HangedMan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 1, D:1) a +0 club (8, -3, D:1) a +0 dagger (10, 3, D:1) 6 stones (12, -22, D:1) a +1 sling of flaming (15, -26, D:1) a +0 ring mail (16, 20, D:1) a +0 dagger (18, 22, D:1) a +0 cloak (19, 17, D:1) a +0 leather armour (23, 7, D:1) a +0 chain mail (26, 0, D:1) a +0 short sword (33, -16, D:1) 2 boomerangs (33, 2, D:1) a scarf of invisibility (40, -30, D:1) a +0 whip (45, -14, D:1) a +0 club (50, -36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (4, 11, D:2) a +0 leather armour (8, 10, D:2) a book of Minor Magic (10, 21, D:2) a +0 sling (15, 15, D:2) a +0 sling (19, 30, D:2) 7 stones (20, 1, D:2) a +0 dagger a stone (26, 6, D:2) a +0 cloak (29, 1, D:2) a +0 chain mail (34, 23, D:2) 2 stones Level 3 of the Dungeon [Shop] Syfyiq's Antique Armour Shoppe a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) the +2 robe "Oryvyabu" {Harm *Corrode rElec Int+4} (687 gold) Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. a +0 chain mail (112 gold) a +2 cloak (412 gold) the +5 scale mail of Beddak {Harm +Blink rPois Will+} (1320 gold) rPois: It protects you from poison Will+: It increases your willpower. +Blink: It lets you blink. Harm: It increases damage dealt and taken. (0, 0, D:3) a +0 club (2, -22, D:3) 10 gold pieces (9, 8, D:3) a +0 club an orc corpse (10, -18, D:3) 13 gold pieces (32, -33, D:3) a scroll of fear (45, -25, D:3) a +0 arbalest (47, 13, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (52, -25, D:3) a +0 leather armour