HODOR Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (1, 1, D:1) a +0 short sword (2, -3, D:1) 8 stones (10, -9, D:1) 26 stones (11, -2, D:1) 4 large rocks (13, 22, D:1) 11 arrows (13, 23, D:1) a +0 club (15, -5, D:1) a +0 leather armour (16, -9, D:1) a +0 club (18, 11, D:1) a +0 club (26, 8, D:1) 17 stones (27, -19, D:1) 16 poisoned needles (38, 23, D:1) 17 sling bullets (40, -17, D:1) 15 sling bullets (41, 6, D:1) a +0 club (43, 7, D:1) 23 arrows (47, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (unseen) (2, -4, D:2) 15 sling bullets (2, 9, D:2) a jackal corpse (4, 1, D:2) a +0 flail (6, 12, D:2) 22 sling bullets (17, 10, D:2) a scroll of recharging (29, 13, D:2) a bat corpse