Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8119376540669298615 8 HangedMan the Magician (level 2, -6/17 HPs) Began as an Octopode Hedge Wizard on June 21, 2024. Mangled by a gnoll ... wielding a +0 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (190 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 190, Time: 00:00:22 Health: -6/17 AC: 1 Str: 9 XL: 2 Next: 8% Magic: 1/6 EV: 13 Int: 16 God: Gold: 8 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . g - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery g - an amulet of regeneration (around mantle) Scrolls e - 2 scrolls of torment {unknown} Potions c - a potion of magic d - a potion of mutation {unknown} f - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.1 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll is moderately wounded. The jackal bites you but does no damage. The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. x2 The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The gnoll misses you. You release your grip on the jackal. The jackal attacks as it pursues you! The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The gnoll closely misses you. You hit the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... ...............### .................# ........###......# ............#....##### .......####..........# ..........#.#....##### ...†.(..g........# .................# .........h@..##### ###..........# ............# .^#..........# .##..........# ##.........# #.........# #.........# You could see a gnoll and a jackal. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 182 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 190 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 3 Constrict || 2 Cast: Magic Dart || 14 Armour: Skin || 9 Dodge: Dodged || 11