Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9590029251310233259 29 HangedMan the Magician (level 3, -4/21 HPs) Began as an Octopode Hedge Wizard on June 22, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1040 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 1040, Time: 00:01:14 Health: -4/21 AC: 1 Str: 9 XL: 3 Next: 16% Magic: 7/7 EV: 13 Int: 18 God: Gold: 53 SH: 0 Dex: 11 Spells: 0/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Magical Staves e - a staff of cold Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic f - a potion of haste {unknown} g - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 12% N/A 16% 2 d - Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 e - Call Imp Summ 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 24% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish memorising. Spell assigned to 'c'. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Call Imp Adjust to which letter? e - Call Imp Magic restored. You now have 53 gold pieces (gained 11). 2 gnolls come into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll, but do no damage. The gnoll is lightly wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is lightly wounded. You constrict the gnoll. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 club. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You release your grip on the gnoll. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... ######### #.......#### # #.##.##....## .. ###.#[.....#.)######.### #......##...@g.g........ #.#.#####.#.......##. ####.#.......###.g##.# #.......####.# #....g...# #.#...#.# #......##.##.# #.......# .......##.# # #.......# .......#..# #.......## ........... #.#...#..# .......###. You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 5 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) A goblin (D:1) 4 hobgoblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 287 | D:1 | Reached XP level 2. HP: 11/17 MP: 4/6 969 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/7 972 | D:2 | Learned a level 2 spell: Blink 975 | D:2 | Learned a level 2 spell: Call Imp 979 | D:2 | Learned a level 3 spell: Mephitic Cloud 1035 | D:2 | HP: 1/21 [gnoll/+0 spear (8)] 1040 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic D:2: layout_loops_cross, basic_altar, dk_noncrumbling_4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 26 Constrict || 6 Tentacles || 2 Cast: Magic Dart || 19 Stab: Sleeping || 4 Armour: Skin || 14 Dodge: Dodged || 13