Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3841916979360388601 40 HangedMan the Conjurer (level 3, -6/21 HPs) Began as an Octopode Hedge Wizard on June 21, 2024. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1416 turns). HangedMan the Conjurer (Octopode Hedge Wizard) Turns: 1416, Time: 00:01:31 Health: -6/21 AC: 1 Str: 9 XL: 3 Next: 50% Magic: 5/7 EV: 13 Int: 18 God: Gold: 49 SH: 0 Dex: 11 Spells: 0/8 levels left rFire . . . d - staff of conjuration rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 hat (worn) Magical Staves d - a staff of conjuration (weapon) Scrolls e - a scroll of noise {unknown} f - a scroll of enchant weapon {unknown} Potions c - a potion of magic g - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 3.3 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 4% 1 b - Blink Tloc 12% N/A 16% 2 c - Call Imp Summ 12% N/A 16% 2 d - Mephitic Cloud Conj/Alch/Air 10% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 24% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) You feel a surge of power! The magic dart hits the rat. You kill the rat! Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a rat corpse. You open the door. 2 gnolls come into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) You feel a surge of power! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You hear a shout! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! You die... #≈..#..#..#..≈# #≈..#..#..#..≈# #≈. #######..≈# #≈..#..#..#..≈# #≈..#..#..#..≈# #≈.....#.....≈# #≈.....#.....≈# #≈......†....≈# #≈≈≈≈≈≈@≈≈≈≈≈≈# #######g####### g.# #### You could see 2 gnolls. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats (D:1) 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins 3 quokkas 4 ball pythons 2 frilled lizards (D:1) A kobold (D:2) 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 292 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/6 895 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/7 898 | D:1 | Learned a level 2 spell: Blink 901 | D:1 | Learned a level 2 spell: Call Imp 905 | D:1 | Learned a level 3 spell: Mephitic Cloud 1416 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, minmay_misc_feat_enclosed D:2: layout_loops_cross, basic_altar, kennysheep_generic_room_16, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Staff || 9 Constrict || 4 Tentacles || 1 Cast: Magic Dart || 51 Armour: Skin || 5 Dodge: Dodged || 12