Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 11477692675243448627 0 HagarQim the Nimble (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Aug 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (5 turns). HagarQim the Nimble (Gnoll Wanderer) Turns: 5, Time: 00:00:27 Health: 13/13 AC: 0 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 14 Int: 13 God: Gold: 0 SH: 4 Dex: 12 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . b - +0 buckler rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) d - a +2 leather armour Scrolls c - a scroll of blinking Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 4.4 Armour + Level 8.4 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vhi's Electric Charge Tloc/Air 12% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, HagarQim the Gnoll Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a sedimented inky potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, a scroll of blinking, a +2 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Vhi's Electric Charge. You aren't carrying any potions. There are no items here. Okay, then. You start removing your armour. You continue taking off your +2 leather armour. x4 You finish taking off your +2 leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.. ..### ##...## #.....# #!.@..# ##...## ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HagarQim the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | HagarQim set off with the following items: a +0 dagger, a | +0 buckler, a scroll of blinking, a +2 leather armour; and | the following spell memorised: Shock; and the following | spells available to memorise: Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 5 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_ring