Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4441186087544673171 12 HangedMan the Magician (level 2, -4/17 HPs) Began as an Octopode Hedge Wizard on June 21, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (330 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 330, Time: 00:00:49 Health: -4/17 AC: 1 Str: 9 XL: 2 Next: 33% Magic: 0/6 EV: 13 Int: 16 God: Gold: 16 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of fog {unknown} f - a scroll of acquirement {unknown} Potions c - a potion of magic e - 2 potions of brilliance {unknown} g - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.2 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the kobold. You kill the kobold! Unknown command. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll but does no damage. The endoplasm hits you but does no damage. The gnoll barely misses you. The endoplasm attacks as it pursues you! The endoplasm misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll closely misses you. The endoplasm freezes you. You are frozen. You die... ~~P.........P~≈# #...##..# ~P...........P≈#####.####.># P.............P#.........#.# #######..#######.........#.# ##.......†.........#.# #########).[......#.# #...###........†.#.# ##....##....##...#.# ##..@J##†.....#.#.# ##..g.##....##.#.# ##....##....#.#.# ##....##.....#g# ##..).###..##J# ##..÷##.####.# ###....####.# ####......# ######## You could see a gnoll and an endoplasm. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 4 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 256 | D:1 | Reached XP level 2. HP: 7/17 MP: 6/6 330 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, minivault_19, nrook_mini_backslash Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 17 Constrict || 4 Tentacles || 5 Cast: Magic Dart || 15 Stab: Sleeping || 1 Armour: Skin || 19 Dodge: Dodged || 24