Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 12833768788430330386 46 HagarQim the Conjurer (level 3, -1/39 HPs) Began as a Demigod Conjurer on Sept 5, 2023. Slain by Terence ... wielding a +0 quarterstaff (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:02 (1652 turns). HagarQim the Conjurer (Demigod Conjurer) Turns: 1652, Time: 00:04:03 Health: -1/39 AC: 4 Str: 8 XL: 3 Next: 26% Magic: 1/8 EV: 12 Int: 24 God: Gold: 86 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . n - +0 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: berserking, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons n - a +0 dagger of draining (weapon) Missiles c - 2 boomerangs Armour a - a +0 robe (worn) e - a +1 helmet (worn) Scrolls f - a scroll of enchant armour i - a scroll of magic mapping {unknown} k - a scroll of fog {unknown} m - a scroll of amnesia {unknown} o - a scroll of torment {unknown} Potions b - a potion of magic d - 2 potions of curing g - a potion of attraction h - a potion of brilliance l - a potion of ambrosia {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Grinder, Ijyb, Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of paralysis (13) (severely wounded, 72% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Grinder blinks! Ijyb hits you with a +0 dagger. Without enough magic to sustain it, your searing ray dissipates. Terence the Incautious comes into view. He is wielding a +0 quarterstaff and wearing a +4 scale mail of cold resistance. Ijyb drinks a potion. Ijyb is healed! Ijyb misses you. Ijyb zaps a wand. You suddenly lose the ability to move! You stop ascending the stairs. Ijyb hits you but does no damage. Terence hits you with a +0 quarterstaff! Terence hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You resist with some effort. You can move again. As you read the scroll labelled WAXUIR XAIDAOKK, it crumbles to dust. It is a scroll of enchant armour. Your +0 helmet glows green for a moment. Terence hits you but does no damage. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Grinder blinks! Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Terence barely misses you. Ijyb zaps a wand. You resist with some effort. You are too berserk! You miss Ijyb. Ijyb is moderately wounded. Terence hits you with a +0 quarterstaff. * * * LOW HITPOINT WARNING * * * Grinder says, "FISH!" Grinder blinks! Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is moderately wounded. Terence hits you with a +0 quarterstaff. You die... # #5### # ###....#####.## ........ยง.....# ###.@g.....## #....@....... #.####....... # ....... .....## .....# ..#### .## .# You could see Grinder, Ijyb and Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins 3 hobgoblins A kobold (D:1) A quokka (D:2) 2 ball pythons (D:1) 3 bats 3 frilled lizards 3 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HagarQim the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 466 | D:1 | Reached skill level 4 in Conjurations 466 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1006 | D:2 | Learned a level 2 spell: Searing Ray 1112 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/8 1634 | D:3 | Noticed Ijyb 1639 | D:3 | Noticed Grinder 1644 | D:3 | Noticed Terence 1646 | D:3 | Paralysed by Ijyb for 3 turns 1649 | D:3 | HP: 1/26 [Ijyb/+0 dagger (3)] 1652 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic D:2: layout_basic D:3: layout_loops_ring, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_terence, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.3 Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Stealth | 2 | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 4 Cast: Magic Dart || 53 Searing Ray || 4 Use: Scroll || 5 Potion || 1 Armour: Robe || 9 Dodge: Dodged || 17