0 animal skin (38, 51, D:3) 26 stones (42, 19, D:3) a +0 dagger a +0 robe (43, 6, D:3) a +2 hunting sling of flaming (43, 32, D:3) a cursed -3 mace a +0 ring mail (43, 46, D:3) 18 sling bullets (44, 32, D:3) a +0 hand axe (44, 44, D:3) a +0 dagger (54, 10, D:3) a +0 flail a +0 ring mail 12 stones (62, 48, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 scale mail (1, 0, D:4) a +0 short sword 3 tomahawks of returning (3, 11, D:4) a +2 dagger of holy wrath a cursed +0 robe (3, 14, D:4) a +0 dagger a +0 robe (5, 10, D:4) a +0 mace (6, -21, D:4) a +0 robe (8, 33, D:4) a +0 war axe (11, 5, D:4) a +0 whip a +0 mace (12, -16, D:4) a +0 club a +0 leather armour (15, 17, D:4) 6 tomahawks (20, 0, D:4) a +0 pair of boots (22, 13, D:4) the cursed +0 dagger "Jikh" {freeze, *Contam rN++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (24, -20, D:4) a +0 dagger of holy wrath (25, -22, D:4) a +0 leather armour (26, -20, D:4) a +3 dagger of venom a +0 robe (29, -19, D:4) a +0 club (29, -8, D:4) 9 stones Level 5 of the Dungeon (1, 6, D:5) a +0 shortbow (14, -28, D:5) 21 stones (32, -35, D:5) a +0 falchion a +0 scale mail (34, -11, D:5) a +0 giant spiked club (38, -30, D:5) a cursed +0 trident a cursed -2 whip (40, -29, D:5) a +0 hand axe (42, -36, D:5) 15 bolts (44, 0, D:5) 8 tomahawks (45, -11, D:5) a +0 leather armour a +0 trident (47, -9, D:5) a +0 leather armour a +0 short sword (49, -7, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a scroll of amnesia (2, -8, D:6) a +0 scale mail (6, 15, D:6) a +0 short sword (6, 24, D:6) a +0 club (7, -1, D:6) a +0 ring mail (7, 13, D:6) a +0 spear (21, -4, D:6) 5 curare-tipped needles Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 dagger a kobold corpse (1, 0, D:9) 3 inedible chunks of flesh a big kobold skeleton an inedible chunk of flesh (12, 6, D:9) a +0 battleaxe (31, -10, D:9) a +0 quarterstaff (37, 7, D:9) a +0 leather armour