HagarQim Level 1 of the Dungeon (10, 0, D:1) a stone (13, -22, D:1) a scarf of resistance (24, -28, D:1) 8 stones (30, -39, D:1) a +0 dagger (31, -38, D:1) a +0 leather armour (32, -5, D:1) 3 stones (36, -41, D:1) 6 stones (53, -35, D:1) a +0 club Level 2 of the Dungeon [Shop] Wutepsuj's Assorted Antiques a +0 ring mail (120 gold) a scroll of identify (60 gold) a +0 robe (21 gold) a +0 robe (21 gold) a potion of ambrosia (240 gold) a potion of lignification (90 gold) the staff of poison "Joll" {rPois Str+6} (750 gold) [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-tentacled weapon. an amulet of faith (1200 gold) a potion of attraction (90 gold) (0, 0, D:2) a +0 dagger a stone (3, -11, D:2) a +0 club (5, 18, D:2) a +0 sling (7, -6, D:2) a +0 club a stone (18, 6, D:2) a +0 dagger (20, -15, D:2) a +0 whip (35, 5, D:2) a +0 dagger (35, 10, D:2) a +0 dagger (36, 10, D:2) a +0 plate armour (42, -3, D:2) 4 stones (43, 5, D:2) a +0 leather armour (44, -2, D:2) a +0 club (46, -20, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (9, 27, D:3) a +0 spear (19, 24, D:3) 7 stones (21, 36, D:3) a +2 leather armour of cold resistance (23, 3, D:3) a +0 robe (29, 6, D:3) a +0 dagger (35, 25, D:3) a +0 dagger a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (14, 7, D:4) 6 stones (17, -9, D:4) a +0 club (18, 18, D:4) a +0 club a +0 sling (19, -19, D:4) a +0 flail (20, 0, D:4) a +0 dagger (22, -4, D:4) a +0 whip (22, 8, D:4) a potion of degeneration (24, -3, D:4) a +0 flail a +0 leather armour (26, -6, D:4) a +0 morningstar (26, -4, D:4) a +0 short sword a stone (27, -2, D:4) a +0 club a +0 ring mail (28, 4, D:4) a +0 robe (29, 17, D:4) 6 stones (32, 4, D:4) a +0 dagger a +0 robe (37, -4, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 19, D:5) a +0 scale mail (6, 4, D:5) a +0 club (7, 18, D:5) a +0 robe (13, 17, D:5) a +0 shortbow (16, -10, D:5) a +0 mace (16, -1, D:5) a +0 falchion (23, -8, D:5) a +0 whip a +0 halberd (24, -8, D:5) a +0 flail (27, 0, D:5) a +1 flail of protection a +0 leather armour (32, -4, D:5) a +0 spear (33, 19, D:5) a +0 dagger (37, 21, D:5) a +0 whip a +0 dagger a +0 robe (38, 21, D:5) a +0 club (39, -2, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 1, D:6) a +0 sling 3 poisoned darts the +1 leather armour "Nirr" {*Slow rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (1, 2, D:6) a +0 dagger (5, 8, D:6) a +0 robe (7, -4, D:6) a +0 club (10, -12, D:6) a +0 long sword 6 poisoned darts a +0 robe (15, -9, D:6) 11 gold pieces a +3 halberd a +0 robe (16, -9, D:6) 6 gold pieces a +0 spear a +0 ring mail (19, -20, D:6) a +0 club (21, -9, D:6) a +0 dagger (23, -20, D:6) a +0 dagger a +0 robe (23, -19, D:6) a +0 club (24, -20, D:6) a +0 whip 4 stones (25, -6, D:6) a +0 robe (26, -20, D:6) a +0 club (27, -21, D:6) a +0 short sword (27, -20, D:6) a +0 shortbow (40, -15, D:6) a +0 war axe (59, -4, D:6) 5 poisoned darts the Ecumenical Temple