Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11354493658508637192 72 HangedMan the Conjurer (level 4, 0/27 HPs) Began as an Octopode Hedge Wizard on June 22, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:46 (876 turns). HangedMan the Conjurer (Octopode Hedge Wizard) Turns: 876, Time: 00:03:47 Health: 0/27 AC: 1 Str: 9 XL: 4 Next: 25% Magic: 6/8 EV: 13 Int: 18 God: Gold: 101 SH: 0 Dex: 11 Spells: 1/9 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . l - ring of see invisible rCorr . m - ring of protection from cold SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -9), attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery l - a ring of see invisible (left tentacle) m - a ring of protection from cold (right tentacle) Scrolls d - 2 scrolls of blinking {unknown} e - 5 scrolls of identify {unknown} f - a scroll of teleportation {unknown} g - a scroll of fog {unknown} j - a scroll of enchant weapon {unknown} k - 2 scrolls of immolation {unknown} Potions c - a potion of magic i - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 4.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Blink Tloc 12% N/A 16% 2 d - Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 e - Call Imp Summ 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 24% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 36% 3 Starburst Conj/Fire 4% 6d4 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your cerulean imp completely misses the water moccasin. Your magical contamination has completely faded away. You barely miss the giant cockroach. You grab the giant cockroach. You constrict the giant cockroach, but do no damage. The giant cockroach bites you but does no damage. You constrict the giant cockroach. The giant cockroach bites you. Your cerulean imp hits the giant cockroach but does no damage. The giant cockroach barely misses you. You constrict the giant cockroach. Your cerulean imp hits the giant cockroach from afar with a -4 spear. The giant cockroach dies! Your Conjurations skill increases to level 4! You miss the water moccasin. You grab the water moccasin. You squeeze the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin, but do no damage. The water moccasin barely misses you. Your cerulean imp hits the water moccasin from afar with a -4 spear. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin, but do no damage. You feel very sick. Your cerulean imp hits the water moccasin but does no damage. The water moccasin bites you. Unknown command. You hit the water moccasin but do no damage. You squeeze the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the water moccasin but does no damage. It was a potion of attraction. You feel attractive to monsters. You constrict the water moccasin. You die... ######### #######.........# #.......# #.# #.......# #.# .###.......##### #.# # ..........5.S@..# #.#.# #..##.......###.# #.#.##### . #.......###.###........ ..................# ...###########.###.# #.# #####.###.# #. #.....>...# #.###.##..# ##+# #.# #.....# You could see a water moccasin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A bombardier beetle (D:3) An adder (D:4) A dart slug (D:3) 3 orcs A bat (D:1) 2 endoplasms 4 goblins A hobgoblin (D:3) 3 jackals (D:2) A ball python (D:3) A kobold (D:2) 3 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:4) 1 creature vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 209 | D:3 | Noticed Terence 235 | D:2 | Reached skill level 2 in Conjurations 235 | D:2 | Reached XP level 2. HP: 5/17 MP: 6/6 538 | D:3 | Noticed a bombardier beetle 612 | D:3 | Noticed a bombardier beetle 636 | D:3 | Killed a bombardier beetle 637 | D:3 | Reached skill level 3 in Conjurations 637 | D:3 | Reached XP level 3. HP: 21/21 MP: 0/7 640 | D:3 | Learned a level 2 spell: Blink 643 | D:3 | Learned a level 2 spell: Call Imp 647 | D:3 | Learned a level 3 spell: Mephitic Cloud 710 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 862 | D:4 | Noticed a water moccasin 873 | D:4 | Reached skill level 4 in Conjurations 876 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, basic_ecumenical_altar, serial_shops, nicolae_square_shop D:2: wad_crossroads, layout_basic, roderic_lattice_a D:3: layout_rooms, uniq_terence D:4: layout_loops_corners, okawaru_altar_gauntlet_db, gup_ossuary_entry_pyramid Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 30 | 4 || 34 Tentacles | 8 | 2 || 10 Constrict | 8 | 2 || 10 Cast: Magic Dart | 26 | 9 || 35 Call Imp | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Skin | 17 | 6 || 23 Dodge: Dodged | 28 | 4 || 32