HODOR Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -1, D:1) 17 arrows (4, 3, D:1) 11 stones (5, 11, D:1) a +0 club (5, 23, D:1) a potion of heal wounds (6, 11, D:1) a +0 club (8, 8, D:1) 11 poisoned needles (9, 27, D:1) a +0 ring mail (10, 22, D:1) 18 arrows (12, 28, D:1) a +0 club (12, 31, D:1) a +0 whip (14, 6, D:1) a +0 robe (14, 29, D:1) 19 stones (18, 23, D:1) a potion of haste (23, 39, D:1) 21 stones (26, 16, D:1) 17 stones (33, 16, D:1) a +0 dagger (34, 16, D:1) a +0 club (35, 16, D:1) a +0 club (56, 13, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (0, 2, D:2) a +0 leather armour (0, 3, D:2) a meat ration (4, -9, D:2) a stone (9, 1, D:2) a stone (16, 25, D:2) a cursed -1 short sword 4 stones (17, 27, D:2) a stone (24, 12, D:2) a potion of brilliance a +0 hand axe (26, 16, D:2) a kobold skeleton a rat corpse (skeletalised by now) (26, 18, D:2) a +0 spear a gnoll corpse (skeletalised by now) (35, 21, D:2) a meat ration Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (3, -13, D:3) a potion of degeneration (5, -15, D:3) 9 gold pieces (5, -13, D:3) a jackal corpse (6, -15, D:3) a potion of brilliance