HYPERHYPER Level 1 of the Dungeon (6, -6, D:1) 25 stones (18, 22, D:1) a cursed -3 hand axe a +0 club a +0 club a +0 dagger a +0 club (18, 25, D:1) 3 stones (21, 14, D:1) 12 poisoned needles (26, -7, D:1) 10 sling bullets (31, -4, D:1) 26 stones (32, -11, D:1) 5 stones (32, -10, D:1) a +0 short sword (32, -9, D:1) a +0 club (42, 16, D:1) 14 poisoned needles (43, 14, D:1) a +0 dagger (55, -28, D:1) 2 tomahawks Level 2 of the Dungeon (15, -9, D:2) a cursed -1 dagger (20, 7, D:2) 19 stones (24, -18, D:2) a +0 trident (24, -16, D:2) a cursed -2 club (24, -15, D:2) a +0 robe a +0 dagger (24, 1, D:2) 4 needles of paralysis (24, 2, D:2) a +2 spear of piercing (25, 7, D:2) a stone (26, -15, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 1, D:3) a +0 ring mail a +0 trident (2, 15, D:3) a +0 dagger (7, 42, D:3) 20 arrows (7, 45, D:3) a +0 robe (12, 36, D:3) a +0 hunting sling (21, 17, D:3) 16 stones (25, 36, D:3) a +2 scale mail of cold resistance (37, 35, D:3) a scroll of identify (41, 33, D:3) 11 gold pieces Level 4 of the Dungeon [Shop] Emebif's Gadget Shoppe a box of beasts (200 gold) a phial of floods (400 gold) a wand of acid (13) (340 gold) a fan of gales (400 gold) a lightning rod (4/4) (400 gold) a wand of acid (5) (180 gold) a wand of paralysis (7) (90 gold) a wand of polymorph (8) (100 gold) a wand of digging (6) (200 gold) a lightning rod (4/4) (400 gold) a lightning rod (4/4) (400 gold) a wand of paralysis (7) (90 gold) (0, 0, D:4) a +0 robe (4, -23, D:4) a +0 flail (4, -22, D:4) a +0 giant club a +0 club a +0 dagger (4, -21, D:4) a cursed -1 whip a +0 ring mail (9, -32, D:4) 30 bolts (14, -7, D:4) a +2 mace of venom (17, -7, D:4) a +3 spear of venom (18, -8, D:4) 17 gold pieces (18, -6, D:4) 9 gold pieces (19, -7, D:4) a +1 mace of venom (35, -37, D:4) 8 sling bullets (42, -2, D:4) 6 large rocks (64, 11, D:4) a +0 scythe a +1 robe of resistance (67, -21, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (2, 15, D:5) a +0 leather armour (10, 11, D:5) 5 large rocks (16, 5, D:5) a +0 centaur barding (21, -16, D:5) 19 arrows (23, 26, D:5) a +0 mace (24, -3, D:5) 29 stones (24, 0, D:5) a +0 mace (26, -11, D:5) 18 poisoned needles (49, -2, D:5) a +0 whip (52, -1, D:5) a +0 hand axe (53, 1, D:5) a +0 leather armour (56, 2, D:5) a +0 leather armour a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (5, -11, D:6) 19 stones (20, -4, D:6) a +0 whip a +0 chain mail (21, -5, D:6) a +0 leather armour (21, -4, D:6) a +0 war axe a +0 scimitar a +0 chain mail (22, -9, D:6) a tomahawk (22, -8, D:6) a tomahawk a +0 club (22, -7, D:6) a tomahawk (22, -4, D:6) a +0 mace (25, -27, D:6) 9 poisoned needles (26, -20, D:6) a +0 trident a +0 robe (27, -27, D:6) 2 arrows (27, -23, D:6) a +0 robe a +0 dagger (27, -22, D:6) 8 arrows (28, -21, D:6) 2 arrows (29, -20, D:6) an arrow (36, -29, D:6) 17 stones (38, -20, D:6) a +0 shortbow 3 arrows (40, -18, D:6) an arrow (41, -17, D:6) an arrow (41, 11, D:6) a +0 mace (44, 12, D:6) a +4 quarterstaff of chaos a +0 cloak a wand of flame (11) (45, -6, D:6) 21 sling bullets (50, 4, D:6) a +0 ring mail Level 7 of the Dungeon (7, 28, D:7) a +0 chain mail (12, 21, D:7) 4 stones (15, 20, D:7) a scroll of noise (16, 19, D:7) 2 stones (16, 20, D:7) a +0 hunting sling a +0 short sword a +0 dagger 21 stones (17, 20, D:7) a +0 club (18, 18, D:7) a cursed +0 short sword (32, 0, D:7) a +0 flail a +0 leather armour a +0 club a +0 dagger a +0 robe a scroll of noise (39, -8, D:7) 25 stones (40, 30, D:7) a +0 long sword (40, 37, D:7) a +0 robe (42, 43, D:7) 20 poisoned needles (46, 7, D:7) a book of Geomancy (54, 27, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (0, 1, D:8) a +0 helmet (5, -10, D:8) a book of Maledictions (10, -10, D:8) a +0 giant spiked club (15, -11, D:8) a scroll of amnesia (16, -9, D:8) a +0 scale mail a +0 glaive (16, 14, D:8) a wand of flame (11) (19, 15, D:8) a +0 hunting sling (21, -10, D:8) a +0 ring mail a +0 hand axe a +0 flail (21, -9, D:8) a +0 leather armour (34, 12, D:8) 13 poisoned needles (41, 13, D:8) a +0 hand crossbow Level 9 of the Dungeon (0, 0, D:9) 6 tomahawks of returning (3, 25, D:9) a +0 war axe (4, 15, D:9) a +0 spear a +0 dagger (5, 15, D:9) a +0 spear (5, 16, D:9) a +0 scale mail a +0 spear (6, 15, D:9) a +0 whip a +0 club (6, 16, D:9) a +0 whip a +0 giant spiked club a +0 giant spiked club a +0 leather armour (7, 15, D:9) a +0 robe a +0 dagger (9, -8, D:9) a +0 chain mail (15, 12, D:9) a +0 halberd (15, 14, D:9) an arrow (17, 6, D:9) a +0 giant club (19, -15, D:9) the +12 short sword "Ultimatum" {freeze, +Fly rF+ Int-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It protects you from fire. It lets you fly. (20, 11, D:9) an arrow (20, 30, D:9) a scroll of amnesia (21, 10, D:9) a +0 chain mail a +0 dagger (21, 11, D:9) a +0 hand axe (21, 12, D:9) a cursed +0 robe a +0 dagger a +0 robe a +0 dagger (22, 10, D:9) 21 arrows a +0 shortbow (22, 11, D:9) a +0 chain mail a +0 short sword (22, 15, D:9) a +0 giant club (23, -12, D:9) a +0 giant club (23, 11, D:9) an arrow (23, 35, D:9) a cursed +0 cloak (24, 32, D:9) a +0 war axe 16 stones a +0 leather armour (25, 24, D:9) a +1 spear of venom (30, 27, D:9) a +1 dagger of venom a +0 robe (30, 28, D:9) a +0 short sword (31, 0, D:9) 21 stones (31, 28, D:9) a +0 glaive a +0 plate armour (32, 10, D:9) a +0 halberd (35, -12, D:9) a scroll of noise (37, 13, D:9) a book of Callings (40, 6, D:9) a +0 robe (40, 7, D:9) a +0 giant club (41, 7, D:9) 24 stones (44, 14, D:9) a scroll of amnesia Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 scale mail (1, 0, D:10) a +0 mace (2, -1, D:10) a +0 whip a +0 leather armour (2, 0, D:10) a +0 flail a +0 chain mail (7, -23, D:10) a +0 halberd (11, -23, D:10) a +0 hunting sling (15, -20, D:10) a scroll of blinking (16, -25, D:10) a +0 leather armour (18, -18, D:10) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the Ecumenical Temple