Hajna Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (6, 13, D:1) a +0 club (8, 5, D:1) a rat skeleton (20, 31, D:1) a frilled lizard skeleton (22, 31, D:1) a hobgoblin skeleton (29, 14, D:1) a stone a +0 short sword (31, 0, D:1) 8 stones (34, 0, D:1) a frilled lizard skeleton (52, 26, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (1, 0, D:2) a +0 club (9, 4, D:2) a bat skeleton (12, -18, D:2) 3 stones (12, -16, D:2) 6 stones (12, 27, D:2) a bat corpse (skeletalised by now) (18, 27, D:2) a ball python corpse (skeletalised by now) (19, 31, D:2) a +0 dagger of electrocution (31, 11, D:2) an adder skeleton (34, 22, D:2) a +0 dagger (39, -13, D:2) a bat corpse (skeletalised by now) (42, 4, D:2) a +0 robe (46, 26, D:2) a +0 club Level 3 of the Dungeon [Shop] Luus's General Store a +0 club (6 gold) a +3 plate armour of willpower (520 gold) a scroll of torment (unknown) (123 gold) 4 stones (5 gold) a ring of flight (unknown) (227 gold) a phantom mirror (520 gold) a scroll of identify (26 gold) a scroll of fear (52 gold) a +0 dagger (26 gold) [Shop] Zemueff's General Store a +6 ring of strength (unknown) (360 gold) a +0 ring mail (40 gold) the +2 trident of Discomfort {freeze, rElec rF+ Str+2 Dex-3} (352 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). a condenser vane (400 gold) a +2 great sword of flaming (300 gold) a condenser vane (400 gold) a phantom mirror (400 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (1, -16, D:3) a scroll of noise (2, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (3, -26, D:3) a ball python corpse (3, -7, D:3) a +0 leather armour (15, -16, D:3) an adder corpse (skeletalised by now) (18, 4, D:3) a bat corpse (skeletalised by now) (19, -27, D:3) a frilled lizard corpse (19, -26, D:3) a ball python corpse (40, -13, D:3) a +0 club (41, -16, D:3) a hobgoblin corpse