Hadkhar Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -27, D:1) a +0 leather armour (6, -18, D:1) a +0 whip (8, -3, D:1) a +0 short sword (9, -30, D:1) a +0 ring mail (10, -28, D:1) a +0 robe (11, 4, D:1) a +0 club (12, -29, D:1) a +0 dagger (17, -13, D:1) a +0 club (19, -24, D:1) 5 stones (23, 13, D:1) a +0 dagger Level 2 of the Dungeon (5, -13, D:2) a +0 whip (8, 24, D:2) a +0 dagger (12, 3, D:2) a +0 dagger (17, -13, D:2) a +0 leather armour (19, -15, D:2) a +0 falchion (21, 8, D:2) a +0 short sword (24, 2, D:2) a +0 leather armour (30, -3, D:2) a +0 hand axe (32, -6, D:2) 5 stones a +0 short sword (35, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, -5, D:3) a +0 robe a +0 dagger (3, -1, D:3) a +0 falchion (6, 5, D:3) 6 stones (7, 18, D:3) a +0 robe (12, 15, D:3) a +0 robe (15, -5, D:3) 4 boomerangs (15, 7, D:3) a +0 dagger (15, 10, D:3) a +0 whip an orc corpse (16, 11, D:3) a +0 flail an orc corpse (17, 8, D:3) a +0 hand axe an orc corpse (17, 10, D:3) a +0 whip a +0 scale mail an orc corpse (17, 12, D:3) a +0 club (18, 8, D:3) a +0 dagger an orc corpse (25, -2, D:3) the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. (unseen) (29, 19, D:3) a +0 ring mail (32, 0, D:3) a +0 long sword